I'm not too sure how far this would get off of the ground but,
I'm thinking about tring to see if we can impliment a stat system. Giving parts stats of 1 - 5, 1 being terrible, 2 being below average, 3 being average, 4 being above average, and 5 being outstanding.
I say give stats simply because, while it doesn't set in stone the perfomance of the beyblade, it will give a pretty good idea on what it is or what it's supposed to be.
A beyblade's overall stats would be averaged out by the stats of the Later Ring and Driver. Of course the different stats would be Attack, how much damage is dealt upon impact, Defense, how much damage is resisted upon impact, and Stamina, how long the beyblade can spin.
If there IS already a stat system already, be it made by Hasbro, or by the Bladers who control the meta-game, feel free to inform me of it and point me to it, because I personally would like to see them. Or atleast what kind of part would have what stat. Though I am aware that stats and performance are two different things.
I'm thinking about tring to see if we can impliment a stat system. Giving parts stats of 1 - 5, 1 being terrible, 2 being below average, 3 being average, 4 being above average, and 5 being outstanding.
I say give stats simply because, while it doesn't set in stone the perfomance of the beyblade, it will give a pretty good idea on what it is or what it's supposed to be.
A beyblade's overall stats would be averaged out by the stats of the Later Ring and Driver. Of course the different stats would be Attack, how much damage is dealt upon impact, Defense, how much damage is resisted upon impact, and Stamina, how long the beyblade can spin.
If there IS already a stat system already, be it made by Hasbro, or by the Bladers who control the meta-game, feel free to inform me of it and point me to it, because I personally would like to see them. Or atleast what kind of part would have what stat. Though I am aware that stats and performance are two different things.