So I recently got the Dual Layers, and spent about a day wearing the rubber on Unite down so that it was more passive and did not move aggressively unless it was launched into a Tornado Stall or took a particularly hard hit. Let's see how "the Tip that saved Defense" in MFB fares in Burst.
Wyvern Heavy Unite vs. Victory Valkyrie Gravity Xtreme
WHU: 14 wins (1 KO, 3 BF, 10 OS)
V2GX: 26 wins (3 KO, 19 BF, 4 OS)
4 ties redone
Wyvern win rate: 35%
From this it seemed that due to its friction with the Stadium floor, Unite was good at avoiding KOs, but this same friction allowed it to be Bursted quite easily. I tried weak launching it for a few rounds, but due to Unite's poor Stamina it ended up being outspun several times. A few rounds I tried a "mobile Defense" route and Tornado Stalled Wyvern, but depending on which side of the Ridge I aimed V2 at, it would either Burst Wyvern in a head on collision or chase it down and mess up its Stall, usually ending in a late game Burst.
Wyvern Heavy Defense vs. Victory Valkyrie Gravity Xtreme (Benchmark)
WHD: 23 wins (2 KO, 4 BF, 17 OS)
V2GX: 17 wins (10 KO, 7 BF)
6 ties redone
Wyvern win rate: 57.5%
Deathscyther Knuckle Revolve vs. Victory Valkyrie Gravity Xtreme (another Benchmark vs. Stamina)
DKR: 11 wins (8 OS, 3 BF)
V2GX: 29 wins (20 KO, 8 BF, 1 OS)
11 ties redone
Deathscyther win rate: 27.5%
Wyvern Armed Unite vs. Valkyrie Spread Zephyr
WAU: 19 wins (2 KO, 6 BF, 11 OS)
VSZ: 21 wins (1 KO, 7 BF, 13 OS)
1 tie redone
Wyvern win rate: 47.5%
This was kinda supposed to be a Burst- based test but is probably not entirely accurate due to my Valkyrie being worn and therefore Bursting Wyvern less/itself more. Tried a variety of launches for both, Wyvern tended to get the OS when I straight shot it and Sliding Shot Valkyrie, while Valkyrie tended to get the OS when I Tornado Stalled it and either Straight Shot or Tornado Stalled Wyvern.
From my observations it seems like Unite may be the most difficult Driver to KO, in exchange for being relatively easy to Burst compared to other options like Defense or Claw.
Wyvern Heavy Unite vs. Victory Valkyrie Gravity Xtreme
WHU: 14 wins (1 KO, 3 BF, 10 OS)
V2GX: 26 wins (3 KO, 19 BF, 4 OS)
4 ties redone
Wyvern win rate: 35%
From this it seemed that due to its friction with the Stadium floor, Unite was good at avoiding KOs, but this same friction allowed it to be Bursted quite easily. I tried weak launching it for a few rounds, but due to Unite's poor Stamina it ended up being outspun several times. A few rounds I tried a "mobile Defense" route and Tornado Stalled Wyvern, but depending on which side of the Ridge I aimed V2 at, it would either Burst Wyvern in a head on collision or chase it down and mess up its Stall, usually ending in a late game Burst.
Wyvern Heavy Defense vs. Victory Valkyrie Gravity Xtreme (Benchmark)
WHD: 23 wins (2 KO, 4 BF, 17 OS)
V2GX: 17 wins (10 KO, 7 BF)
6 ties redone
Wyvern win rate: 57.5%
Deathscyther Knuckle Revolve vs. Victory Valkyrie Gravity Xtreme (another Benchmark vs. Stamina)
DKR: 11 wins (8 OS, 3 BF)
V2GX: 29 wins (20 KO, 8 BF, 1 OS)
11 ties redone
Deathscyther win rate: 27.5%
Wyvern Armed Unite vs. Valkyrie Spread Zephyr
WAU: 19 wins (2 KO, 6 BF, 11 OS)
VSZ: 21 wins (1 KO, 7 BF, 13 OS)
1 tie redone
Wyvern win rate: 47.5%
This was kinda supposed to be a Burst- based test but is probably not entirely accurate due to my Valkyrie being worn and therefore Bursting Wyvern less/itself more. Tried a variety of launches for both, Wyvern tended to get the OS when I straight shot it and Sliding Shot Valkyrie, while Valkyrie tended to get the OS when I Tornado Stalled it and either Straight Shot or Tornado Stalled Wyvern.
From my observations it seems like Unite may be the most difficult Driver to KO, in exchange for being relatively easy to Burst compared to other options like Defense or Claw.