(Sep. 20, 2016 2:14 PM)MissingNo. Wrote: How can you guys ban Ronin (which is not really that powerful, in my opinion), but leave Revolve unbanned ? Revolve is used in almost every single Burst tournament, and you can win super easily with it. Heck, Dobby came in second place at Burst of the Wild using only Revolve based combos, even if his launch is terrible.
For the stadiums, the ridge of the Burst Beystadium is way too thick in my opinion, but as always us mortals don't have any power on such decisions...
If you disagree with the Dark Knight/Ronin ban, please feel free to state your case against the arguments made by those in favour in the
ban list discussion thread! And remember that the Limited Format is something that can evolve more fluidly than any other format, so almost nothing (other than obvious things like Synchrom) is ever permanent (as the Gravity unban is evidence of). I'd love to hear your in depth thoughts on it there! All of our decisions are influenced by the community, which is especially evident in things like Limited Format where for example, discussion was started by the community to try unbanning Gravity.
As for the comparison to Revolve, I don't think that is particularly apt. The issue with banning Revolve is that the next best thing (ie. Defense, which is arguably just as good or better) will take its place and not change much of anything. And if we ban Defense, then the next best thing will take its place ... there's nothing inherently broken about any of the Drivers at this point. And people are always going to abuse the best Stamina types with whatever parts they have available to them because they're "easy" and "safe" to use; that's just how Beyblade works.
On the other hand, there
is a more solid argument to make for things like Layers (Odin, Deathscyther, Dark Deathscyther) because banning any of those has a much more significant impact on the game. That said, I welcome you to create a thread presenting your argument for banning Revolve. Wouldn't hurt to have a more detailed discussion about it.
(Sep. 20, 2016 5:28 PM)MissingNo. Wrote: I agree with you on the financial aspect. From my personnal experience, the Burst Standard Beystadium is completely unfair to Attack Types (without mentioning how difficult it is to use the Sliding Shoot correctly). But hey, I shouldn't complain, it will just be easier for me, since I'm mostly using stamina and defense types in MFB.
Yeah, like Brad was saying ... there are no perfect outcomes. To us, being able to enable the formats to be played in the foreseeable future in spite of the increasing scarcity of Attack Stadiums was the most important aspect. The Burst Standard Type BeyStadium was close enough in design and gameplay to work for the format, so we decided to legalize it.
And ultimately, I think it's important to remember that just because there are differences between the two doesn't make one necessarily better than the other. Personally, while I prefer the Attack Stadium due to my level of familiarity with it, it's exciting to think about a new good stadium to use for those formats and what sort of adjustments I'd have to make to my strategy.