Beyblade Burst: B-01, 02, 03, 04 Uncustomized Preliminary Testing
Hello everyone! Slowly, but surely several of us in the community have been getting our hands on our orders of the first four Beyblade Burst (ベイブレードバースト) releases: B-01 Valkyrie Wing Accel, B-02 Spriggan Spread Fusion, B-03 Ragnaruk Heavy Survive, and B-04 Kerbeus Central Defense. But ahead of the July 18th launch date, I'm sure many of you have been left wondering about what the actual performance of each part is like! Below you will find tests conducted between @[JesseObre] and I of each of the above four mentioned Beyblades
uncustomized, followed by some statistics, and my impressions and observations.
Please note: this was our first time playing with them, so take these results with just a little grain of salt! We sometimes adjusted launch techniques throughout the 20 rounds. And keep in mind that because two different Bladers were taking turns using each combo in each matchup and also launching simultaneously, there may be some discrepancy in the win percentages shown versus a set of test results conducted by one Blader.
Test Information
EQUIPMENT/TESTERS
B-00 Limited Edition BeyStadium Standard Type
BeyLogger + Light Launcher
Tested by Kei & JesseObre
Beyblades/Launchers switched every 10 rounds (not including ties)
Kei uses Beyblade listed on the left to begin each time, and JesseObre the one on the right.
LEGEND
BF = Burst Finish
DBF = Double Burst Finish
SF = Spin Finish (Outspin)
DSF = Double Spin Finish
OF = Over Finish (KO)
DOF = Double Over Finish
BF/OF = Burst and Over Finish simultaneously
Test Results
Valkyrie Wing Accel vs. Spriggan Spread Fusion
Valkyrie Wing Accel: 13 Wins (5 BF, 6 OF, 2 SF)
Spriggan Spread Fusion: 7 Wins (3 BF, 1 OF, 3 SF)
Valkyrie Win Percentage:
65%
9 Draws (7 DBF, 2 BF/OF)
Tie (DBF)
Valkyrie (BF)
Valkyrie (OF)
Spriggan (OF)
Tie (DBF)
Valkyrie (OF)
Valkyrie (SF)
Valkyrie (OF)
Valkyrie (BF)
Tie (DBF)
Valkyrie (SF)
Tie (OF/BF)
Valkyrie (OF)
-
Switch users: Valkyrie: JesseObre, Spriggan: Kei
-
Tie (DBF)
Spriggan (SF)
Valkyrie (BF)
Valkyrie (BF)
Tie (DBF)
Spriggan (BF)
Spriggan (SF)
Spriggan (BF)
Valkyrie (OF)
Tie (DBF)
Valkyrie (BF)
Tie (DBF)
Spriggan (SF)
Spriggan (BF)
Tie (BF/OF)
Valkyrie (OF)
Valkyrie Wing Accel vs. Ragnaruk Heavy Survive
Valkyrie Wing Accel: 10 Wins (9 BF, 1 OF)
Ragnaruk Heavy Survive: 10 Wins (3 BF, 1 OF, 6 SF)
Valkyrie Win Percentage:
50%
2 Draws (2 DBF)
Ragnaruk (BF)
Ragnaruk (SF)
Valkyrie (BF)
Ragnaruk (SF)
Ragnaruk (SF)
Tie (DBF)
Valkyrie (BF)
Valkyrie (BF)
Ragnaruk (BF)
Valkyrie (BF)
Ragnaruk (SF)
-
Switch users: Valkyrie: JesseObre, Ragnaruk: Kei
-
Ragnaruk (SF)
Valkyrie (BF)
Valkyrie (OF)
Ragnaruk (BF)
Tie (DBF)
Valkyrie (BF)
Valkyrie (BF)
Valkyrie (BF)
Valkyrie (BF)
Ragnaruk (SF)
Ragnaruk (OF)
Valkyrie Wing Accel vs. Kerbeus Central Defense
Valkyrie Wing Accel: 9 Wins (5 BF, 4 OF)
Kerbeus Central Defense: 11 Wins (5 BF, 2 OF, 4 SF)
Valkyrie Win Percentage:
45%
2 Draws (1 DOF, 1 DBF)
Kerbeus (SF)
Valkyrie (OF)
Kerbeus (OF)
Kerbeus (BF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (BF)
Valkyrie (BF)
Tie (DOF)
Kerbeus (BF)
Kerbeus (BF)
-
Switch users: Valkyrie: JesseObre, Kerbeus: Kei
-
Kerbeus (OF)
Valkyrie (BF)
Tie (DBF)
Valkyrie (OF)
Valkyrie (BF)
Valkyrie (BF)
Kerbeus (SF)
Valkyrie (BF)
Valkyrie (OF)
Kerbeus (BF)
Valkyrie (OF)
Spriggan Spread Fusion vs. Ragnaruk Heavy Survive
Spriggan Spread Fusion: 6 Wins (6 BF)
Ragnaruk Heavy Survive: 14 Wins (7 BF, 7 SF)
Spriggan Win Percentage:
30%
2 Draws (1 DOF, 1 DBF)
Spriggan (BF)
Tie (DOF)
Ragnaruk (BF)
Tie (DBF)
Ragnaruk (SF)
Ragnaruk (SF)
Ragnaruk (BF)
Spriggan (BF)
Ragnaruk (BF)
Ragnaruk (BF)
Spriggan (BF)
Ragnaruk (SF)
-
Switch users: Spriggan: JesseObre, Ragnaruk: Kei
-
Ragnaruk (SF)
Ragnaruk (SF)
Spriggan (BF)
Ragnaruk (SF)
Ragnaruk (BF)
Spriggan (BF)
Spriggan (BF)
Ragnaruk (BF)
Ragnaruk (BF)
Ragnaruk (SF)
Spriggan Spread Fusion vs. Kerbeus Central Defense
Spriggan Spread Fusion: 4 Wins (4 BF)
Kerbeus Central Defense: 14 Wins (6 BF, 9 SF)
Spriggan Win Percentage:
20%
3 Draws (2 DBF, 1 DSF)
Spriggan (BF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (BF)
Kerbeus (BF)
Spriggan (BF)
Spriggan (BF)
Tie (DBF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (BF)
-
Switch users: Spriggan: JesseObre, Kerbeus: Kei
-
Kerbeus (SF)
Kerbeus (SF)
Tie (DBF)
Kerbeus (BF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (SF)
Tie (DSF)
Kerbeus (BF)
Kerbeus (BF)
Spriggan (BF)
Ragnaruk Heavy Survive vs. Kerbeus Central Defense
Ragnaruk Heavy Survive: 6 Wins (3 BF, 3 SF)
Kerbeus Central Defense: 14 Wins (5 BF, 9 SF)
Ragnaruk Win Percentage:
30%
3 Draws (2 DBF, 1 DSF)
Ragnaruk (SF)
Tie (DBF)
Ragnaruk (BF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (BF)
Kerbeus (BF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (SF)
Kerbeus (SF)
-
Switch users: Ragnaruk: JesseObre, Kerbeus: Kei
-
Kerbeus (BF)
Ragnaruk (BF)
Kerbeus (BF)
Ragnaruk (SF)
Ragnaruk (SF)
Tie (DSF)
Tie (DBF)
Kerbeus (SF)
Kerbeus (BF)
Kerbeus (SF)
Ragnaruk (BF)
Kerbeus (SF)
Battle Statistics
Overall Win Percentages
Draws not included.- Kerbeus Central Defense: 65%
- Valkyrie Wing Accel: 53%
- Ragnaruk Heavy Survive: 50%
- Spriggan Spread Fusion: 28%
Finish Type Frequencies
141 Total Rounds (including draws)- Burst Finish: 61 Rounds, 43%
- Over Finish: 15 Rounds, 11%
- Spin Finish: 43 Rounds, 30%
- Double Burst Finish: 15 Rounds, 11%
- Double Over Finish: 2 Rounds, 1%
- Double Spin Finish: 2 Rounds, 1%
- Simultaneous Burst/Over Finish: 1%
Observations & Impressions
- Everyone thought Valkyrie was "OP" ... but look at that 65% win percentage on Kerbeus! Our tests are my no means conclusive, but I got the impression that it was a little bit harder to burst because it does not have large, blunt projections like both Spriggan and Ragnaruk do. It's probably the best for both Defense and Stamina right now because of that.
- Spriggan Spread Fusion sucks. Well, at least uncustomized. The Spriggan Layer has a lot of recoil because of it's shape and not very good resistance to Bursting. If it had the same teeth shape and count as Valkyrie it might have been better.
- We very quickly learned (during Valkyrie vs. Spriggan) that it is bad for the Beyblades to hit each other in mid-air right as they come off the launchers. More often than not, this tended to end in a Double Burst Finish tie. It might have been more pronounced in Valkyrie vs. Spriggan, but I think in general the higher spin velocity and momentum of the launch is too much for the Beyblades to withstand.
- The Burst Finish statistic is interesting. If you combined that with the Double Burst Finish and Simultaneous Burst/Over Finish statistics, you've got a burst occurring 55% of the time in battles so far. I think this is reasonable for the initial wave of releases; it happens frequently, but not enough that it feels like literally every single time. And that statistic might have been below 50% if Jesse and I had realized even earlier than the type of early, mid-air contact I mentioned above was not a good thing for either player. To me, it makes sense that TAKARA-TOMY would want the highest burst frequency to occur at the beginning of the series because they are trying to showcase what makes the series unique. In my opinion, it will only get harder to burst as each new system is released. Consider that the current Beyblade Burst System is literally called "Burst System" as well.
- Jesse and I both ran into an issue intermittently where the Light Launcher got slightly jammed and it was very difficult to put the winder all the way through. This usually fixed itself, though.
Conclusion
At the end of our marathon of testing, Jesse and I both concluded that it was a lot of fun and that the series has some serious potential. For me, the Burst Frequency is very slightly too high right now (I'd like to see it at 40%), but at the same time, it really does add both a brand new feeling and element of strategy into the game. The tension you feel behind each hit your Beyblade makes on it's opponent or each hit you receive is palpable and it means that the battles are never truly unexciting.
Brad's idea about Beyblades now having HP separate from their RPM is quite apt, and it is in my opinion the best way to think about this series moving forward. People were complaining that a Stamina combo that was going to win by outspin losing via a Burst Finish at the last second is unfair, and at first I kind of agreed. But after conducting these tests I've begun to think about it in another way. Ask yourself, if in that situation your Stamina combo bursts and you lose, it's because all of your "HP" had been depleted. How does that happen? It happens by taking strong, hard, attacks from your opponent earlier in the battle. You can still lose some "HP" while grinding with your opponent, but I believe the most damage is done from strong attacks landed when the opposing Beyblade is mobile and has high RPM at the beginning of the BeyBattle.
This means that maybe it is advantageous for Attack users to shoot for successive strong attacks rather than one strong attack (hoping for an OF) followed by a Tornado Stall. For Stamina users, it means you need to try to find a way to avoid your opponent at the beginning of the battle. If you launch directly into the centre of the BeyStadium, you'll be easy prey for the opposing Attack type. There's only so much you can do if using something like the Survive Driver, but you still have options.
Considering all of this, Fusion might be one of the most interesting Driver choices right now because it allows you to avoid your opponent (although it may expose you to being more easily Over Finished) and then settle in to Stamina mode later on, or to play aggressively.
If you guys have any questions, please feel free to post them here! We will be doing tests with customized Beyblades later this week.
Other Users Tests
(Jul. 10, 2015 3:51 AM)1234beyblade Wrote: Alright so here are my results!
Equipment:
One Burst Launcher + BeyLogger (All my other launchers kept skipping making the bey spin very slow so i just used one good one)
B-00 Beystadium
Valkyrie Wing Accel vs Ragnaruk Heavy Survive
*Ragnaruk launched first all rounds*
Valkyrie: Wins 11/20 (1 OF's, 10 BF's)
Ragnaruk: Wins 9/20 (4 BF's, 5 SF's)
Valkyrie Win Rate 55%, Ragnaruk Win Rate 45%
One Tie (DBF)
Detailed Results:
Round 1 Valkyrie Wins by BF
Round 2 Ragnaruk Wins by BF
Round 3 Ragnaruk Wins by SF
Round 4 Ragnaruk Wins by BF
Round 5 Valkyrie Wins by OF
Round 6 Valkyrie Wins by BF
Round 7 Ragnaruk Wins by SF
Round 8 Ragnaruk Wins by SF
Round 9 Ragnaruk Wins by SF
Round 10 Valkyrie Wins by BF
Round 11 Valkyrie Wins by BF
Round 12 Valkyrie Wins by BF
Round 13 Valkyrie Wins by BF
Round 14 Valkyrie Wins by BF
Round 15 Ragnaruk Wins by SF
Round 16 Valkyrie Wins by BF
Round 17 Ragnaruk Wins by BF
Round 18 DBF
Round 18 Valkyrie Wins by BF
Round 19 Ragnaruk Wins by BF
Round 20 Valkyrie Wins by BF
Valkyrie Wing Accel vs Kerbeous Central Defense
*Kerbeous launched first in all rounds*
Valkyrie: Wins 10/20 (5 BF's, 5 OF's)
Kerbeous: Wins 10/20 (7 SF's, 3 BF's)
Valkyrie Win Rate 50%, Kerbeous Win Rate 50%
One tie (BF/OF)
Detailed Results:
Round 1 Kerbeus Wins by SF
Round 2 Kerbeus Wins by SF
Round 3 Valkyrie Wins by BF
Round 4 Valkyrie Wins by OF
Round 5 Valkyrie Wins by BF
Round 6 Valkyrie Wins by BF
Round 7 Kerbeus Wins by SF
Round 8 Kerbeus wins by SF
Round 9 Valkyrie Wins by OF
Round 10 Valkyrie Wins by BF
Round 11 Valkyrie Wins by OF
Round 12 Valkyrie Wins by OF
Round 13 BF/OF
Round 13 Kerbeus Wins by SF
Round 14 Valkyrie Wins by OF
Round 15 Kerbeus Wins by BF
Round 16 Kerbeus Wins by BF
Round 17 Kerbeus Wins by SF
Round 18 Valkyrie Wins by BF
Round 19 Kerbeus Wins by SF
Round 20 Kerbeus Wins by BF
Valkyrie Wing Accel vs Spriggen Spread Fusion
*Spriggen launched first in all rounds*
Valkyrie: Wins 11/20 (7 BF's, 3 OF's, 1 SF)
Spriggen: Wins 9/20 (6 SF's, 3 BF's)
Valkyrie Win Rate: 55%, Spriggen Win Rate: 45%
Four Ties (All DBF)
Detailed Results:
Round 1 DBF
Round 1 Spriggan Wins by SF
Round 2 Valkyrie Wins by BF
Round 3 Spriggan Wins by SF
Round 4 Spriggan Wins by BF
Round 5 Valkyrie Wins by BF
Round 6 Spriggan Wins by SF
Round 7 Valkyrie Wins by OF
Round 8 Valkyrie Wins by OF
Round 9 DBF
Round 9 Spriggan Wins by OF
Round 10 DBF
Round 10 DBF
Round 10 Valkyrie Wins by BF
Round 11 Spriggan Wins by BF
Round 12 Spriggan Wins by SF
Round 13 Valkyrie Wins by OF
Round 14 Valkyrie Wins by BF
Round 15 Valkyrie Wins by BF
Round 16 Valkyrie Wins by BF
Round 17 Valkyrie Wins by SF
Round 18 Valkyrie Wins by BF
Round 19 Spriggan Wins by BF
Round 20 Spriggan Wins by SF
Ragnaruk Heavy Survive vs Kerbeus Central Defense
*Launch alternation every Ten rounds (Ragnaruk First for Ten Rounds)*
Raknaruk: Wins 9/20 (5 SF's, 4 BF's)
Kerbeus: Wins 11/20 (9 SF's, 1 OF, 1 BF)
Ragnaruk Win Rate: 45%, Kerbeus Win Rate: 55%
Two Ties (1 SF, 1 DBF)
Detailed Results:
Ragnaruk Launched First
Round 1 Kerbeus Wins by SF
Round 2 Kerbeus Wins by SF
Round 3 Kerbeus Wins by BF
Round 4 Ragnaruk Wins by SF
Round 5 Kerbeus Wins by SF
Round 6 Kerbeus Wins by SF
Round 7 Kerbeus Wins by SF
Round 8 Kerbeus Wins by SF
Round 9 Kerbeus Wins by SF
Round 10 Kerbeus Wins by SF
Kerbeus Launched First
Round 11 Ragnaruk Wins by SF
Round 12 Ragnaruk Wins by SF
Round 13 DSF
Round 13 DBF
Round 13 Ragnaruk Wins by BF
Round 14 Kerbeus Wins by SF
Round 15 Ragnaruk Wins by BF
Round 16 Ragnaruk Wins by SF
Round 17 Ragnaruk Wins by SF
Round 18 Kerbeus Wins by OF
Round 19 Ragnaruk Wins by BF
Round 20 Ragnaruk Wins by BF
Side Note: Kerbeus started losing when it was being launched first (Round 11)
Spriggen Spread Fusion vs Ragnaruk Heavy Survive
*Launch alternation every Five rounds*
Spriggen: Wins 7/20 (1 SF, 6 BF's)
Ragnaruk: Wins 13/20 (8 SF's, 5 BF's)
Spriggen Win Rate: 35%, Ragnaruk Win Rate: 65%
Seven Ties (All DBF's)
Detailed Results:
Kerbeus Launched First
Round 1 Spriggan Wins by SF
Round 2 Ragnaruk Wins by SF
Round 3 Ragnaruk Wins by SF
Round 4 Ragnaruk Wins by SF
Round 5 Spriggan Wins by BF
Spriggan Launched First
Round 6 Ragnaruk Wins by SF
Round 7 DBF
Round 7 Spriggan Wins by BF
Round 8 Spriggan Wins by BF
Round 9 Ragnaruk Wins by BF
Round 10 Ragnaruk Wins by SF
Kerbeus Launched First
Round 11 Ragnaruk Wins by BF
Round 12 Ragnaruk Wins by BF
Round 13 Ragnaruk Wins by SF
Round 14 Spriggan Wins by BF
Round 15 DBF
Round 15 DBF
Round 15 Spriggan Wins by BF
Spriaggan Launched First
Round 16 Ragnaruk Wins by BF
Round 17 Ragnark Wins by SF
Round 18 DBF
Round 18 DBF
Round 18 Ragnaruk Wins by SF
Round 19 DBF
Round 19 DBF
Round 19 Ragnaruk Wins by BF
Round 20 Spriggan Wins by BF
Spriggen Spread Fusion vs Kerbeus Central Defense
*Launch alternation every Five rounds*
Spriggen: Wins 6/20 (5 SF's, 1 OF)
Kerbeus: Wins 14/20 (10 SF's, 4 BF's)
Spriggen Win Rate: 30%, Kerbeus Win Rate: 70%
Four Ties (2 SF's, 2 DBF's)
Detailed Results:
Kerbeus Launched First
Round 1 Kerbeus Wins by SF
Round 2 Kerbeus Wins by SF
Round 3 Kerbeus Wins by SF
Round 4 DSF
Round 4 Spriggan Wins by SF
Round 5 Spriggan Wins by SF
Spriggan Launched First
Round 6 Spriggan Wins by OF
Round 7 Kerbeus Wins by SF
Round 8 Kerbeus Wins by BF
Round 9 Kerbeus Wins by BF
Round 10 DSF
Round 10 Kerbeus Wins by SF
Kerbeus Launched First
Round 11 Spriggan Wins by SF
Round 12 Kerbeus Wins by SF
Round 13 Kerbeus Wins by SF
Round 14 Spriggan Wins by SF
Round 15 Kerbeus Wins by BF
Spriggan Launched First
Round 16 DBF
Round 16 Kerbeus Wins by SF
Round 17 DBF
Round 17 Spriggan Wins by SF
Round 18 Kerbeus Wins by SF
Round 19 Kerbeus Wins by BF
Round 20 Kerbeus Wins by SF
Overall Win Percentages
Draws not included.
Kerbeus Central Defense: 58%
Valkyrie Wing Accel: 53%
Ragnaruk Heavy Survive: 52%
Spriggan Spread Fusion: 37%
Finish Type Frequencies
120 Total Rounds (Draws not included)
Burst Finish: 52 Rounds, 43%
Over Finish: 11 Rounds, 9%
Spin Finish: 57 Rounds, 48%
First Impressions:
From the 120ish battles i have done i have got to say Beyblade Burst is such a fun way of playing beyblade! At first i was still figuring out the launcher (Valkyrie vs Ragnaruk) so the tests might seem a little weird i guess. I also found out that the launchers have big problems with them, sometimes after launching really hard the rip cord would get stuck inside the launcher the next time i would put it in (I managed to fix that problem by just inputting the rip cord and ripping it without the beyblade on), also only one of the four launchers actually worked well without skips, the other ones seemed like the teeth on the rip cord were not long enough! Anyway as i got more use to using one launcher the battles were getting really heated because bigger bursts were happening and more regular knock outs were happening as well! It seemed to me like most of the time the burst were pretty predictable because once you are about to see the beyblades clash together with quite fast speeds; it is normal to expect a burst to happen i guess haha. One last thing i noticed is that after all those battles none of my beyblades had a scratch on them! Seems like they are very durable and will last a long time, as for the B-00 stadium, the scratches came as fast as any stadium. Beyblade burst is amazing so far and i cannot wait to see what Takara Tomy has in store for us in the future!