So my L.L.Drago came in today, so I decided to test it. I did 4 tests, sets of 15 each. One set of tests with 100 track in each mode, and one set of tests with 90 track in each mode. All tests were against MFLibraC145WB, in HMS Tornado Balance, Libra shot first.
L.L.Drago 100RF (Multi-hit) vs. MFLibraC145WB
Win Percentage: 40% (6/15)
What I noticed is that Multi-hit mode (MHM) had decent smash, but it didn't always give Libra that decisive hit to knock it out of the Stadium. Libra had to be closer to the edge to knock it out more consistently in MHM than you would need it to be if you were using Storm or Quetz. I've noticed Storm and Quetz can knockout Libra when it's more towards the middle more consistently than MHM. However, MHM did live up to its name. It was pretty relentless on Libra, and would probably be more worthwhile against lighter Stamina types, but Libra was able to hold it's own pretty easily.
L.L.Drago 100RF (Upper) vs. MFLibraC145WB
Win Percentage: 60% (9/15)
This was pretty surprising actually, especially directly following MHM. From what I gathered about Upper Mode (UM) is that Metal + Plastic making contact on Libra as opposed to just Metal (or atleast less Plastic) like in MHM seemed pretty effective. We know that Plastic does a very nice job of absorbing hits from Metal, but here it seems it provided some knock back potential, at least when combined with the Metal Wheel underneath. The higher 100 track also meant that it didn't make a lot (nearly none) of contact with C145, which was an important factor. Even though Upper attack is more effective when both Blades spin the same direction, it did have some effect here as well. The point of contact between the upper part of L.L.Drago and Libra was in that small space between Libra's Wheel and C145. With a solid enough hit, it could knock it off balance and knock it out of the Stadium.
L.L.Drago 90RF (Multi-hit) vs. MFLibraC145WB
Win Percentage: 33% (5/15)
The lower 90 track made L.L.Drago make more contact with the hit absorbing C145. Combine that with the fact MHM doesn't provide as good a hit as Storm or Quetz on this track, and you got yourself a fairly winning, mostly losing combination. Another noticeable thing in this set was MHM's recoil element. There were 2 draws in this set where Drago hit Libra and they both took off flying out of the stadium. There were also exchanges where they hit with high recoil, but they both managed to stay in and Libra would win due to Drago being exhausted.
L.L.Drago 90RF (Upper) vs. MFLibraC145WB
Win Percentage: 46% (7/15)
Upper Mode's upper potential here was pretty negligible this time about due to the lower track. L.L.Drago's Upper slopes aren't as pronounced as Quetz, so it isn't as effective as on the 100 track because it constantly comes in contact with C145. One thing I did notice was its ability to tilt Libra off balance. The minor upper hitting the wings on C145 did make Libra tilt and have C145 scrap the stadium, but not enough to kill enough spin for Libra to spin out.
Conclusion
L.L.Drago is as nice as speculated, at least it was for me. Upper Mode, based on my testing, is more effective than Multi-hit Mode, at least against Defensive types. I've yet to test this against Stamina types (I'll get to it later on tonight) though, however, things looks promising. All in all, I definitely feel Lightning L. Drago is a tier 1 Attack Wheel. And it's so pretty.
L.L.Drago 100RF (Multi-hit) vs. MFLibraC145WB
Win Percentage: 40% (6/15)
What I noticed is that Multi-hit mode (MHM) had decent smash, but it didn't always give Libra that decisive hit to knock it out of the Stadium. Libra had to be closer to the edge to knock it out more consistently in MHM than you would need it to be if you were using Storm or Quetz. I've noticed Storm and Quetz can knockout Libra when it's more towards the middle more consistently than MHM. However, MHM did live up to its name. It was pretty relentless on Libra, and would probably be more worthwhile against lighter Stamina types, but Libra was able to hold it's own pretty easily.
L.L.Drago 100RF (Upper) vs. MFLibraC145WB
Win Percentage: 60% (9/15)
This was pretty surprising actually, especially directly following MHM. From what I gathered about Upper Mode (UM) is that Metal + Plastic making contact on Libra as opposed to just Metal (or atleast less Plastic) like in MHM seemed pretty effective. We know that Plastic does a very nice job of absorbing hits from Metal, but here it seems it provided some knock back potential, at least when combined with the Metal Wheel underneath. The higher 100 track also meant that it didn't make a lot (nearly none) of contact with C145, which was an important factor. Even though Upper attack is more effective when both Blades spin the same direction, it did have some effect here as well. The point of contact between the upper part of L.L.Drago and Libra was in that small space between Libra's Wheel and C145. With a solid enough hit, it could knock it off balance and knock it out of the Stadium.
L.L.Drago 90RF (Multi-hit) vs. MFLibraC145WB
Win Percentage: 33% (5/15)
The lower 90 track made L.L.Drago make more contact with the hit absorbing C145. Combine that with the fact MHM doesn't provide as good a hit as Storm or Quetz on this track, and you got yourself a fairly winning, mostly losing combination. Another noticeable thing in this set was MHM's recoil element. There were 2 draws in this set where Drago hit Libra and they both took off flying out of the stadium. There were also exchanges where they hit with high recoil, but they both managed to stay in and Libra would win due to Drago being exhausted.
L.L.Drago 90RF (Upper) vs. MFLibraC145WB
Win Percentage: 46% (7/15)
Upper Mode's upper potential here was pretty negligible this time about due to the lower track. L.L.Drago's Upper slopes aren't as pronounced as Quetz, so it isn't as effective as on the 100 track because it constantly comes in contact with C145. One thing I did notice was its ability to tilt Libra off balance. The minor upper hitting the wings on C145 did make Libra tilt and have C145 scrap the stadium, but not enough to kill enough spin for Libra to spin out.
Conclusion
L.L.Drago is as nice as speculated, at least it was for me. Upper Mode, based on my testing, is more effective than Multi-hit Mode, at least against Defensive types. I've yet to test this against Stamina types (I'll get to it later on tonight) though, however, things looks promising. All in all, I definitely feel Lightning L. Drago is a tier 1 Attack Wheel. And it's so pretty.