Not Duo, Duo TH170CS isn't really that great. Way too easy to OS. MF-H Duo TH170RDF, MF-H Phantom Canncer/Cygnus you were saying? TH170CS for balance.
Did you post the scythe vs death tests? I agree that Scythe should go and Death should replace it, though Flash could replace both in the end, need to see more testing, but yeah, we do need the actual tests for scythe vs death.
Definitely think Flash should go up for attack, but I don't know how our more cautious members will feel about that, and we may need to look into what tracks should be used first.
Apparently it has really low recoil, I mean, it's enough that it can be use successfully on Metal Flat. I'd like to see how it goes against Diablo Anti-Attack.
Speaking of Diablo Anti-Attack, it's something I feel we should really seriously look at putting up under defense, it seems to me to be the best avenue for defense at the moment. I don't think that's a symbol of an unhealthy metagame, either. Having to use a relatively risky combinations to take out the highest-risk, highest-reward type is not a bad thing and it should be the most comfortable thing against flashMF attackers, especially if they manage to outspin RDF defense. As for Diablo Anti-Attack, R145RF/R2F, BD145R2F, basically, under defense or its own category (Anti-Attack). Perhaps more testing is needed but yeah.
I have been playing with MFB a little more lately, managed to get one of my beylaunchers to work, so the Diablo Anti-Attack thing is based on that. Perhaps an Anti-Attack category with that and I guess MF-H Basalt R145RF? I guess more testing vs flash would be nice but yeah. I really think these combinations deserve to be here, as they really are the best choice against Attack, and I think they'll become a key part of the metagame, especially with a little more publicity. They are then countered by defense (particularly RDF). Diablo R2F can also handle stamina (and with R145, weaker defense combinations) so it's overall pretty nice.
Diablo also needs to go up for defense IMO, Dan, I know you were saying it wasn't a defensive superpower, but it is probably the next best thing after Duo and I'd definitely use it over basalt (though the lack of stamina means we could justify leaving basalt up, I don't really think, with Duo and Diablo, that it's top-tier, Death vs Basalt could be worth arguing about but I think Death is overall just much safer than basalt, especially in that it has better stamina). I don't think Basalt is top-tier any more, and it doesn't really show up in the Winning Combo's anywhere near as much as other things any more from what I can tell.
Lastly, I think Defense should only have MF-H, not the first Metal Face. Some minor argument could be made that the first Metal Face gives you the ability to OS other defenders, but using different tracks is infinitely more effective at that, giving you various other benefits, rather than just weakening your defense (the main point of defense) to allow you a chance of OSing otherwise identical combinations.
Oh, one last thing, Wing. I know, there's not much testing. Dan did a little and I'll let him link it (hard to tell with Flash 19/1ing it and Death), but I've been extremely impressed by it, and basically all the tests we have seen have been good. I would give it a spot, as well as one for Anti-Attack, with the same parts as Diablo (even with R145RF. Not R2F on R145 though, RF's marginally better stamina is handy). Wing works because in Ironclad mode (that's the one with the arrow over the zero right?), it's really round, well balanced, and very, very compact, meaning it's really hard to budge. It's also extremely heavy. Three-Sidedness gives it great symmetry with Kerbecs, UnicornoII, R145, BD145. The gap it leaves is yet to be a big deal against anything from what I've seen. Dying to get a better beylauncher so I can do some real solid testing with it but it is hugely underrated and IMO easily top tier, it's just that it comes with Duo so it gets overshadowed.
Thoughts?