[Product]  B-154 DX Booster Imperial Dragon.Ig'

(Aug. 29, 2019  6:00 AM)eigerblade Wrote:
(Aug. 25, 2019  3:59 AM)Rouzuke Wrote: Warning, this is quite a long and possibly nonsensical (for some) comment. You have been warned.


This is actually the first time I've seen a DX "Booster" for Beyblade Burst, once I thought about it. Normally it's a DX "Stadium Set" with at least 1 or two beginning stock Beyblades of the respective Burst Layer System along with at least a launcher and some other accessories or a "Starter" that comes with its own launcher/ripcord and additional parts for the released stock Bey.

This is also probably the first of its kind of release in this case, along with the different packaging for the GT Random Layer Collection releases (not in Gachapon capsules but in cardboard boxes).

Still, I'm inclined to wonder if the LR44 battery is a must and indeed confirmed to be included for this release, then won't it be unusable anymore once the battery dies (like in many other toys), or is it replaceable like the AAA batteries for the Beylogger/Plus?

Another thing is unless TT is still following its formula for Booster releases, then the probability that the "DX" on this release will include an accessory that uses the said battery, probably for gauging launch power like the Digital Sword Launcher or the Beylogger/Plus (although without any mobile app compatibility due to the "accessory" only needing a smaller battery to operate). Lining up that logic, I realized that if there is an accessory for this release, it may be something useless like a laser pointer attachment for the grip or an actual grip with a built-in laser pointer (kinda like the Plastic Gen laser pointer guide grip launcher thing)?

Otherwise, I can't imagine they'd be putting the battery (assuming it is true) inside the actual Beyblade component where it will easily be smashed in (since it's an attack type, you're bound to use it recklessly for the lolz and mass destruction), leak some battery juice (if it has any) and be a chemical hazard for children. Unless it is going to be something like a Hasbro RipFire (?) Bey with the phat Drivers and skinny Disks, it might be a really useless part if it needs batteries to move around.

I also somewhat agree that the batteries might be for a new type of launcher, since I also doubt they would actually make battery operated beys

However, regarding the DX stadium comparison, I have a growing concern it would be similar to the Mugen stadium release. A new beyblade as the booster, and a mugen stadium that needs batteries.
The reason we inferred the batteries are for the gimmick is because it is also rumoured to be the strongest attack type.
(Aug. 30, 2019  12:31 AM)MGoldZeo Wrote:
(Aug. 29, 2019  6:00 AM)eigerblade Wrote: I also somewhat agree that the batteries might be for a new type of launcher, since I also doubt they would actually make battery operated beys

However, regarding the DX stadium comparison, I have a growing concern it would be similar to the Mugen stadium release. A new beyblade as the booster, and a mugen stadium that needs batteries.
The reason we inferred the batteries are for the gimmick is because it is also rumoured to be the strongest attack type.

As long as we can actually think of a possibility of the structure of the part that will have the batteries for the Beyblade itself, then that is fine. But if we are simply thinking that TT will stoop down to Hasbro's level for gimmicks (ehem Ripfire and app-controlled specials), we're kinda getting off the Japanese mindset.

But another possibility is that in case the Layer is part of Xcalibur line, they can implement something like crossing together Crush Gear's Garuda Eagle sword (yes I am old) and Buster Xcalibur's mode change, to make it a ridiculous Bey that has the sword popping in and out like some gopher/mole. 


Back then Winning Valkyrie was the best attack type despite its simplicity, which was then rivaled by the Chouzetsu Trifecta, and finally put into submission by Judgment and Zwei. Unless the new Attack Base and/or Chip will have all the elements of plastic+metal+rubber... oh wait, Lord Base already has all of those, so Lord is the best Attack type right now, right? 

Following the possible assumption that this release will be the strongest Attack type yet, then it should have metal protrusions/contact points supported by rubber and plastic, to lay waste to everything, even the Bladers. It'll probably be like the 12 Disk had a baby with Lord Base.
Is there a usual time frame that TT and/or CoroCoro give more information on upcoming releases?

I am very curious on what this battery is for lol
(Sep. 02, 2019  4:30 PM)joyos Wrote: Is there a usual time frame that TT and/or CoroCoro give more information on upcoming releases?

I am very curious on what this battery is for lol

The next Corocoro should be sometime next week. We may get new info about the DX Booster.
(Sep. 02, 2019  5:30 PM)BeyCrafter Wrote:
(Sep. 02, 2019  4:30 PM)joyos Wrote: Is there a usual time frame that TT and/or CoroCoro give more information on upcoming releases?

I am very curious on what this battery is for lol

The next Corocoro should be sometime next week. We may get new info about the DX Booster.

I don't know man, it's going to release in 2 months. Isn't it early to reveal it now?
Ah, my bad. Didn't remember this is coming out in November.
(Sep. 02, 2019  7:47 PM)BeyCrafter Wrote: Ah, my bad. Didn't remember this is coming out in November.

It's all good.
Even if we don’t get a full reveal (I doubt we will just yet) we will probably get some info about this product.
...hmm single LR44 battery is probably way too underpowered to spin any kind of motor (even laser pointer needs 3 of them to operate normally). Single battery may power couple of LEDs for a brief flashy effect when beys contact each other. In that case mechanical switches are an option (to turn the LEDs on when beys contact) but would require redesing of the driver. They could put an accelerometer to "sense" the impact (like the one in every smathphone) but that would boost the price. Whatever the function is, it is it's probably something simple and cost effective...Uncertain
(Sep. 03, 2019  9:01 AM)model850 Wrote: ...hmm single LR44 battery is probably way too underpowered to spin any kind of motor (even laser pointer needs 3 of them to operate normally). Single battery may power couple of LEDs for a brief flashy effect when beys contact each other. In that case mechanical switches are an option (to turn the LEDs on when beys contact) but would require redesing of the driver. They could put an accelerometer to "sense" the impact (like the one in every smathphone) but that  would boost the price. Whatever the function is, it is it's probably something simple and cost effective...Uncertain

ya can't expect cost effective for TT tho, cuz if they make something cheap, they'll probably overprice the whole dang release just for lolz. that's probably going to be some attachment still, instead of being part of the Beyblade itself. I was kind of keen from anticipating the launch power gauge for that battery thing (since it will suck hard since Digital Sword Launcher days) compared to laser "aim assist" (but what you said about a normal laser pointer needing 3 makes sense for it to not be a laser thingy)
How about this?

It is a disc/driver combo (like infinite driver), that can take a small battery and show the spin speed using different light color, which indirectly indicates the launch power.

It is not expensive to make and yet gimicky enough.
(Sep. 04, 2019  9:40 AM)DinoBurst Wrote: How about this?

It is a disc/driver combo (like infinite driver), that can take a small battery and show the spin speed using different light color, which indirectly indicates the launch power.

It is not expensive to make and yet gimicky enough.

Inexpensive, I guess. But if that is the case, how would you remove/replace the battery? And a gimmick of the sort would mean it had to be quite sensitive with movement for it to indicate the gauge/power correctly, so it will take up a lot of energy for just one measly battery
(Sep. 05, 2019  3:50 AM)Rouzuke Wrote:
(Sep. 04, 2019  9:40 AM)DinoBurst Wrote: How about this?

It is a disc/driver combo (like infinite driver), that can take a small battery and show the spin speed using different light color, which indirectly indicates the launch power.

It is not expensive to make and yet gimicky enough.

Inexpensive, I guess. But if that is the case, how would you remove/replace the battery? And a gimmick of the sort would mean it had to be quite sensitive with movement for it to indicate the gauge/power correctly, so it will take up a lot of energy for just one measly battery

typical LR44 battery has capacity of 120mAh, gyroscope sensor can reach low power consumption of 1mA, i think it should not be a problem to last for tens of hours of play.
Maybe a Bey like Dragoon RC.
It sounds possible, but I'm not sure that's something you would put on an attack driver. A stamina driver, maybe, but not attack.
...been thinking about this gimmic for a while and one thing that BeybladeGeeks alwas point out in ther beyblade reviews is the "number of teeth" or "clicks" on each layer. This info, crucial to each battle, could be easily translated into light gimmic (instead of speed as you propose). In this scenario each color or just lght intensity could represent number of "clicks" left before the beyblade bursts. This could add a bit of excitement into the battle as the lights would show the "health" of the beyblade during the battle...Smile
(Sep. 07, 2019  1:53 PM)model850 Wrote: ...been thinking about this gimmic for a while and one thing that BeybladeGeeks alwas point out in ther beyblade reviews is the "number of teeth" or "clicks" on each layer. This info, crucial to each battle, could be easily translated into light gimmic (instead of speed as you propose). In this scenario each color or just lght intensity could represent number of "clicks" left before the beyblade bursts. This could add a bit of excitement into the battle as the lights would show the "health" of the beyblade during the battle...Smile

That's epic man.
(Sep. 07, 2019  1:53 PM)model850 Wrote: ...been thinking about this gimmic for a while and one thing that BeybladeGeeks alwas point out in ther beyblade reviews is the "number of teeth" or "clicks" on each layer. This info, crucial to each battle, could be easily translated into light gimmic (instead of speed as you propose). In this scenario each color or just lght intensity could represent number of "clicks" left before the beyblade bursts. This could add a bit of excitement into the battle as the lights would show the "health" of the beyblade during the battle...Smile

But, are you thinking about it being on every combo or layer or just this one alone?
...not on the layer but on the driver insted. Driver has the spring so a simple mechanical switch (button) could be installed to send the signal to a simple "counting" circuit. When the beyblade bursts the circuit resets. Also there could be enough space in the driver to accomodate button type battery. Only problem would be if the layers have different number of teeth. Then some kind of "recognition" system must be implemented. One solution could be to make teeth of different (decreasing) height so the multiple position switch could correspond the height of the individual tooth with the current "health" state. If that makes any sence to anyone...xD
(Sep. 07, 2019  4:18 PM)model850 Wrote: ...not on the layer but on the driver insted. Driver has the spring so a simple mechanical switch (button) could be installed to send the signal to a simple "counting" circuit. When the beyblade bursts the circuit resets. Also there could be enough space in the driver to accomodate button type battery. Only problem would be if the layers have different number of teeth. Then some kind of "recognition" system must be implemented. One solution could be to make teeth of different (decreasing) height so the multiple position switch could correspond the height of the individual tooth with the current "health" state. If that makes any sence to anyone...xD

But, anyway, how would it react with beys or GT chips with increasing order of teeth?
It could count the teeth as we put it together.
...here's the simple schematic of the idea. Drawing is pretty crude but hopefully it illustrates the working principle...:)

[Image: 44tEa41.png]
The only problem I can see right now is how to replace the battery.
(Sep. 07, 2019  6:09 PM)model850 Wrote: ...here's the simple schematic of the idea. Drawing is pretty crude but hopefully it illustrates the working principle...Smile

[Image: PaNAyKz.png]

Thw LED's also needs to be visible for the player to know when it'll burst. I honestly think that a driver like this could be made with a mold similar to the infinite drivers so that it'll have a standard driver height, and so that the LED's are on the disc prongs like Hasbro's Ripfire Tips so that we can see them light up easily.

(Sep. 07, 2019  7:08 PM)MGoldZeo Wrote: The only problem I can see right now is how to replace the battery.

Compartment secured with a philips screw like the Hasbro Ripfire Tips.
...every driver has that centar cylinder shaped part that is fixed. There could be some kind of screw cap that user unscrews in order to put in the battery. That's why I've put it on top of the LED's. :/

As for the LED's being visible whole driver could be made of transparent plastic so the light would shine trough...:)

[Image: Nz2pzeX.png]