(Apr. 17, 2017 9:27 PM)FIREFIRE CPB Wrote: They may not follow exact real world logic but there are some things (actually a lot of) that are based of real world. For example when a Right Spin hit Left spin's disk or opposite. If right spin is faster then Left and Left has a recoily disk then Left will lose clicks as Disks unlock at opposite direction to Layer. Thats how Sprigen Bursted Longinus in 1 hit. About Variable bouncing when launched, beys scraping when banked too much and so on. There are high chances they can show left will suffer issue against other left (dF vs L2).
BTW if you see Variares vs L-Drago in Anime, you will see LDD was having issue due to it's rubber so they will probably show it here too (though L-Drago later KOed Variares)
Yes but the anime normally follows the idea of what the parts are suppose to do, and L-Drago had trouble with Variares because Variares was left spin and therefore couldn't spin steal it, which is usually how Ryuga won in 4D, it's all basic things and concepts. Also, the anime never says Longinus lost the first round against Spriggan because of it's recoil, it was clear that Shu won because HE GOT STRONGER, and the new technique was something that Lui didn't expect, which created a huge impact. If the anime did follow real testing logic all the time, then W2VO would lose a lot more than it did, and so would S2KU due to their weak teeth, buy they're both good in the anime. Yeah, they sometimes follow realistic logic, but that's mainly if the parts do what they're meant to do, like Orbit being good for defense or K2 being good at defense. I should also point out the I said the anime "doesn't always", not "never ever" follow realistic logic.
My Cho-Z Reaper Deathscyther .12.Cr concept render, click below to see!
No I don't plan on doing more yet.
I should probably go back to making fan custom Zero G beyblade concepts again