Also, I have a prediction of how the beyblade types will work.
-Attack types will, like always, will have sharp attack points that can easily offset the opponent.. Since stamina types are rather more sensitive to severe hits from the attack points, they will burst when fighting an attack type.
- Defense types will be different than usual. Instead, I imagine that a defense type would just give the opponent the same amount of damage it received, thus making attack types burst under their own power.
-Stamina types will be just like stamina types as we know them. They will only cause minimal damage to the opponent so they can stay together. Since stamina types would receive minimal damage that is countered from defense types, the defense type will burst before the stamina type does.
-Balance types will just be the same old mix as usual.
(Apr. 18, 2015 8:20 PM)GhostShot Wrote: (Apr. 18, 2015 8:10 PM)SiontheHedgehog Wrote: I do know one way we can have intergeneration battles with these against metal fight! Just loosen up the face bolt a reasonable amount
Dude no... Just no. Burst will be considerably lighter and not compatable at all. Launching a an mfb bey lith lose enough headbolt to battle fairly with burst wouldnt be able to launch properly. Seriously why would you even say that
I don't know
I'm the intergeneration geek... so.... yeah...
... If I get a burst beyblade... I will attempt to do intergeneration battles because I honestly like to see how two completely different top systems will do to each other when they react in battle...
I take beyblade on the more technical end, and the more crafty, manipulative end. I spend much of my time with doing battles against different systems, because they have interesting results and all... I never really go to be the best beyblader, but I'm the behind-the-scenes guy that goes and sees what crazy kinds of intergeneration battles I can do!
And to prove to you how interesting my battles could be, I once battled my fusion hades to a gyroscope... so... yeah...
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