Hey guys!
https://imgur.com/6pKTg1l
In my spare time when I'm not doing more serious things, I've been reminding myself how to do 3D game development in Unity (as opposed to the 2D stuff I've been doing a ton of recently). So, about a week ago I decided it'd be a fun challenge to sort out how a Beyblade game would work. I ended up making something real quick in just a couple hours that functioned quite nicely, which lead me to snowball into making what you see now in the gif above.
It's a simple physics-based combat system only (so far), but that may change depending on what I do with it. No clue if I'll do anything with it yet, but if I do, I'll definitely post about it here. Also, worth noting, it definitely would be something only playable on PC if I ever did create an actual game with it.
What do you guys think? Should I do anything with this? Anything you'd add or change? Let me know!
https://imgur.com/6pKTg1l
In my spare time when I'm not doing more serious things, I've been reminding myself how to do 3D game development in Unity (as opposed to the 2D stuff I've been doing a ton of recently). So, about a week ago I decided it'd be a fun challenge to sort out how a Beyblade game would work. I ended up making something real quick in just a couple hours that functioned quite nicely, which lead me to snowball into making what you see now in the gif above.
It's a simple physics-based combat system only (so far), but that may change depending on what I do with it. No clue if I'll do anything with it yet, but if I do, I'll definitely post about it here. Also, worth noting, it definitely would be something only playable on PC if I ever did create an actual game with it.
What do you guys think? Should I do anything with this? Anything you'd add or change? Let me know!