I just got my BB-10, and was curious about using Scythe as an attack wheel. There is so little testing on it, that I decided to do it myself! Though I was testing the capabilities of the wheel more than the results of the battle.
Scythe Cancer 90 RSF
V.S. MF-H Libra GB145 CS
Scythe: 4 (4 KO)
Libra: 14 (10 OS, 4 KO)
Ties: 2 (1 OS, 1 KO)
(Scythe 20% Win Rate)
V.S. Earth Capricorn B: D
Scythe: 8 (1 OS, 7 KO)
Earth: 11 (10 OS, 1 KO)
Ties: 2 (2 KO)
(Scythe 40% Win Rate)
V.S. Omega Horuseus 100 MF
Scythe: 8 (6 OS, 2 KO)
Omega: 10 (10 KO)
Ties: 2 (2 KO)
(Scythe 40% Win Rate)
Scythe Cancer D145 RSF
V.S. MF-H Libra GB145 CS
Scythe: 9 (3 OS, 6 KO)
Libra: 8 (4 OS, 4 KO)
Ties: 3 (1 OS, 2 KO)
(Scythe 45% Win Rate)
V.S. Earth Capricorn B: D
Scythe: 9 (3 OS, 6 KO)
Earth: 9 (8 OS, 1 KO)
Ties: 2 (2 OS)
(Scythe 45% Win Rate)
V.S. Omega Horogium 100 MF
Scythe: 7 (4 OS, 3 KO)
Omega: 10 (10 KO)
Ties: 2 (2 KO)
(Scythe 35% Win Rate)
Scythe Cancer D145 MF
V.S. MF-H Libra GB145 CS
Scythe: 7 (5 OS, 2 KO)
Libra: 11 (8 OS, 3 KO)
Ties: 2 (1 OS, 1 KO)
(Scythe 35% Win Rate)
V.S. Earth Capricorn B: D
Scythe: 4 (4 KO)
Earth: 13 (12 OS, 1 KO)
Ties: 3 (3 OS)
(Scythe 20% Win Rate)
V.S. Omega Horuseus 100 XF
Scythe: 4 (3 OS, 1 KO)
Omega: 4 (4 KO)
Ties: 2 (2 KO)
(Scythe 20% Win Rate)
I alternated Scythe and Omega with launching, and launched Earth and Libra first. I used the Libra because I though it was a good standard Defense bey, the Earth for stamina, and Omega for Attack, so I could understand the concept of the wheel. I was not testing for results, but rather to understand the wheel. I am not taking too much from the results, but posted them here for your benefit and to help explain what I have learned.
Now let me try to explain these results based on
my knowledge of the wheel.
Scythe is a very round wheel, and was originally made and used for stamina purposes, though many have thought it would make a good attack wheel. Based on what I have found, it seems to actually be a
destabilizer with quite some attack potential.
The characterising features of the Scythe wheel is stamina and lack of recoil. This bey (again, from my understanding) seems to have almost no recoil. What this means, is that when it strikes a bey after running about wildy as attack beys do, how far the other bey flies depends entirely on the other beys (not Scythe's) recoil. What this means, is that a bey with no recoil (such as Earth Capricorn B: D) will not be phased after being hit by Scythe.
Now, back the the destabilizer part. Scythe with an attack customization (I prefer MF, because it has the most stamina out of the attack tips while still retaining attack power), will repeatedly hit beys in a way that get it off balance. It starts out like a regular attack bey, doing the flower pattern if banked, and hits hard (If the other bey has recoil). After a bit though, it suddenly stops this and will start repeatedly making small hits in a rhythm that unbalances the other bey.
What does this mean? This means this bey is very versatile, and can be deadly against both defense and attack customisations. However, against stamina customs, it will not be very effective, because of the almost nonexistant recoil, the other bey is almost not effected, and because it's an "attack" type, does not have the stamina to keep up with it. However, with my tests, Scythe only lost by a little each time it was out spun. Only once or twice did Earth win with a large advantage.
I believe with an RF or R2F (I have neither) Scythe could best Stamina types, though whether it would keep the advantage over defense and attack is a mystery to me. I would appreciate it if someone could test this.
TL;DR
Scythe is a versatile wheel, that with my custom is considered a destabilizer due to it's weakness to stamina. It can be launched aggressively to be more attack like, or less aggressively to be more like a stamina/defense hybrid. It works well against Defense or Attack customs, and more testing should be done for attack Scythe customs.
Again, I would like to note this is all from what I believe to be true about the wheel. If You have any questions, concerns, or comments, please let me know! Also, tips are welcome since I am new to this!
(Aug. 30, 2011 3:15 AM)Kai-V Wrote: FlyingWaffle Wrote:Just wondering, is the LED sight any good? Like, does it help at all? Because I have a hard time aiming...
Not really. Use it to blind your opponent, like Kei does.
(Dec. 08, 2014 4:15 AM)Dual Wrote: They are, but it was amusing seeing all those kids talk about their fat heads.
(Dec. 11, 2014 4:56 AM)IncognitoCreepa Wrote: Hey all. Just a little mini rant. Hasbro really messed up with certain Beyblades. For example, Hasbro's Fang wheel is terrible, while Tomy's version is freaking awesome. Same with That one bey with the balls in the 4D Fusion Wheel.
(Dec. 24, 2014 10:30 PM)OwnageDerp Wrote: (Dec. 24, 2014 9:39 PM)|BeyBouncer| Wrote: I'm just bored of christmas. It's a commercial crazy tradition.
You're saying that now, you might have something different to say tomorrow morning.