Tell me if this needs to go into a pre-written topic.
SUMMARY:
This is a, albeit really off, concept of a beyblade I am currently developing. The Size is ridiculous because I am not god and cannot shrink lego's to a more fitting size. Still, it's worth a good critique despite not being all that serious or hardly functional.
This Beyblade's name originated from a later episode in a fiction I am currently working on. "Foe Hammer" was supposed to be the former name of a beyblade development project until it was turned to "Project Onyx", without the testing volunteer's Knowledge. I will soon share details about the fiction in the later future.
Foe Hammer is a very controversial beyblade, but the actual issues with it's design had sparked huge debates on whether or not it is even legal to use in tournaments. It is barely legal for it's proprietary components. Almost everything in this Beyblade is Proprietary except for the Bit Chip.
Here's the image of my LEGO concept for "Foe Hammer" (side tilted and close-side)
http://s951.photobucket.com/albums/ad355...tilted.jpg
As you can see, it is huge, nothing in this size replicates any realistic scaling, plus, I only have my cell phone to take halfway decent pictures.
Foe Hammer close side view
It looks even bigger up close! This is not technically a finished design, we always have to start somewhere even if that means working over and over at the beginning. So expect things to change POSSIBLY in the future. The recoil will be an issue with this size and thickness, that's why I mostly made this a concept model and not a full-blown blue print.
Foe Hammer Base
Anyone with basic scanning can tell, even with the random blur area's, that the concept model actually includes the small HMS heavy weight disk (I do not care, vocab Nazi's) which was easily affixed to the axis. Even with the customization, "hand launching" was a serious burden on my part, the axis was changed in a total of 40 times. For other detail, there is a "saw" piece attached which represents the base's attack components. There is my foot in the corner, good thing I was wearing socks!
Spinning.
I used my hands, but this is the part you mostly care about; how it spins. Okay it spins very suckishly. The way the beyblade launches is unique, instead of using a conventional Spin Gear, it uses an "external latch matrix", something that allows for a more accurate release motion. I think this COULD work on an actual version, but I am not sure. The launcher attaches by sliding the prongs into the deep holes, it launches using a basic rip cord and gear system. Overall this is just a basic, very gimmicky beyblade with proprietary components. Yet again, this is an element with the story, not every one of them will be like this. In fact this is the only beyblade WITH locked down parts.
COMPONENTS:
Bit: Foe Hammer
Attack Ring: Justice Hammer/External Launch Matrix
Spin Gear: None, since the attack ring also acts as a spin gear, instead there is a tight-clip lock, which is designed to handle impacts without any snapping issues.
Weight: Defense Wide PT10grams. (proprietary clip-on disk)
Blade Base: Hour Glass saw. (Axis screws onto base.)
Anyway, this is my first shot at trying to design a beyblade, I would really love some constructive advice with detail (especially with detail, I am watching on that.).
SUMMARY:
This is a, albeit really off, concept of a beyblade I am currently developing. The Size is ridiculous because I am not god and cannot shrink lego's to a more fitting size. Still, it's worth a good critique despite not being all that serious or hardly functional.
This Beyblade's name originated from a later episode in a fiction I am currently working on. "Foe Hammer" was supposed to be the former name of a beyblade development project until it was turned to "Project Onyx", without the testing volunteer's Knowledge. I will soon share details about the fiction in the later future.
Foe Hammer is a very controversial beyblade, but the actual issues with it's design had sparked huge debates on whether or not it is even legal to use in tournaments. It is barely legal for it's proprietary components. Almost everything in this Beyblade is Proprietary except for the Bit Chip.
Here's the image of my LEGO concept for "Foe Hammer" (side tilted and close-side)
http://s951.photobucket.com/albums/ad355...tilted.jpg
As you can see, it is huge, nothing in this size replicates any realistic scaling, plus, I only have my cell phone to take halfway decent pictures.
Foe Hammer close side view
It looks even bigger up close! This is not technically a finished design, we always have to start somewhere even if that means working over and over at the beginning. So expect things to change POSSIBLY in the future. The recoil will be an issue with this size and thickness, that's why I mostly made this a concept model and not a full-blown blue print.
Foe Hammer Base
Anyone with basic scanning can tell, even with the random blur area's, that the concept model actually includes the small HMS heavy weight disk (I do not care, vocab Nazi's) which was easily affixed to the axis. Even with the customization, "hand launching" was a serious burden on my part, the axis was changed in a total of 40 times. For other detail, there is a "saw" piece attached which represents the base's attack components. There is my foot in the corner, good thing I was wearing socks!
Spinning.
I used my hands, but this is the part you mostly care about; how it spins. Okay it spins very suckishly. The way the beyblade launches is unique, instead of using a conventional Spin Gear, it uses an "external latch matrix", something that allows for a more accurate release motion. I think this COULD work on an actual version, but I am not sure. The launcher attaches by sliding the prongs into the deep holes, it launches using a basic rip cord and gear system. Overall this is just a basic, very gimmicky beyblade with proprietary components. Yet again, this is an element with the story, not every one of them will be like this. In fact this is the only beyblade WITH locked down parts.
COMPONENTS:
Bit: Foe Hammer
Attack Ring: Justice Hammer/External Launch Matrix
Spin Gear: None, since the attack ring also acts as a spin gear, instead there is a tight-clip lock, which is designed to handle impacts without any snapping issues.
Weight: Defense Wide PT10grams. (proprietary clip-on disk)
Blade Base: Hour Glass saw. (Axis screws onto base.)
Anyway, this is my first shot at trying to design a beyblade, I would really love some constructive advice with detail (especially with detail, I am watching on that.).