(Nov. 23, 2015 5:05 PM)Dark_Mousy Wrote: (Nov. 22, 2015 7:15 PM)Kai-V Wrote: Only Valkyrie's really pose a problem overall, with αmaterios following suite sometimes. So far it has just not happened that we got a big attacker with that type of teeth yet.
Has αmaterios had any major uses since its release?
Has there been any word on a US release for Beyblade Burst?
Kai-V's testing indicates that αmaterios Heavy Assault is good against Mobile Defense combos (like Wyvern Heavy Accel), but we don't really have too much info about it because so few people have it and are willing to post tests of it. According to Zoroaste Assault is good for Attack and Mobile Defense as well. My intuition tells me Assault would also be good for Stallers (like Deathscyther Spread Assault).
No official news yet, but the popular assumption on the WBO is that Burst will be released in the U.S. around 2017.
So it's been mentioned a few times about how more grip on the Stadium floor results in a higher chance of Bursting due to more of the force of collisions being used to unscrew the Layer instead of for Recoil. This results in two different styles of Attack/Defense, similarly to Zero-G in which there was Smash Attack (which no one uses TBH) and Zero-G/Sway Attack and the respective Defenses to those Attacks.
So my question is, how will we call the different Attack/Defense styles in Burst? Obviously there will be
Burst Attack and
Burst Defense, which refer to ability to Burst the opponent and resist Bursting respectively, but I'd be hesitant to use Smash Attack (Smash Defense?) because the lack of significant height differences in the Beyblades so far makes it difficult to actually pull off Smash/Upper Attack intentionally or consistently even with the Stadium's slope. On discussions on both the WBO and Kik group I've referred to it as Normal Attack/Defense, KO Attack/Defense, and Traditional Attack/Defense, but it would be nice to get an official term for it.