At least it didn't come with edge
Beyblade Burst Competitive Combos List & Public Discussion [TENTATIVE]
I recently did a combo testing video on my channel requested by one of my viewers and in one of the 4 combo's he requested to go up against a stock Burst Driger S was a confusing one indeed it was Odin [Gravity] [Orbit] i stated in the video that Odin is a banned part and I went ahead with the request anyways. The test battle with Odin [Gravity] [Orbit] was the shocker out of the 4. The Odin layer is known to deflect attacks and the best anti burst defense against any layer out their on the market and on top of that have great stamina, though in this test it lost in burst finish's.
here's the test results
here's the test results
Spoiler (Click to View)
Odin's basically outclassed now.
So does that mean Odin could potentially be un-banned
With Odin's unbanning I think it's time to finally update the list
Quote:Beyblade Burst Competitive Combos List
Attack
Valkyrie Heavy/Force/Spread/Gravity Xtreme
Xcalibur Heavy/Gravity Xtreme
Victory Valkyrie Heavy/Gravity/Knuckle Xtreme
Defense
Wyvern/Kaiser Kerbeus/Neptune Heavy/Gravity Claw/Revolve/Orbit
Stamina
Deathscyther Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Odin Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Balance
Valkyrie Heavy/Spread/Gravity Claw/Revolve/Orbit/Needle/Yielding/Trans
Neptune Heavy/Spread/Gravity/Knuckle Yielding
Dark Deathscyther Heavy/Gravity/Spread Orbit/Defense
Victory Valkyrie Heavy/Gravity/Knuckle Accel/Zephyr/Trans
Valkyrie Heavy/Triple/Knuckle/Gravity Accel/Zephyr/Trans
@[Wombat] is this good to go?
Quote:Beyblade Burst Competitive Combos List
Attack
Valkyrie Heavy/Force/Spread/Gravity Xtreme
Xcalibur Heavy/Gravity Xtreme
Victory Valkyrie Heavy/Gravity/Knuckle Xtreme
Defense
Wyvern/Kaiser Kerbeus/Neptune Heavy/Gravity Claw/Revolve/Orbit
Stamina
Deathscyther Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Odin Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Balance
Valkyrie Heavy/Spread/Gravity Claw/Revolve/Orbit/Needle/Yielding/Trans
Neptune Heavy/Spread/Gravity/Knuckle Yielding
Dark Deathscyther Heavy/Gravity/Spread Orbit/Defense
Victory Valkyrie Heavy/Gravity/Knuckle Accel/Zephyr/Trans
Valkyrie Heavy/Triple/Knuckle/Gravity Accel/Zephyr/Trans
@[Wombat] is this good to go?
(Dec. 15, 2016 9:48 AM)mj9 Wrote: With Odin's unbanning I think it's time to finally update the list
Quote:Beyblade Burst Competitive Combos List
Attack
Valkyrie Heavy/Force/Spread/Gravity Xtreme
Xcalibur Heavy/Gravity Xtreme
Victory Valkyrie Heavy/Gravity/Knuckle Xtreme
Defense
Wyvern/Kaiser Kerbeus/Neptune Heavy/Gravity Claw/Revolve/Orbit
Stamina
Deathscyther Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Odin Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Balance
Valkyrie Heavy/Spread/Gravity Claw/Revolve/Orbit/Needle/Yielding/Trans
Neptune Heavy/Spread/Gravity/Knuckle Yielding
Dark Deathscyther Heavy/Gravity/Spread Orbit/Defense
Victory Valkyrie Heavy/Gravity/Knuckle Accel/Zephyr/Trans
Valkyrie Heavy/Triple/Knuckle/Gravity Accel/Zephyr/Trans
@[Wombat] is this good to go?
How about Needle and Defence for Defence? Also did anybody tried Baldur?
I think for V2 and V based attack Magnum or Triple would be better
(Dec. 15, 2016 9:48 AM)mj9 Wrote: With Odin's unbanning I think it's time to finally update the list
Quote:Beyblade Burst Competitive Combos List
Attack
Valkyrie Heavy/Force/Spread/Gravity Xtreme
Xcalibur Heavy/Gravity Xtreme
Victory Valkyrie Heavy/Gravity/Knuckle Xtreme
Defense
Wyvern/Kaiser Kerbeus/Neptune Heavy/Gravity Claw/Revolve/Orbit
Stamina
Deathscyther Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Odin Heavy/Spread/Gravity/Knuckle Defense/Revolve/Yielding
Balance
Valkyrie Heavy/Spread/Gravity Claw/Revolve/Orbit/Needle/Yielding/Trans
Neptune Heavy/Spread/Gravity/Knuckle Yielding
Dark Deathscyther Heavy/Gravity/Spread Orbit/Defense
Victory Valkyrie Heavy/Gravity/Knuckle Accel/Zephyr/Trans
Valkyrie Heavy/Triple/Knuckle/Gravity Accel/Zephyr/Trans
@[Wombat] is this good to go?
I don't think it's good to go, not because there is anything is particularly incorrect about it, but because it seems incomplete. There are quite a few parts we don't know a ton about just due to the lack of formal testing or their limited usage in tournaments (Minoboros, Yielding, Zillion Zeus, etc.) which seem like they could be candidates for Top Tier, but we've only gotten opinions taken from informal testing or a couple uses in a tournament from a few people about each one.
Another issue we really need to come to a decision about going forward as a community for the sake of the future Top Tier list and just general discussion about the game: Are we going to officially split Attack and Defense into Burst and KO-based subtypes? I'm in favor of it, and I know at least a few of the Committee members are as well, but I also know others are adamantly opposed to it.
I think splitting stuff into sub-types makes sense when combos have already emerged to fill those sub-types. There's an obvious case for Burst Attack in the form of stationary Valkyrie-based combos, for example. It's really hard to talk about defense right now since it's so underplayed in general (although I guess you could argue that mobile defense combos are actually also burst defense combos).
I do think it could be worth reconsidering the way combos are listed here, since listing multiple Disks and Drivers next to each other with no information as to how each works together or how those combos differ may not be helpful to people coming to this thread looking for information on how to build competitive combos.
These are just my opinions as a player and a fan, though. I don't think that what the committee thinks should really matter that much in the case of this thread, since IMO, it's weird if as the organizing body we get super involved in saying which combos are "competitive" and which ones aren't, beyond the context of also fulfilling our mission to bring bladers good content and advice.
I think the biggest problem is that it's not really clear what the criteria for combos entering this thread is. I would guess it has to have shown up in Winning Combos, but how many times? Or if it's not based on that, then what? In the cases of parts like Minoboros, Yielding, and Zillion Zeus, I think they still have a lot to prove before they could earn their spots here.
So I'm not just whining without contributing anything productive, here's an idea for how combos could be presented that might also give more flexibility to describing a combo's more specific functions — for example, burst defense vs. KO defense:
Defense
- Wyvern Heavy Revolve/Yielding
Revolve has better stamina overall, staying upright much longer in the later stages of battle. However, Yielding's low-friction tip allows it to more effectively diffuse impacts, making the bey less likely to burst.
(This is just an example, please don't use this as an actual statement of Yielding's performance. It's just my hypothesis!)
I do think it could be worth reconsidering the way combos are listed here, since listing multiple Disks and Drivers next to each other with no information as to how each works together or how those combos differ may not be helpful to people coming to this thread looking for information on how to build competitive combos.
These are just my opinions as a player and a fan, though. I don't think that what the committee thinks should really matter that much in the case of this thread, since IMO, it's weird if as the organizing body we get super involved in saying which combos are "competitive" and which ones aren't, beyond the context of also fulfilling our mission to bring bladers good content and advice.
I think the biggest problem is that it's not really clear what the criteria for combos entering this thread is. I would guess it has to have shown up in Winning Combos, but how many times? Or if it's not based on that, then what? In the cases of parts like Minoboros, Yielding, and Zillion Zeus, I think they still have a lot to prove before they could earn their spots here.
So I'm not just whining without contributing anything productive, here's an idea for how combos could be presented that might also give more flexibility to describing a combo's more specific functions — for example, burst defense vs. KO defense:
Defense
- Wyvern Heavy Revolve/Yielding
Revolve has better stamina overall, staying upright much longer in the later stages of battle. However, Yielding's low-friction tip allows it to more effectively diffuse impacts, making the bey less likely to burst.
(This is just an example, please don't use this as an actual statement of Yielding's performance. It's just my hypothesis!)
I really like it!
Also better for bladers with tight budget like me
Where can I find the list of combinations USD in the recent burst tournaments ?
(Dec. 24, 2016 12:46 AM)VulcanHoruseous Wrote: Where can I find the list of combinations USD in the recent burst tournaments ?
https://worldbeyblade.org/Thread-Winning...lay-Events
(Dec. 24, 2016 12:53 AM)mj9 Wrote: https://worldbeyblade.org/Thread-Winning...lay-Events
Thanks friend
Any one know a good competitive combo for storm spriggan?
Ok thnx , new to this site so i don't know all the threads we have , my bad
Is the Beast Behemoth Layer any good?