I predicted a lot of the concerns raised in this topic so I'll do my best to address them.
Firstly, this is just an alternative format and is not going to be applied broadly to all IBA events. It is simply an alternative to Standard format.
(Aug. 21, 2008 4:06 AM)Train Wrote: I can understand the sense with what you're trying to do, but won't Bearing Core 2 be like way too powerful in Tornado Balance since the survival is now the best and attack won't really work against it because of how it grips AND survives? Like I don't know this for SURE, but I'm pretty sure this is the case.
Bearing Core 2's Stamina isn't very great, and it can be beaten using Metal Sharp Core, Metal Change Core, and some others.
(Aug. 21, 2008 10:53 AM)King of Darkness Wrote: (Aug. 21, 2008 10:36 AM)Nic Wrote: The way I see it is that pretty much every useful part is going to start getting banned one by one.
This.
Eitherways, the same kind of attack combos with lesser used parts will still beat endurance combos with lesser used parts, etc.
If stuff like Metal Flat Core, Jiraiya Blade, Slash Upper stays right now, then endurancers are carp. If they get removed, attackers with become a lot crappier and endurance gets a boost, etc.
It also doesn't help that HMS doesn't have that many different good parts to work with in the first place.
I dunno, maybe just allow stuff from a certain Tier and anything above it would be banned for that specific tournament, or even have several for different tiers.
The point is that instead of one good part, there will be a multitude of options. For example, Attack-types ... take away Circle Upper and Samurai Upper, and suddenly Upper Dragoon, Metal Upper, Fox Upper, Jiraiya Blade, Advance Attacker, Slash Upper all become viable options for Attack-types, and the strength-differentials between these parts are much smaller than say, Samurai Upper Vs. Slash Upper.
Banning GFC and GFCUM from TBTS opens up Metal Flat Core, Flat Core, MW Flat Core, MW Grip Flat Core, and even Metal Change Core as viable Attack-type options.
There are always going to be type advantages and disadvantages and Restricted isn't aiming to remove that aspect of the game, but rather to open up new avenues instead of the Bearing Core variants and Samurai/Circle Upper + Grip tips we're so used to seeing.