The Conduit (xbox graphics on wii)

ahh thats sad! after high voltage spent all that time and effort on the game it wont sell good.
if it didnt sell good i feel that they wont make any more M rated games for wii!
and nintendo is happy with the money its getting and never think of us hardcore gamers.
am afraid the new zelda will have minigames in it XD
Can't really argue with everything you've said, Roan; because its all true.

Though, what has really baffled me over the years is specifically why most developers and core gamers alike have both moved away from the Wii. I have never been able to put my finger on it.

Why have most core gamers come to dislike the Wii? Because there is not many games for them. But then, you have to wonder, why did developers choose to not produce as many core games on the Wii as they have the PS3 and 360? It doesn't matter what demographic Nintendo is marketing the system to (which can be argued to be everybody, but lets pretend that the core gamers and casuals are on different levels), it is up to the developers to create great games for the system. Games define the system, not the other way around.

It is like some sort of chain reaction. The developers don't develop good core games for the Wii, and as a result, core gamers go elsewhere. And it isn't like core gamers were never interested, in fact, they were excited. When the Wii was launched, I recall you being very excited for it, but look now, you probably haven't touched in in months. Wonder why.

As you mentioned though, this casual aura that the Wii has built upon itself, for whatever reason will likely never be broken. Which is saddening, because to me, it is the most interesting and exciting console, conceptually, on the market at this point.
I don't see why more developers aren't making core games for the Wii. Seems like they could throw out some mediocre stuff and get loads for it. Dunno why they wouldn't be interesed in that. :\

Or is this just me?
(Jan. 23, 2009  9:26 PM)Kei Wrote: It is like some sort of chain reaction. The developers don't develop good core games for the Wii, and as a result, core gamers go elsewhere. And it isn't like core gamers were never interested, in fact, they were excited. When the Wii was launched, I recall you being very excited for it, but look now, you probably haven't touched in in months. Wonder why.

You're right. I was really excited for the Wii when it first launched because the potential for the controller was really promising and I couldn't wait to see what Nintendo's (previously) awesome first party teams would put out with it. Twilight Princess had me sold -- I loved the game and using the remote with it. However, after I finished TP I kept thinking "Ok what's the next big thing?" and waiting from November until FEBRUARY for the next Wii game I was even remotely interested in -- The Warioware game -- and was hugely let down by it.

I held out hope for Mario Galaxy, which did turn out to exceed my expectations and I loved it, but after that Nintendo and 3rd parties started taking the Wii down this more casual direction and it just got to the point that I realized "Ok this system is not for me -- they're very clearly targeting a different market".

Yes, I'm upset that Nintendo has nearly abandoned the crowd of ravenous fans like myself that kept it alive through the tail end of the N64 days and all the way through the Gamecube era, but I'm over it now. What they've done was clearly the best business decision for them -- a company who was previously on life support -- and I can at the very least respect them for that. I'm just not interested in what they're selling, if you get what I mean.

Yes I harbor a lot of hostility towards the Wii and it shows a lot here -- but I think I've earned the right to be critical of the company whose games I grew up playing. I've owned every one of their systems since the Super Nintendo and quite honestly I feel a little betrayed by them. But whatever, that whole discussion is pointless because the "Blue Ocean" business strategy they took with the Wii and DS was necessary for them as a company. Like I said, I'm a little put-off by them shunning me, but I'm over it -- I've accepted that they're not the company they used to be anymore.

But that doesn't mean I'm going to stop being vocal about the decisions they make that I don't agree with. There's a fine line between being a troll and calling things as you see it. The trouble is that there are so many jaded Nintendo fans who will accuse you of heresy just for disagreeing with anything the company does -- which I guess is true of all fans of the big three hardware manufacturers.

Anyway this post is way longer than I intended it to be. Just wanted to give some perspective on the whole thing so people don't think I'm some rabid Nintendo troll.
All of that wasn't exactly the main point of my previous post lol. Lips_sealed

I think that 2009 will be an interesting year for the Wii, and Nintendo in general. There is a number of promising "core" games coming down the pipe for Wii from third-party developers, besides just MadWorld and The Conduit. And now that Nintendo has released all of the "Wii" franchises it originally set out to release (Wii Sports, Wii Play, Wii Fit, Wii Music), along with Brain Age, and a plethora of their "core" franchises (Zelda, Mario, Smash Bros, Wario Land, etc), I can't wait to see the direction they take.


But in response to your post though, nobody can blame you for the way you feel. Even myself, an adamant Nintendo fan. I try not accuse people with your same opinion with heresy, since the things you've said in your post are undeniable facts.
so guys if u want nintendo to go back like it was,and offer us some kool core games.
then buy THE CONDUIT,cuz if nintendo saw that it got a lot of sells it may think of making us core games
and the same thing for the other m games on wii,buy all upcoming m rated games that sega is produsing cuz if sega saw that it didnt get enough sales it wont make m rated games for wii anymore! Unhappy buy them all so we can have great games in the future.
No offense pegasis but I really think that no matter how well The Conduit sells Nintendo isn't going to go back on their business model.
Funny, the games release schedule for Nintendo itself doesn't point to a casual bias. If anything, there are more core games in the pipeline than there are casual games.
(Jan. 24, 2009  10:11 PM)FFX Wrote: Funny, the games release schedule for Nintendo itself doesn't point to a casual bias. If anything, there are more core games in the pipeline than there are casual games.

Andrew
(Jan. 24, 2009  10:13 PM)Bey Brad Wrote:
(Jan. 24, 2009  10:11 PM)FFX Wrote: Funny, the games release schedule for Nintendo itself doesn't point to a casual bias. If anything, there are more core games in the pipeline than there are casual games.

Andrew

MadWorld
The Conduit
Arc Rise Fantasia
Dead Rising: Chop Till You Drop
Cursed Mountain
Little King's Story
TMNT: Smash Up
No More Heroes: Desperate Struggle
Sin and Punishment 2
Punch-Out!!
House of the Dead: Overkill
Fragile
Sonic & the Black Knight

and probably more I can't think of

Serious
you really think those are going to outnumber casual titles and shovelware in 2009?
(Jan. 24, 2009  10:52 PM)Bey Brad Wrote: you really think those are going to outnumber casual titles and shovelware in 2009?

Definitely not lol

Just pointing out that there is a lot of "core" games coming out for the Wii.
but u can rarely find good core games on wii Confused
kei there r more,here r some of the core games that u didnt mention!

over lord
deadly creatures
fatal frame 4
Tenchu: Shadow Assassins
Kizuna
monster hunter

i hope they r good games!but i dont think so.
Nintendo themselves just found a new market, and their release schedule for 08 was extremely impressive. I don't understand why there is such a fear that they will switch to a casual heavy bias when so far they have published

Wii Fit
Wii Music
Wii Sports
Wii Play

and balanced it with titles such as

Brawl
Kart
Galaxy
Prime 3
TP
.

I mean we have seen at most 2-3 casual games per year and a crapload more core. =/
lmao mario kart wii is not "core"

and how long are nintendo users going to harp on about the same carp games?
(Jan. 25, 2009  9:16 PM)Bey Brad Wrote: lmao mario kart wii is not "core"

and how long are nintendo users going to harp on about the same carp games?

IMO, Mario Kart Wii is definitely core.

And they do this because Nintendo do produce some great games. Sure they have gone downhill, IMO, but people are still loyal to them because they have established they can do great things to the videogame industry.
(Jan. 26, 2009  2:58 AM)Mankster Wrote:
(Jan. 25, 2009  9:16 PM)Bey Brad Wrote: lmao mario kart wii is not "core"

and how long are nintendo users going to harp on about the same carp games?

IMO, Mario Kart Wii is definitely core.

l o l
(Jan. 26, 2009  3:12 AM)Bey Brad Wrote:
(Jan. 26, 2009  2:58 AM)Mankster Wrote:
(Jan. 25, 2009  9:16 PM)Bey Brad Wrote: lmao mario kart wii is not "core"

and how long are nintendo users going to harp on about the same carp games?

IMO, Mario Kart Wii is definitely core.

l o l

Tell me, what makes it not core?

It's on of Nintendo's prime franchises.
(Jan. 26, 2009  3:42 AM)Mankster Wrote:
(Jan. 26, 2009  3:12 AM)Bey Brad Wrote:
(Jan. 26, 2009  2:58 AM)Mankster Wrote:
(Jan. 25, 2009  9:16 PM)Bey Brad Wrote: lmao mario kart wii is not "core"

and how long are nintendo users going to harp on about the same carp games?

IMO, Mario Kart Wii is definitely core.

l o l

Tell me, what makes it not core?

It's on of Nintendo's prime franchises.

i guess mario party and the "wii" series (wii play, wii fit, wii music, wii sports) are core as well then?
Mario Kart Wii is not core.
I've seen many complains online about how the game has lost a lot of the fun of previous games, in an attempt to attract the casual gamer.

The rubber band AI has been turned up so goddamn high that you will easily see a good 6 Blue Shells per lap. I know that they want to give everyone a chance to win, but that goes a bit too far. And they have all those "effect all the players' items.

Its easier to get boosts since there are the ramps that let you do tricks to get boosts, and drifting + drafting seems a lot easier.
Even the Wii Wheel (which albeit does makes sense for the console) is made to be accessible to every age, not much difficulty learning that one button accelerates, one brakes (though many people would never bother braking in a racing game), and one throws items.

And if I'm recalling correctly, Battle mode has been made 'unlimited', where if you lose all your balloons, the game just keeps giving more to you.
I would not classify it as core. it's Mario Kart for the casual audience.
na it changed to the better,ot tbh nothing changed.i find it core tbh(especialy the ultra shortcuts)
Turn items off. That's what Brawl does.

Also, the core aspect is in time trials, and not in the racing.
(Jan. 26, 2009  6:34 AM)FFX Wrote: Turn items off. That's what Brawl does.

Also, the core aspect is in time trials, and not in the racing.

AHAHAHAHA please just stop it you're killing me
(Jan. 26, 2009  6:36 AM)Bey Brad Wrote:
(Jan. 26, 2009  6:34 AM)FFX Wrote: Turn items off. That's what Brawl does.

Also, the core aspect is in time trials, and not in the racing.

AHAHAHAHA please just stop it you're killing me
What? You don't find time trials to be core? How are they any different from speedruns, etc? I'm really curious here, time trials should be one of the epitome of core gameplay, its much more harder to do than just "win race x"
I've spent months on Mario Kart DS' time trial mode. Mario Kart is nearly as important as Mario 64/Sunshine/Galaxy.