Plus, it hit positive win rates against all the other synchrome combos...
The idea was to test a defense combo that can OS some conventional stamina types, and most other defenders as well.
Defense is usually a last resort, and only to be used if you have compelling suspicions that your opponent will use attack. This combo can take out some stamina types, most other defense types, and, as we already know from previous testing, most attackers as well, which makes it much, much less of a risk in a tournament situation, IMO.
One thing I don't understand is how some people say that losing to Dragooon is a deal breaker :\
I mean, that would disqualify pretty much anything above 145 on the tier-list... IDK, just seems strange to me. XD I guess different people have their reasons...
The idea was to test a defense combo that can OS some conventional stamina types, and most other defenders as well.
Defense is usually a last resort, and only to be used if you have compelling suspicions that your opponent will use attack. This combo can take out some stamina types, most other defense types, and, as we already know from previous testing, most attackers as well, which makes it much, much less of a risk in a tournament situation, IMO.
One thing I don't understand is how some people say that losing to Dragooon is a deal breaker :\
I mean, that would disqualify pretty much anything above 145 on the tier-list... IDK, just seems strange to me. XD I guess different people have their reasons...
Spoiler (Click to View)