I've been thinking about some of the stat stuff for a while myself. I know its kinda silly but hear me out. I think having statistics for parts is not a bad thing. However I think in the long run TT/SK/Hasbro have been going about it the wrong way. I noticed that to make the Libra wheel illegal what they did was impose a weight limit. This makes a lot of sense seeing as the combo could actually be considered an extreme zombie from what I'm understanding.
Now what I propose may be a lot of work but I think it will help some players out. The way the stats shown should be weight, type, and effect. The weight should be obvious, as should type. Type being obvious like saying Bottom RF=Attack. By effect I mean how it effects the basic movement of the beyblade. Some tips make the blade stay still, some make the blade go in circles, some make it flower in movement. Or on tracks saying if it adds effects to the attack/defense of the blade. I've noticed a few times that CH145 occasionally shifts to CH120 if hit right, I don't know if this is a good or a bad thing yet as I haven't seriously battled with it but it has me curious. For Wheels recoil could be an example of an effect. Faces wouldn't have effects obviously as the only thing they effect is the weight of the blade. I hope this makes some sense, if not I'm sorry for going on a long tangent.
Now what I propose may be a lot of work but I think it will help some players out. The way the stats shown should be weight, type, and effect. The weight should be obvious, as should type. Type being obvious like saying Bottom RF=Attack. By effect I mean how it effects the basic movement of the beyblade. Some tips make the blade stay still, some make the blade go in circles, some make it flower in movement. Or on tracks saying if it adds effects to the attack/defense of the blade. I've noticed a few times that CH145 occasionally shifts to CH120 if hit right, I don't know if this is a good or a bad thing yet as I haven't seriously battled with it but it has me curious. For Wheels recoil could be an example of an effect. Faces wouldn't have effects obviously as the only thing they effect is the weight of the blade. I hope this makes some sense, if not I'm sorry for going on a long tangent.