In my opinion, the game is just okay. maybe 5-6ish out of 10
menus are easy to figure out after a while,
and they've replaced use of the buttons with the stylus for in battle gameplay.
Launching system involves furiously scribbling on a small green rectangle for 3 seconds
and the battle system basically comprises of furious stylus slashing in hopes that the game registers it as an attack command, and "poking" your blade at random intervals so it recovers spin [makes sense.]
The battles basically depend on charging up a "special" meter, which plays a short cinematic [unskippable] of an attack that doesn't really do any significant damage, but looks cool the first time, and gets tiring as you play on.
Agreeing with what Brad said earlier, the video game is kinda pointless as it is outclassed in basically every way by the actual game. Definitely more of an anime game than a sim.
I've blathered on a bit, just my input. :3
menus are easy to figure out after a while,
and they've replaced use of the buttons with the stylus for in battle gameplay.
Launching system involves furiously scribbling on a small green rectangle for 3 seconds
and the battle system basically comprises of furious stylus slashing in hopes that the game registers it as an attack command, and "poking" your blade at random intervals so it recovers spin [makes sense.]
The battles basically depend on charging up a "special" meter, which plays a short cinematic [unskippable] of an attack that doesn't really do any significant damage, but looks cool the first time, and gets tiring as you play on.
Agreeing with what Brad said earlier, the video game is kinda pointless as it is outclassed in basically every way by the actual game. Definitely more of an anime game than a sim.
I've blathered on a bit, just my input. :3