I'm going to try my best with this one, but mainly because it seems there hasn't been any attempt at an article so far. Don't expect this to be good - I'm just trying to at least get the ball rolling.
Note: I'll add the bolds, links, and special things later. I just want to get my draft out there so we can start building it up and breaking it down.
Note: I'll add the bolds, links, and special things later. I just want to get my draft out there so we can start building it up and breaking it down.
Quote:Beyblade: Draciel G (Gravity)I know it's definitely nothing special, but it should at least spark some thought and get this beyblade on BeyWiki soon.
AR: Shield Hammer
WD: 10-Wide
SG: Right Engine Gear (Metal Ball)
BB: Final Clutch Base (Metal Ball Version)
Attack Ring: Shield Hammer
Weight: 6 Grams
Shield Hammer is an attack ring built for defense. It is made up of two small projections opposite each other, taking the shape of turtle heads. Adjacent from those are two "claws" which are also opposite each other. These are the major components of the attack ring. Each "claw" has 3 diamond-shaped hexagons that lie on top of the claw and stick out just enough to create protrusions. However, these provide no substantial contact points and neglect any offensive capabilities they may been used for. Shield Hammer is rounded enough to provide limited defensive power, but is heavily outclassed by other parts. Furthermore, this beyblade has no attack capabilities otherwise, and being somewhat recoil-prone, is not recommended for serious play.
Weight Disk: 10-Wide
See 10-Wide
Spin Gear: Right Engine Gear (Metal Ball)
Weight: 11 Grams
Draciel G was given a Right-Spin Engine Gear with a Metal Ball tip. This tip is, like most of the beyblade, designed to heighten defense. However, this tip can be self-destructive if the beyblade is knocked off-balance. The metal ball has a cone shape going into the tip, creating a situation where if the beyblade is wobbling or spinning on an axis, the cone will push the beyblade farther onto its side until the BB makes contact with the stadium [<-weirdly worded here. Needs improvement]. For this reason, Metal Ball should not be considered for competitive purposes.
Blade Base: Final Clutch Base (Draciel G Version)
With the final clutch base, Draciel G's engine gear is activated near the end of the battle as the beyblade loses momentum. But Draciel G's base is different from normal Final Clutch Bases: the Draciel G version has metal balls inside of the base. However, these balls do not affect the beyblades performance and therefore are moot. In addition, when the Engine Gear releases the beyblade has already lost so much spin velocity that this usually KO's Draciel G itself. The BB has no protrusion points, and therefore has no defense against lower opponents. For all of these reasons, Final Clutch Base is not recommended.
Wolborg IV Base Compatibility:
Final Clutch Base was discovered to be compatible with Wolborg IV's CEW. The Engine Gear and Shell can fit inside of FCB and still perform normally. Although there are no notable differences in the performance of this combination, it should still be considered as an option for customization.
Wolborg IV CEW Combo
AR: Tiger Defenser (Driger S)
WD: 10 Balance
EG: Right Engine Gear (Rock Bison Version) (Rock Bison)
BB: Final Clutch Base (Draciel G Version) (Draciel G)
CEW: Circle Survivor (Wolborg IV)
Draciel G (Click to View)
Other Versions:
Draciel G- Dark Green version (Hasbro)
Draciel G- Black recolor version (Takara)
Overall:
Draciel G's attack ring is viable for some smash attack, but is very prone to recoil damage. Also, Metal Ball is self-destructive and Final Clutch Base is mostly useless. Therefore, both parts are not encouraged for competitive play. This beyblade is very common online and tends to be a very cheap purchase. Still, this beyblade is useless for competition and should only be considered as a collectors item.