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Thanks very much for the response. Maybe there is an article on Zombies, I just didn't see it.

Those are some pretty awesome paint jobs!
There isn't an article on Zombies yet, I really need to write that.
Composer of Requiems Wrote:
jasonresno Wrote:A few things I'd love explained (I didn't see them in the wiki anywhere, blows my mind..)

What is a Zombie type blade?
What is a left spin type blade?
What is a spin stealer/how is it done/what are the pros and cons?
What is the point of a wobbler? (I think I understand this one)

I could have sworn that there WAS a zombie article. Hmmmm. Anyway, you can say that zombies are endurance type Beyblades that are spin stealers. There's two ways to have good endurance; either the brute force method of having a high spin rate and so on, or by smooth bearings and spin stealing. Zombies MUST have a bearing base and circular parts. The purpose of it is to keep stealing spin from the opponent, and by doing so, both Beyblades will "die" at around the same time. However, after it topples, it'll continue to spin on the ground for a while even though the sides are in contact with the stadium. This is due to the bearing base, and the circular parts, to decrease the effect of friction on it. Thus, it'll outlast just by that little bit.

you forgot to mention that in order to steal spin your beyblade must be spinning in the opposite direction as your opponents beyblade, thats kind of important (no offense)
Heh, anticlockwise... aka counterclockwise in the US. Me, I prefer the term Widdershins.
Spinster Wrote:Heh, anticlockwise... aka counterclockwise in the US. Me, I prefer the term Widdershins.

I just can't get used to saying "counterclockwise", it feels such an unwieldy term to use.

Pichuscute Wrote:you forgot to mention that in order to steal spin your beyblade must be spinning in the opposite direction as your opponents beyblade, thats kind of important (no offense)
I can't believe I left that out! Thanks!
Alright here is another question I have:

How often do you guys beyblade?
Do you play with othe rpeople
If you are alone, what do you do to break the monotony?
jasonresno Wrote:Alright here is another question I have:

How often do you guys beyblade?
Do you play with othe rpeople
If you are alone, what do you do to break the monotony?


I usually play everyday or if not when I can.
I play with my bro, or a friend nearby usually.
But I should prob stop being lazy and go see cye and jairo more.
jasonresno Wrote:Alright here is another question I have:

How often do you guys beyblade?
Do you play with othe rpeople
If you are alone, what do you do to break the monotony?

I play a few times per week with my roommate.
jasonresno Wrote:How often do you guys beyblade?
Do you play with othe rpeople
If you are alone, what do you do to break the monotony?
I try for once a week. Even if I don't, I'm still on Beywiki everyday.

No. DD: I would definitely be playing more if I had people to play with though.

There isn't a lot you can do that you wouldn't already be doing if you were playing with someone. Just try various combinations, techniques, etc and discuss your results on Beywiki. This way you are at least communicating with people that are interested.
I'm doing a program at the cottage I work at, once a week, Saturday afternoons, teaching them how to blade with my collection. I'm alternating Saturdays between HMS and Plastics.
That's really cool Spin. How is it working out? Are they maintaining an interest?
okay guys an important question for you

is beyblade gay and for carp, or is beyblade gay and for carp
Spinster Wrote:I'm doing a program at the cottage I work at, once a week, Saturday afternoons, teaching them how to blade with my collection. I'm alternating Saturdays between HMS and Plastics.

If you want any help with anything drop me a line.
what kind of parts are good for spin stealers.
Crimson Hero Wrote:what kind of parts are good for spin stealers.

round ones
AnnieDuck Wrote:
Crimson Hero Wrote:what kind of parts are good for spin stealers.

round ones

To be more specific:

Wing Cross
Tiger Defenser
War Lion
Bearing Gyros AR (the BEST AR for spin stealing/zombies)
Wide Defense
Wide Survivor
10-Wide
Customize Bearing Base
Bearing Base
SG Bearing Base
Defense Grip Base 2

Those are probably the best for plastics.
Are we forgetting Twin Horn? Turtle Survivor?
Bey Brad Wrote:Are we forgetting Twin Horn? Turtle Survivor?

Haha, yeah. Those were just off the top of my head quickly.
jasonresno Wrote:That's really cool Spin. How is it working out? Are they maintaining an interest?

To an extent... though they just keep asking me "which one's the best one, Mr. Fox?"

Time and time again, I tell them that's an unanswerable question, as it doesn't apply to actual gameplay. They're having a lot of difficulty grasping that, though moreso with plastics than HMS. Today, they just seemed obsessed with my RC ones.

And yeah, Brad, I just might do that, thanks for the offer!
Kei Wrote:
AnnieDuck Wrote:
Crimson Hero Wrote:what kind of parts are good for spin stealers.

round ones

To be more specific:

Wing Cross
Tiger Defenser
War Lion
Bearing Gyros AR (the BEST AR for spin stealing/zombies)
Wide Defense
Wide Survivor
10-Wide
Customize Bearing Base
Bearing Base
SG Bearing Base
Defense Grip Base 2

Those are probably the best for plastics.
Mentioning that Wing Cross can only be used in right spin seems important.


Also for good spin stealing support parts:

Defense Ring (V. Ape)
Cross Survivor (Dranzer V2)
Survivor Ring (Dark series blades)
Twin Guard (Blizzard Ortros - Takara)

Usually, it's round parts that have small spikes like the Bearing Gyros or Twin Horn ARs or parts with protrusions like you see all around Defense Ring SP, that help in spin stealing. If they were perfectly round, there would be very little friction upon contact with other bey and their spin stealing potential would be really low.

There were also some Wide Survivors that came with like, sand paper or something, that you'd put all around it and could be used to increase friction and help in spin stealing.
my next question is what parts are on cyber dragoon Battle specs, and
has anyone tried a double Screw Zeus before?
Cyber Dragoon Battle Spec.
AR: Cybernetic Dragon
WD: 8-Wide
SG: Neo Right SG (Metal Weight Version)
BB: SG Wing Base

This is from the parts list in the forum,
That can't be right... Cyberdragoon had Jumping Base 2 for it's BB...
I thought that was Cyber Dragoon...and not Cyber Dragoon battle specs, which was a green limited release bey..?

It had that weird ring that had 2 large spikes coming out of it..