Necropal
F: the face depicts the head of Necropal. When spinning, this creature unleashes dark bats. His type is dark. His name comes from the Greek word for death and bat.
MW: Sharp edges and rectangular shape make him a feared attack type bey.
AW: Slayer: this is a dark type Attack Wheel, with the mechanism of going wider cause of the centrifugal force. When spinning fast, it is an attack type wheel and in the end more defensive/stamina.
DW: the weight distributes weight in 2 wings. The shape of the wing catches air, causing the bey to move upwards. (=Necropal floating over the stadium)
G: The gearbox has a relatively low gear ratio, so the difference in centrifugal force during battle will be greater.
AB: Depicts a sharply edged spiral, giving an upward slash to the opposite bey.
SB: like F
, it has a hollow rubber tip with a plastic tip inside. It has the mechanism of F
.
Hydra
F: I haven’t drawn a face, I kinda suck at this. This beast I call the ‘lost constellation’ because it has never been used in MBF. It is a Water type
MW: depicts its 3 necks with his tail winded around them, which makes it a 2 sided wheel.
AW: Coral: a water type wheel where the 4 elevated parts match into the gaps of MW, making it a Stamina/defense type. In the regions colored red, the upward dimensions of all water type AWs can vary.
DW: Its center of mass division doesn’t lay in the center, causing the bey to move more aggressively.
G: High gear ratio, giving it a quite constant spinning speed + better stamina.
AB: Depicts the scales of a reptile, which hydra still is.
SB: When hit by an opposite bey, the wheels of the SB make the bey move like a wave board. (=lets hydra swim over the stadium)