Pokemon Gold and Silver remakes

The gyms were pretty easy because they were element-based and you can push them over with the type that hits 2x or even 4x damage (double super effective: ice move on flying/dragon hybrids etc). This way it's harder on the player and makes them think much more about everything. You don't have to think about moveset and when to use a move, only that a decent attack that can hit a super effective on the Leader's pokemon.

Pokemon in general is pretty easy on it's single player.
(Aug. 09, 2008  9:41 PM)Bey Brad Wrote: I just said I'm not getting rid of hold items. Can you read more carefully please?

The weapons are only used by the villians in the game. They are there to emphasize that these people are evil. Team Galactic wanted to destroy an entire dimension.

The battles will be adjusted to make up for these new changes. The "Gym Leader" can no longer use items, but neither can you.

And yeah actually, I am calling you a mindless fan.

And it's not real time, the game freezes while you select your attack.

I AM NOT JUST A MINDLESS FANAngry You are changing things that already work. I know that you said you are not getting rid of hold items. My point is why buy them if you can't use them. i can see this game being like a pokemon ranger game. you know a spinoff. but not in the main series of games............... like Pokemon D/P.........

Let me ask you something. If takara suddenly just decided to change everything about beyblade, Like if in stead of having a launcher and rip chord, you had to wind a string aroun the blade, and instead of customization they gave you one thousand different blades. that were non-customizable, non-whatsoever. would you still use the new blades???. That is how drastic your change is. you have changed things that have been in pokemon since the very beginning.

And oh yeah, the guys at nintendo and game freak design there games for the dedicated fans. Who actually respect what Gamefreak has spent a decade perfecting. So if i am a mindless fan then I would have to say that i am proud to be. And about the items not used in battle, pokemon is an rpg, almost every single rpg uses items in battle, that is what the whole concept of items in rpg's is about.
(Aug. 09, 2008  9:53 PM)trueblader Wrote:
(Aug. 09, 2008  9:41 PM)Bey Brad Wrote: I just said I'm not getting rid of hold items. Can you read more carefully please?

The weapons are only used by the villians in the game. They are there to emphasize that these people are evil. Team Galactic wanted to destroy an entire dimension.

The battles will be adjusted to make up for these new changes. The "Gym Leader" can no longer use items, but neither can you.

And yeah actually, I am calling you a mindless fan.

And it's not real time, the game freezes while you select your attack.

I AM NOT JUST A MINDLESS FANAngry You are changing things that already work. I know that you said you are not getting rid of hold items. My point is why buy them if you can't use them. i can see this game being like a pokemon ranger game. you know a spinoff. but not in the main series of games............... like Pokemon D/P.........

Let me ask you something. If takara suddenly just decided to change everything about beyblade, Like if in stead of having a launcher and rip chord, you had to wind a string aroun the blade, and instead of customization they gave you one thousand different blades. that were non-customizable, non-whatsoever. would you still use the new blades???. That is how drastic your change is. you have changed things that have been in pokemon since the very beginning.

And oh yeah, the guys at nintendo and game freak design there games for the dedicated fans. Who actually respect what Gamefreak has spent a decade perfecting. So if i am a mindless fan then I would have to say that i am proud to be. And about the items not used in battle, pokemon is an rpg, almost every single rpg uses items in battle, that is what the whole concept of items in rpg's is about.

mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan
(Aug. 09, 2008  9:58 PM)Bey Brad Wrote:
(Aug. 09, 2008  9:53 PM)trueblader Wrote:
(Aug. 09, 2008  9:41 PM)Bey Brad Wrote: I just said I'm not getting rid of hold items. Can you read more carefully please?

The weapons are only used by the villians in the game. They are there to emphasize that these people are evil. Team Galactic wanted to destroy an entire dimension.

The battles will be adjusted to make up for these new changes. The "Gym Leader" can no longer use items, but neither can you.

And yeah actually, I am calling you a mindless fan.

And it's not real time, the game freezes while you select your attack.

I AM NOT JUST A MINDLESS FANAngry You are changing things that already work. I know that you said you are not getting rid of hold items. My point is why buy them if you can't use them. i can see this game being like a pokemon ranger game. you know a spinoff. but not in the main series of games............... like Pokemon D/P.........

Let me ask you something. If takara suddenly just decided to change everything about beyblade, Like if in stead of having a launcher and rip chord, you had to wind a string aroun the blade, and instead of customization they gave you one thousand different blades. that were non-customizable, non-whatsoever. would you still use the new blades???. That is how drastic your change is. you have changed things that have been in pokemon since the very beginning.

And oh yeah, the guys at nintendo and game freak design there games for the dedicated fans. Who actually respect what Gamefreak has spent a decade perfecting. So if i am a mindless fan then I would have to say that i am proud to be. And about the items not used in battle, pokemon is an rpg, almost every single rpg uses items in battle, that is what the whole concept of items in rpg's is about.

mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan mindless nintendo fan

HAHAHAHAHA, thanks brad i needed a good laugh but,

If you are trying to be mean you are not doing a good job. besides you are just acting imature. anyway this is a pokemon gold and silver remake thread so could you please discuss those. If you are upset that i don't completely agree with you one hundred percent then i am sorry, but your idea is not perfect. no idea is. Why would you stoop to such childish measures just because i have a different opinion than you do?
You asked me to come up with a better idea, so I am. Don't back out because I'm actually making headway with it!

As I said, I'm thinking about the item situation. You will be able to use them in Wild Battles, and maybe in battles with villians. I'm thinking of classifying battles into "Free Format" (which plays like the previous games) and "Battle Format" (which restricts item usage and makes you select 3 Pokemon before the battle). This way, the best of both worlds are in the game.

As I said, again, YOU CAN STILL EQUIP AND USE HOLD ITEMS. THIS IS ABOUT POTIONS AND REVIVES AND STUFF, NOT LEFTOVERS OR QUICK CLAW OR WHATEVER.

How can you say Gamefreak has perfected the design when it hasn't changed since Gold/Silver?
I can say game freak perfected the design and hasn't changed since G/S because G/S is imo where they perfected the theory of pokemon. However i do like how your are changing the item situation. a Free format battle and a seperate Competition or official battle format, like for your tournaments idea, but all other battles are free format, like regular trainers and wild pokemon, and especially black riot battles. Brad you have come up with a great game, i will give you that, but you came up with it on your own, so it is only natural that someone else will have a different suggestion. if you only listened to people who like your idea it would not grow or be possible because it would only appeal to people with your exact tastes. Taking out leftovers and quick claw i think however should be up to each individual player. Y'know like the game asks you if you want to make those type of items void in battle so you and the opponents can't use them. but if you want them in you have the option to say yes.
Brad what if you added an active battle system that did not freeze when you were picking your moves. like your opponents could attack if you were taking to long to make your move. and what if you also added a more involved battle system. like your pokemon had regular moves it could do on top of the moves that required pp. I'll use a pikachu against a squirtle for example. ok the battle starts out and the enemies squirtle is faster than your pikachu, however your pikachu has a high evasivness stat so you tell it to dodge and you link that dodge with a thunderbolt. squirtles water gun misses pikachu because pikachu jumped up in the air, then pikachu uses thunderbolt and it is a direct hit. next you tell pikachu to run, and use iron tail on squirtle, but the enemy told squirtle to move to the left to dodge, so you give pikachu the command to counter the dodge and give iron tail another try, squirtle uses aqua tail however and the moves are canceled out, both pokemon take equal damage ( however if you used a fire pokemon and told it to use ember and the enemies squirtle used water gun the moves would clash in mid-air, however since water beats fire your pokemon would take more damage than the opponents, however if you had used flamethrower, a more powerful move than water gun the results would be far different) and the battle would continue this way. this would allow the battles to be more involved and energetic. now i know you are probably going to say balance would be an issue with the opponent and you able do dodge attacks at will, but that is where the two new accuracy and evasiveness stats come into play. if your accuracy is higher than the opponents evasivness than they cannot dodg the move, however if the move you are using has low accuracy it is once again balanced out. to help with evasiveness, the speed of your pokemon will count aswell, bor bothe sides, attacker and dodger. to further balance this moves like Lock-On and Mindreader come into play. these Normal moves are called linking moves because they are used two link a maximum of three moves together. they would include: Run and use....., Jump and use...... Dodge and use...... and so on. all this could be easily done with a Kid-friendly battle interface. it could also be quick enough because all you would have to do is choose one move then choose the link move then choose the move to link to. On the DS this would be quite easy.
So basically you tell me my ideas are too big of a change because I take out items, and yet you change the battle system so much it barely resembles the original?

Not freezing while you pick your moves would be terrible. Pokemon is a strategy game, you need time to select your move.

Your system is too complicated.
I'm skimmed over Brad's thingy.

The stat point distribution is retarded. You get to pick where every stat point goes, so any pokemon can have any stats? lameeeee
(Aug. 09, 2008  11:46 PM)SexyMichael Wrote: I'm skimmed over Brad's thingy.

The stat point distribution is retarded. You get to pick where every stat point goes, so any pokemon can have any stats? lameeeee

Each Pokemon will have different rates of growth for different stats. Sorry, I should have made that more clear. Obviously you can't have a Rhyperior with higher speed than attack.

Also, I wrote it with a fever at 8:00 AM. Speechless

These "stat points" are basically distributable EVs. I'll clarify the concept more later.
(Aug. 09, 2008  11:48 PM)Bey Brad Wrote:
(Aug. 09, 2008  11:46 PM)SexyMichael Wrote: I'm skimmed over Brad's thingy.

The stat point distribution is retarded. You get to pick where every stat point goes, so any pokemon can have any stats? lameeeee

Each Pokemon will have different rates of growth for different stats. Sorry, I should have made that more clear. Obviously you can't have a Rhyperior with higher speed than attack.

Also, I wrote it with a fever at 8:00 AM. Speechless

These "stat points" are basically distributable EVs. I'll clarify the concept more later.

Ahhhh, good stuff then.

I also think it'd be cool if instead of all 3 vs 3 tournaments, it changed from city to city. There could also be a doubles tournament city.
I really hate doubles, but I do think it's a good idea to change up the battle format. However, I also don't want to stick players with lousy gimmicks (see: Battle Revolution).
(Aug. 09, 2008  11:44 PM)Bey Brad Wrote: So basically you tell me my ideas are too big of a change because I take out items, and yet you change the battle system so much it barely resembles the original?

Not freezing while you pick your moves would be terrible. Pokemon is a strategy game, you need time to select your move.

Your system is too complicated.

No im not saying your ideas are to big for change. And it would resemble the original. this is exactly how they battle in the shows. I mean before you say it is to complicated think about its applications. like in a pokemon co-ordinators case. they would be able to link all sorts of moves together and come up with their own combo's just like the show. my idea is based more off of the way pokemon can battle in the show. all that i posted is exactly what they have been doing in the show for years.

And i again say your ideas are not to big for change. your Ideas has the best story i have ever heard for a pokemon game. it is a truly masterful work of art. however you have changed things completely that have been staples in the pokemon games since they first began. my idea is about upgrading the battle system so you could have better and funner battles. How would it be complicated, can you please explain that to me?
is change really that bad for you?

the rest of us seem to like it.
If you want to work out the damage calculation and different variables for your battle system, be my guest ... it's simply far too complicated to be feasible.
(Aug. 09, 2008  11:57 PM)trueblader Wrote:
(Aug. 09, 2008  11:44 PM)Bey Brad Wrote: So basically you tell me my ideas are too big of a change because I take out items, and yet you change the battle system so much it barely resembles the original?

Not freezing while you pick your moves would be terrible. Pokemon is a strategy game, you need time to select your move.

Your system is too complicated.

No im not saying your ideas are to big for change. And it would resemble the original. this is exactly how they battle in the shows. I mean before you say it is to complicated think about its applications. like in a pokemon co-ordinators case. they would be able to link all sorts of moves together and come up with their own combo's just like the show. my idea is based more off of the way pokemon can battle in the show. all that i posted is exactly what they have been doing in the show for years.

And i again say your ideas are not to big for change. your Ideas has the best story i have ever heard for a pokemon game. it is a truly masterful work of art. however you have changed things completely that have been staples in the pokemon games since they first began. my idea is about upgrading the battle system so you could have better and funner battles. How would it be complicated, can you please explain that to me?

trueblader, you realize that the show was just a way of advertising the game, right? That's what most cartoons like this are for. The games are, in no way, shape, or form, in need of being more like the anime, because the anime really sucks, IMO.

And actually, the game's battle system is, basically, exactly like the show's battle system. You select an attack as the game freezes, both Pokemon launch their attacks, the game freezes, and so on. Take out the game-freezing, and it's exactly like the anime.

Now...
I really like Brad's idea. I mean, it makes sense that the bad guys cheat, they're bad guys. I always thought of how odd it was to give a Pokemon a potion in the middle of a battle, and watching a Gym Leader use a Full Restore on their Snorlax (or some other really high-HP pokemon) was really annoying. I don't agree with the "more than one starter" idea, mainly because I like starting off with a pokemon and "growing" with it (as odd as it sounds).

Y'know, if the bad guys were going to cheat, would a "mutated" or "artificial" Pokemon be a good idea? Like, a superpowered, man-made pokemon that was used by the Black Riot Leader...I think that would be cool.
Look you guys.... I'm sorry that i don't have the same opinion as all of you, i'm sorry that i view things differently. I can't stress enough how much i love brads idea. It's just that i don't love all of the idea, and that is only natural, you guys i am still human. I just think brad changed to much, that's all. the item system is not a big priority because it works. ok if your opponent keeps getting health from leftovers then all you do is burn or poison them. every time their health went up the poison would make it go back down. i love the story though. that is where pokemon needed the most help and change. Guys remeber i am just human i'm not going to agree with every thing everyone says.
(Aug. 10, 2008  1:12 AM)trueblader Wrote: Look you guys.... I'm sorry that i don't have the same opinion as all of you, i'm sorry that i view things differently. I can't stress enough how much i love brads idea. It's just that i don't love all of the idea, and that is only natural, you guys i am still human. I just think brad changed to much, that's all. the item system is not a big priority because it works. ok if your opponent keeps getting health from leftovers then all you do is burn or poison them. every time their health went up the poison would make it go back down. i love the story though. that is where pokemon needed the most help and change. Guys remeber i am just human i'm not going to agree with every thing everyone says.

I don't think we're yelling at you for disagreeing (I know I'm not). :\

You kept on critisizing Brad's idea on points that he already covered (such as the use of items). Brad said that the use of potions, full restores, full heals...those wouldn't be allowed in-battle. Equipping a Pokemon with an item, such as a berry or a quick claw, would be allowed. That's what Brad was saying.
But why couldn't you use them, you would need to get health back in battle sometimes
(Aug. 10, 2008  2:12 AM)trueblader Wrote: But why couldn't you use them, you would need to get health back in battle sometimes

Not really. Like what Brad was originally getting at, not being able to heal as soon as you take too much damage makes the game more challenging. You can't tell me that you weren't annoyed when [insert Elite Four member here] used a Full Restore on their High-HP pokemon, which you worked so hard to get close to fainting.
(Aug. 10, 2008  2:15 AM)Grey Wrote:
(Aug. 10, 2008  2:12 AM)trueblader Wrote: But why couldn't you use them, you would need to get health back in battle sometimes

Not really. Like what Brad was originally getting at, not being able to heal as soon as you take too much damage makes the game more challenging. You can't tell me that you weren't annoyed when [insert Elite Four member here] used a Full Restore on their High-HP pokemon, which you worked so hard to get close to fainting.

lol i hated that so much when i was a reasonably lower level than the opponent's pokemon
(Aug. 10, 2008  2:17 AM)bugturtles Wrote:
(Aug. 10, 2008  2:15 AM)Grey Wrote:
(Aug. 10, 2008  2:12 AM)trueblader Wrote: But why couldn't you use them, you would need to get health back in battle sometimes

Not really. Like what Brad was originally getting at, not being able to heal as soon as you take too much damage makes the game more challenging. You can't tell me that you weren't annoyed when [insert Elite Four member here] used a Full Restore on their High-HP pokemon, which you worked so hard to get close to fainting.

lol i hated that so much when i was a reasonably lower level than the opponent's pokemon

Yeah, especially when (in D/P) you need to fight Cynthia's Spiritomb!

My pokemon were still in the 40's when I challenged the Elite Four, and fighting a Pokemon with no weaknesses at level (what was it? 60-something?) is insane enough. Once she pulled out a Full Restore on the stupid thing, I wanted to hurl my DS against a window. Tired
Ok i get what you are saying, but i still think that that decision should be up to each individual player. like the game asks you if you want them used in battles or not and you could say yes or no.i don't think that everyone should have to lose the ability to use items in battle just because a handful of people get mad when they are used.

Oh and just to help you guys out, in those situations have higher level pokemon. when i first challenged the elite four all my pokemon were at or around level 65. Besides use yur brains guys!!!!! if the elite four members keep giving their pokemon health back every time you use a good move to get it down then use strategy. next time use weak attacks first so the health gets to about the middle then use your strongest attack and bam. this is the strategy i use all the time and it has not failed me once. Besides, they are just games. don't get so frustrated. if the opponent does that and you start to get mad just turn the game off and let yourself cool down a little before giving it another try. go outside get active. trust me it is a whole lot easier when you are not about to throw the game into a wall, trust me.
(Aug. 10, 2008  2:36 PM)trueblader Wrote: Ok i get what you are saying, but i still think that that decision should be up to each individual player. like the game asks you if you want them used in battles or not and you could say yes or no.i don't think that everyone should have to lose the ability to use items in battle just because a handful of people get mad when they are used.

Oh and just to help you guys out, in those situations have higher level pokemon. when i first challenged the elite four all my pokemon were at or around level 65. Besides use yur brains guys!!!!! if the elite four members keep giving their pokemon health back every time you use a good move to get it down then use strategy. next time use weak attacks first so the health gets to about the middle then use your strongest attack and bam. this is the strategy i use all the time and it has not failed me once. Besides, they are just games. don't get so frustrated. if the opponent does that and you start to get mad just turn the game off and let yourself cool down a little before giving it another try. go outside get active. trust me it is a whole lot easier when you are not about to throw the game into a wall, trust me.

1) then the player would take the easy way out and wouldn't be forced into something harder.

2) uh okay

lower level pokemon against the elite four usually have a chance if ev trained and bred thoroughly. this combined with type advantage doesn't make the elite four as hard to beat as you think it is lol.

we've been with this series since we were kids and we've seen it grow right from the very start. i think we would know what to do already.

3) don't get so frustrated? you're the one arguing about how you don't want it harder or it seems more dark or you just NEED your items and how "Gamefreak has spent a decade perfecting".

Gamefreak didn't change it beyond G/S. Don't say they put in pokeblocks or whatever, because that's not much of a change in terms of gameplay (honestly who really does that? we want to see pokemon beat the living carp out of each other).

And guess what? G/S were the games right after RBY. That's the second generation of pokemon, and we're in what..? Our 4th on to 5th? Don't say they perfected it in the second run when there's 2 or 3 more generations right after it.

I can see the mindless nintendo fan in you. Unhappy
I am not the one saying it was harder. you guys are the ones complaining that every time the elite four member uses a potion you get mad. If you have been with the series for so long then one would think you would be used to the elite four members using potions. taking items out of the game would not make it harder it would make it easier. remeber that every time you get frustrated that the elite four member uses a potion to get there health back, and imagine how easy the game would be if they could not do that. I am not the one complaining you guys are. I still think it should be optional so that every could be pleased. not everyone in the world who plays pokemon hates when the elite four members
that. most of them don't care.

And i've been playing this franchise since i was old enough to read. i know what i'm doing when i play these games. I have beaten every single one. All of the main series hames. Including green. I've beaten all of the side games/ stadium games. Ranger, MD, Trozei, both pinbalss, All stadium-esque games. I've been playing this series for as long as i can remeber.