What about cxf coat extreme flat
Beyblade parts you want to see come true!
I would like to see a 4D bottom type thing for zero-g where it was X fliped and instead of the metal frame there would be a gcf to change the hight like how it changes tips it has to get higher so it would actualy work. The change in hight would still be small.
I was thinking recently about the possibility of a CF with rubber lining the outer part of the disc. Maybe it would be called Ring Circle Flat or something of the sort?
Or even better, an ECF, with a free spinning circle. Kind of makes me wonder how Rock Bison performs in Zero-G Stadium.
RE230 - Rubber Elevator 230
It can be a really good defense track and can absorb hits very well
It can be a really good defense track and can absorb hits very well
Except when rubber scrapes, the bey stops near instantly.
Maybe instead of the elevator gimmick, the rubber is fixed at the top so it won't scrape AS bad.
It could be called R230, but instead of the 3 rubber wings that have so much recoil, It is in the shape of BD or E (Elevator). So it's completely round.
It could be called R230, but instead of the 3 rubber wings that have so much recoil, It is in the shape of BD or E (Elevator). So it's completely round.
Okay, well I know you can hold down the sides of a BB-10 slightly to avoid moving around (RF's XD).
I was wondering if TT would release a "ring" or something where you could place the Zero-G attk. type stadium. It would still be free from any "restraints" but the bottom would have "ridges" to keep the stadium from rolling away. See pic for idea. The green thing being the stadium. The red ridges would help the stadium stay in an defined area.
[Image: hia99.png]
I was wondering if TT would release a "ring" or something where you could place the Zero-G attk. type stadium. It would still be free from any "restraints" but the bottom would have "ridges" to keep the stadium from rolling away. See pic for idea. The green thing being the stadium. The red ridges would help the stadium stay in an defined area.
[Image: hia99.png]
Hmm... Maybe I'd like to see a ED260? It would have three of those eternal defense hooks on it, not too close together though. They could have metal weights/balls in each hook. If not ED260, maybe WD260. The reason I make the height "260" is because I want a really high track to mess with. They could make one that is really high that has angled wings sides to push the air down. Maybe AW230 "Angled wing (s) 230". I have so many parts I could think of just right off the top of my head. Since Zero G is doing the monster type thing, they could use Medusa, Centaurus, Cyclops, etc. Maybe good Crystal wheel names could be: Sandstone (Earth), Twister (Twisted - Sky), Amber (Fire), Tsunami (Water). Now back to the spin tracks. Oh, and the wings on AW230 could spiral up the track like a spiral staircase, it would be EPIC.
Personally, "Centaurus" would just irritate me. The added -eus that was tacked onto Horus to make Horuseus dives me crazy. It's just a nonsensical attempt to make it sound Latin, like most constellations. I do like the idea of Amber being a Crystal Wheel, though.
I'm fine with "Horuseus", it's "Harooseus" that bothers me.
W230 sounds epic though.
W230 sounds epic though.
Orbit 200. The track would have metal balls orbiting it. The balls would be on monorail-type things. (I have no idea...) I think they should make a crystal wheel called Quake.
The reason that my username is "PenguinPervert" is because I was trying to make a dude that lived in antarctica, and I added the "Pervert" because I was very bored. Now, I'm stuck with it...
The reason that my username is "PenguinPervert" is because I was trying to make a dude that lived in antarctica, and I added the "Pervert" because I was very bored. Now, I'm stuck with it...
(Jul. 20, 2012 9:29 PM)PenguinPervert Wrote: Orbit 200. The track would have metal balls orbiting it. The balls would be on monorail-type things. (I have no idea...) I think they should make a crystal wheel called Quake.
The reason that my username is "PenguinPervert" is because I was trying to make a dude that lived in antarctica, and I added the "Pervert" because I was very bored. Now, I'm stuck with it...
Crystal wheels are supposed to be warrior theme, though.
As for 0230, Pretty cool idea, it would probably be one of them gimmicks that suck in meta, but just fun.
For the track it would be HM130 heavy metal and it is as wide as wd145 diameter but it is shaped like those Circle heavy weight disks of BMW series, and MWD for a good stamina bottom which won't wear down as much and has better stamina, I'm actually wanting to Pair these pieces as a good balance type
EE230-Eternal Elevator 230
E230 with a cylinder-like core so it's free-spinning
ER145-Eternal Rubber 145
Same thing as R145, just free-spinning.
E230 with a cylinder-like core so it's free-spinning
ER145-Eternal Rubber 145
Same thing as R145, just free-spinning.
(Jul. 22, 2012 4:49 AM)The Prodigy Wrote: EE230-Eternal Elevator 230Not sure if this applies to E230, but if there is 2 of the same letter one after another, then the second letter is usually replaced with a ². Making it E²230. But not quite sure, haha. Since there is two 2's.
E230 with a cylinder-like core so it's free-spinning
ER145-Eternal Rubber 145
Same thing as R145, just free-spinning.
ER145 .. It'll probably KO itself when it makes contact with the stadium in the Zero G Stadium ..
QH100- Quintuple Heights 100. This track can change between 100, 105, 110, 115, and 120, so I'm guessing it would have attack potential.
An idea I have is something like TH170 that during battle on impact would change height. Possibly using the shock absorbed from the metal to the track that trigger the height change.
Lets say a bey attack a Beat Lynx with this track, As the bey strikes, Lynx would take in some of the shock from the attack and it is sent through the bey. As the track recieves this shock, the height changes from 170 to 190, then if the bey was hit again, to 220. However, I have no idea how this would work or what the name would be.
Lets say a bey attack a Beat Lynx with this track, As the bey strikes, Lynx would take in some of the shock from the attack and it is sent through the bey. As the track recieves this shock, the height changes from 170 to 190, then if the bey was hit again, to 220. However, I have no idea how this would work or what the name would be.
It would work via a spring mechanism in the track. The shock of a heavy impact (bey collision, wall hit, bad launch, whatever) would cause a shockwave that would jolt a finely tuned locking mechanism out of position and the bey would spring upward to its new height. My initial idea was 135-160 but it could just as easily be applied to the heights you gave.
I know 4D ended but Q (Quad Drive) like X but only works manually and has 4 modes which are DXF (Attack), DFS (Balance), WD (Defense/Stamina(Zero G)), S (Stamina/Defence(Zero G))
(Jul. 22, 2012 6:09 AM)Eternal Blader Wrote: QH100- Quintuple Heights 100. This track can change between 100, 105, 110, 115, and 120, so I'm guessing it would have attack potential.
110 AND 115 HEIGHTS
I'M IN HEAVEN
Seriously, those heights would be nice to have.
(Apologies for commenting on an old-ish post, I haven't been on all day.)
MDF Metal Defense Flat
RCF Rubber Change Flat (the MFB successor to the Grip Change Base. Remove the rubber part and flip it over to change modes)
RCF Rubber Change Flat (the MFB successor to the Grip Change Base. Remove the rubber part and flip it over to change modes)
RCF would be awesome huh?
@ BattleLion: Yup! Switch between Rubber Sharp and Rubber Flat!