[Product]  BB-108 L Drago Destroy F:S

This seems like it has potenial. I'll pair it up with a RF and a 85 track and see what happens vs Earth Aquario SW145WD. I know that's not a good combo, but SW145 I think is better then 145, which is in tier two, and WD, Aquario and earth are tier one.
Has anyone done ldrago destroy rf? Or xf as a destabilizer?
I'm testing LDD with 85 and RF, but other tracks would prob be better, such as 100, ch120, and hell, maybe BD145.
umm hells not a track but a metal wheel and i supose BD since seeing how the lighting tank is going maybewith BD it will out class it.
LOL. You didn't get that part of the sentence at all...
(Apr. 23, 2011  4:23 PM)Aquilaz112 Wrote: http://www.youtube.com/user/bb18libra#p/u/2/bxPyeQMnWfU
LDD vs BBP
http://www.youtube.com/user/bb18libra#p/u/1/wUkj2lA9dzc
LDD Attack vs LDD Absorb
http://www.youtube.com/user/bb18libra#p/u/0/BaF17CfAbI4
LDD vs FL

in the fang leone one i think it went back to hf mode between 0:35 and 0:40
Mine arrived today. I haven't had time to test it properly. I honestly think it'll work amazingly with both Bluezee's Lightning Tank, and in a similar vein to Dan's Maximum Meteor (and his LightningXF combo that I can't remember the name of right now). I've been playing around, anyway, and here are my observations. Some of them may have already been said, however, these are my Opinions and Observations, so I'd rather post them in full.

Just a note, this is all just opinion from a FEW QUICK ROUNDS. DO NOT TAKE THIS AS TESTED FACT, AND DON'T QUOTE ME ON IT.

That said, I think it's still probably mostly right and worth reading, if you're considering purchasing.

I'm in the process of finding the right modes, settings, bottoms, and launches, but yeah, I can definitely see this becoming top tier. It's not got the brute force of Fang, though that may be because instead of smashing into a beyblade due to having the same spin direction (thus the rotation of each beyblade opposes the other), it pushes opposing beys around due to having the opposite spin direction. That said, to anyone who though the "Heads" of the Metal Frame would be too Steep to get under anything, or too fat or whatever, they're actually really low, and I've seen them provide some nice upward smash.
It doesn't "throw" opposing beys out of the stadium, but it manages to push them out, generally. It doesn't seem to have enough recoil to warrant a Metal Face, IN FACT, I find L-Drago Destroy CH120XF works well with MF-F (the all plastic MF-2, and the lightest facebolt available), giving it a fraction more of a rotation against BasaltBD145MB. It DOES hit basalt pretty hard, but I don't think it'll be scoring reliable KO's.
I was pretty tired when I was playing around, so this may not be correct, but it doesn't KO Basalt230CS very easily, it hits it near the edge, though, but it seems to hit at the wrong time to KO, quite often. That was either on F: S or CH145MF, I'm not sure.

Not quite sure of the modes, I think the difference will become more noticeable as the rubber parts wear in/soften up some. I do notice a difference, though I currently prefer Absorb mode (though, I've always leant towards that kind of thing so take it with a pinch of salt, it's just an opinion)

F: S isn't bad. It can be hard to control, if you slide shoot at 100%, it WILL fly out of the stadium. Just using a Banking shot will generally keep you in, though, as you're not really going to get a flower pattern. It's probably slightly easier to control than XF (though I'm not sure on that, so don't take it as fact) On the downside, though, the S mode SUCKS Man-Parts. If it weren't so unstable, this would be my favourite base ever. Sadly, it just doesn't manage. While it does provide good pure stamina, I guess, you won't outspin most opponents as you will topple well before them, despite having a higher RPM. If it were SF, or they managed to make it Wider, like an SD/D/WD kind of thing, it might work (though, I suspect that would cause the flat mode to self KO incessantly), and if it did, this beyblade would be PERFECT out of the box. Probably the best out of box beyblade ever. Even if it were SF, or just about anything with good stamina and better balance than S, it would probably be amazing out of the box. That said, F: S might improve as the S gets a little more worn, and slightly flatter. MAYBE. I dunno. But yeah, it's stability is appalling (though, I rarely use S bottoms. It's probably what you'd expect from a sharp bottom (yes, other than CS. I know, it's a sharp bottom, but let's be honest, it's not really).

Anyway, I think LDrago Destroy (the wheel) is destined for greatness, as long as nothing else comes out soon to outclass it/steal it's recognition.
I also think F: S has potential, but it's stability needs work, and it probably won't be appreciated, as, like XF, it will require skill to use successfully.

But yeah, I like it, I like it a lot.

Oh, and the metallic Grey looks, well, how can I put this. BUY SOME SPRAY PAINT. DO IT FOR THE GOOD OF YOUR EYES.

Seriously, not only is it ugly, but it's painted on, so you'll end up with some scratched up, already ugly paint job.

The stickers might improve things (I haven't applied mine, as I'll probably paint it before applying them), but yeah, it's not a pretty wheel. It's detailed, but the metallic grey paint is EW.
Thank you for your amazing contribution th!nk. This is greatly appreciated by me seing as how I love all left spinning beyblades, dragons in particular. Also, if you can, do you think you can test out its spin stealing abilities when it is on a high track against something low? I feel that the spin steal will come from the LDD slamming down on the opponent.
Heh, thanks man. I'll definitely give that a shot tomorrow (It's quarter to four in the morning here). There is a lot of rubber on this bey, so I'd suspect it will do nicely (though there's the possibility the rubber is too bumpy or something, or if it bounces upwards from the rubber (though it's not a light wheel, so I doubt it). I get the feeling that TH170 might be perfect for that, if it works. (as long as it's stable, after looking at the pictures of the mechanism of that from my rbv7 instructions, I'm concerned it'll be prone to rattling and wobbling, and damage from low beys). Maybe at 195 or something.

At equal heights to opponents, IIRC the rubber makes pretty decent contact at the sides in absorb mode, too, and it does a good job of spin stealing/equalizing.

Oh, another note: As has been said before it's REALLY wide. As in "Very Slightly Overlapping the edge of BD145" wide. Not really a bad thing. And width makes it easier to hit opponents, obviously.

It might be okay against opposing attack types due to the plastic and rubber, though I haven't tested that, I must try that tomorrow...

Of course, I could always be wrong about everything, there's the possibility it might just be "not quite good enough" to be able to answer every major combo, but I really think it's just a matter of finding the right combo.

As of right now, though, despite how ugly it is, I do love this bey. I'm looking forward to seeing what you and Dan make of it whenever you get it.
(Apr. 30, 2011  2:32 AM)takenmylife Wrote: http://www.youtube.com/watch?v=9QbvasvsUg4
i think i see a new combo its pretty good

... against Basalt Horogium uncustomized...
I kinda see it. Based on my knowledge, FGrin isn't bad when paired with a heavy thing. Id like to see MF-H L Drago Destory FGrin or
Off-topic
MF-H Meteo L Drago FGrin. Kinda like the Meteo L Drago 90 RF combo
(Apr. 29, 2011  8:28 PM)th!nk Wrote: I'm in the process of finding the right modes, settings, bottoms, and launches, but yeah, I can definitely see this becoming top tier. It's not got the brute force of Fang, though that may be because instead of smashing into a beyblade due to having the same spin direction (thus the rotation of each beyblade opposes the other), it pushes opposing beys around due to having the opposite spin direction. That said, to anyone who though the "Heads" of the Metal Frame would be too Steep to get under anything, or too fat or whatever, they're actually really low, and I've seen them provide some nice upward smash.

F: S isn't bad. It can be hard to control, if you slide shoot at 100%, it WILL fly out of the stadium. Just using a Banking shot will generally keep you in, though, as you're not really going to get a flower pattern. It's probably slightly easier to control than XF (though I'm not sure on that, so don't take it as fact) On the downside, though, the S mode SUCKS Man-Parts.
I had to quote you here. Seeing Fang is downright stable is known, in it's normal mode (other than counter). The Metal Frame looks quite smash oriented. It looks like it has a good weight distribution, especially if put in it's best attack mode.

I was expecting F: S to be some what uncontrollable.... that thing is probably slower than XF. Why? FConfused is heavy, it's hole seems a bit closer down. XF is wide, but not heavy.
I think part of it is the respective shapes of the SIDES of XF and F: S. XF has those "struts", while F: S is smooth and sloped. Might have something to do with the way they move around. XF still moves faster, even if you compensate with a weightier track, I believe. Also, not entirely sure they are the same width, but I can't check right now.
(Apr. 30, 2011  6:43 AM)th!nk Wrote: I think part of it is the respective shapes of the SIDES of XF and F: S. XF has those "struts", while F: S is smooth and sloped. Might have something to do with the way they move around. XF still moves faster, even if you compensate with a weightier track, I believe. Also, not entirely sure they are the same width, but I can't check right now.
True... but weight plays a big role here. XF is probably faster and much more controllable, due to the fact that it can anchor itself because its hole is filled. F: S, looks controllable on a heavier Metal Frame and Core, or just a normal metal wheel like Basalt. Very true on the sliding shot though, it must be very hard to use it properly.
i dont like ldrago destroy, its sharp mode kind of sucks
The wheel has attack potential and why are you bashing the full beyblade instead of single part use?
Hmm. I cannot recall how many pages Ultrablader insisted L Drago Destroy was probably more suited for defense, but he is correct. Sure, LDDs smashing ability is on par with it's defensive capability, but from my informal testing, Destroy Tank seems to be a hybrid of the two. This is also an opinion.

LDD has little recoil, and this can work to its advantage. It is also left spin, which means it won't get destabilized from modern L Spin attackers, and perhaps Fang etc might finally become viable. It's heavy, not as heavy as Basalt, but heavy. Plastic mode absorbs hits, like a mini BD, and BD145 is almost as wide as LDD to provide coverage. It put's weight on the outside, so change modes from Attack to Absorb, and you have a full fledged attacker that gets awesome results against Basalt BD145. MF-H adds weight, and stability; centre point of gravity in the middle, as LDD tends to wobble, scrape. R145 i no longer a possibility for attack though, keep this in mind. So yeah, where were we? Oh, RF is the best for defence, but if you want pure defence, go for a CS. Doesn't matter which you choose really, since an RF will work as an awesome attacker/defender hybrid, and since you can change modes, this is extremely versatile. When you bank CS, it goes crazy, unless urs is illegal, and bam.

MF-H LDD (Plastic for Defence, Rubber for Attack) BD145CS/LRF is the combo. It acheives near perfect win rates against top-tier defence types, as well as PWNIng other attack types, and of course, anything can kill a stamina type.

Oh. Not convinced.

Perfect Win Rates against:

ALL STAMINA TYPES. No matter which.
230 Basalt etc combos
Destabilizers, except for Keis MF L Drago 100WF
MOST Attack types
Spin Stealers

Yeah Grin
That combo reminds me so much of lightning tank... same track, same bottom, almost the same face, only big diff is the wheel.
I can see the defense aspects, I guess, though I've used it on the easily KO'd XF mainly. It's no basalt, but it's not bad, IMO. I mean, it doesn't really need a metal face to avoid recoil KO's as an attack type, hell, I'm using an MF-F on mine. But let's be honest, Basalt is pretty hard to outperform.

Also, Bluezee, I played around with MF-F LDD CH145XF vs Libra 85CS, you don't really outspin it, but it's not too hard to KO. MF-F Earth Bull 85WD is KO'd easily, as is Virgo 100AS (for what it's worth, it's just something I had together).

I tried it on 230CS (with an MF-H) against MF Hell Kerbecs 85WD and MF-H Basalt Aquario BD145CS, and, uh, no Dice, it gets destabilised WAY too easily, and you end up toppled and outspun. I haven't got formal tests done, but I don't expect it'll be winning by any more than a really lucky hit or something. It's basically the reverse of the left spin attacker vs right spin 230 thing, you get put off balance WAY too easily.

Also, I tried EWD, worn RF and my LRF, again, no dice against basalt, not enough steal or stamina. The latter can KO MF Hell Kerbecs BD145WD, though.


HOWEVER, MF LDD (Absorb) BD145R2F is actually pretty amazing. A fresh RF allows you to KO basalt bd145 more often, but R2F somehow prevents you being outspun on a lot of occasions (drawing, instead). LRF doesn't seem to work as well, but my LRF seems to be a bit of an oddity in terms of performance, so it might work even better.
That said, the BD145 I have on basalt is broken (it hangs a little lower on one side), so I dunno how well these results translate. That said, try it out. Try different faces too, as I'm not sure on which face weight to use yet.

Oh, the RF I used was one with a larger than usual dip in it, FWIW.


Also, it's not too bad on F: D either.
Hmm... You could try switching BD145s and redoing those tests.
the s mode is the only real flaw but if you have a triangular screw and you watch akirasdaddy video abuot fs mechasnism you can just take out the s and make is just whf or you can get real complicated and change the s into sf from FGrin when i get lld ill try one of those mods but mostly the first one cause i dont have a F;d yet so you guys can try that out
Edit; sf from FGrin might not fit
Mr. N, that generally causes scraping for the attack combo, and makes it hard to slide shoot. Also, I'm trying not to properly break that bd145, until I get a new one.
Anyway, bluezee thinks lld works better on bd145, so yeah.

It's possible the wheel might be "just not quite good enough", though I still think the key is finding the right combinations and launched etc.
(May. 03, 2011  7:15 AM)takenmylife Wrote: the s mode is the only real flaw but if you have a triangular screw and you watch akirasdaddy video abuot fs mechasnism you can just take out the s and make is just whf or you can get real complicated and change the s into sf from F:D when i get lld ill try one of those mods but mostly the first one cause i dont have a F;d yet so you guys can try that out
Edit; sf from F:D might not fit

You really think that's legal?
(May. 03, 2011  5:55 PM)Mr. N Wrote:
(May. 03, 2011  7:15 AM)takenmylife Wrote: the s mode is the only real flaw but if you have a triangular screw and you watch akirasdaddy video abuot fs mechasnism you can just take out the s and make is just whf or you can get real complicated and change the s into sf from FGrin when i get lld ill try one of those mods but mostly the first one cause i dont have a F;d yet so you guys can try that out
Edit; sf from FGrin might not fit

You really think that's legal?

im saying try it use it for fun with your friends it is not exactly rocket science to put it back to f;s but im wondering is it legal in tornament because i never been to one