Oct
20
KIller Peacock, Befall The Ripper! Converted to meetup due to lack of participants
Carmel, IN Metal Fight Format Unranked
Founders Park
11675 Hazel Dell Pkwy building a,, Carmel, IN 46032
Shelter next to playground
11675 Hazel Dell Pkwy building a,, Carmel, IN 46032
Shelter next to playground
registration at 11:15 AM tournament starts at 12:00 PM on 10/20/2024
[font="Proxima Nova Regular", "Helvetica Neue", Helvetica, Arial, sans-serif][/font]
Organizer: JA Industries.
Participant cap: 36
Beystadium: Summit
Please be advised that this tournament will make use of the following unRanked Clauses in addition to, or in place of, rules listed in the Format Rulebook:
Win Condition Point Values
In First Stage, you score point(s) when:
In Final Stage, you score point(s) when:
For this tournament, Beyblades that bounce back into play after exiting the Play Area will still be considered Knocked Out in accordance with the following definitions:
Play Area
-------------------------------------------------------------------------------------
What is Metal fight limbo and what to bring for it: Metal Fight Limbo is a format for parts that were unusable in Metal Fight Limited.
Location Assistance: Near the playground, Under the shelter.
Prizing: Physical MFB beys will be provided by Tsu
Organizer: JA Industries.
Participant cap: 36
Beystadium: Summit
Please be advised that this tournament will make use of the following unRanked Clauses in addition to, or in place of, rules listed in the Format Rulebook:
- A battle begins with the call of “3–2–1 Go Shoot!”
Win Condition Point Values
In First Stage, you score point(s) when:
- The opposing Beyblade stops spinning (1 Point)
- The opposing Beyblade exits the BeyStadium (1 Point)
- The opposing Beyblade separates (1 Point)
In Final Stage, you score point(s) when:
- The opposing Beyblade stops spinning (1 Point)
- The opposing Beyblade exits the BeyStadium (1 Point)
- The opposing Beyblade separates (1 Point)
For this tournament, Beyblades that bounce back into play after exiting the Play Area will still be considered Knocked Out in accordance with the following definitions:
Play Area
- The Play Area is the area of stadium floor and space above it, bounded by stadium walls and exits (gaps in these walls through which Beyblades can pass into a pocket or out of the stadium entirely).
- Beyblades must be launched inside the Launch Area
- The Launch Area is the area of stadium floor bounded by the stadium walls and exits, or in the case of stadiums with shroud components the stadium floor directly below and bounded by the shroud’s top opening.
- In stadiums with entry ramp structures which slope towards the central Play Area (such as the Beystadium Triple Battle Type), these are also considered Launch Areas.
- A Beyblade is knocked-out when the majority of the Beyblade is outside of the Play Area.
-------------------------------------------------------------------------------------
What is Metal fight limbo and what to bring for it: Metal Fight Limbo is a format for parts that were unusable in Metal Fight Limited.
It uses the following banlist:
From basic testing, the following combos were standouts:
Storm low RF
Storm low B
Storm low HF/S (S mode)
Ray low RSF
Ray low HF
Ray BD
Meteo L-Drago Rush low RF
Sol low CS
Sol BD
Grand low CS
Dark low WD
Dark low RSF/CS
Metal fight limbo Legal wheels list: METAL WHEELS
PHW:
Aries
Bull
Capricorne
Escolpio
Gemios
L-Drago
Pisces
Wolf
HWS:
Cloud/Torch
Counter
Crash/Midnight
Cyber
Dark
Divine
Forbidden
Fury
Galaxy
Grand
Hyper
Inferno
Infinity/Thunder
Jade (Fury)
Killer/Evil
Mercury
Meteo (Rush and Assault)
Night
Nightmare
Poison
Proto Nemesis (Fury)
Ray
Sol
Storm
Tornado/Cyclone
Wing (Fury)
Crystal:
Archer
Berserker
Gladiator
Guardian
Pirates/Pirate
Samurai
Shinobi/Ninja
Chrome:
Bahamdia/Bahamoote
Gargole/Gargoyle
Goreim/Golem
Gryph/Griffin
Orojya/Orochi
Saramanda/Salamander
Reviser/leviathan
Ifraid/ifrit.
Location Assistance: Near the playground, Under the shelter.
Prizing: Physical MFB beys will be provided by Tsu
Need-to-Know Information
1. Organizers, their Events, and Event Pages are independent of the World Beyblade Organization website or Fighting Spirits Inc.
1. Organizers, their Events, and Event Pages are independent of the World Beyblade Organization website or Fighting Spirits Inc.
Event Organizers are users independent of the World Beyblade Organization website, Fighting Spirits Inc., its directors, members, staff, or volunteers. Event Pages and Events are coordinated and operated separately from the operations of the World Beyblade Organization website or Fighting Spirits Inc, controlled solely by individual Event Organizers.
Under no circumstances will World Beyblade Organization, Fighting Spirits Inc., its directors, members, or staff be held liable for any direct, indirect, incidental, or consequential damages that arise from independent Events advertised on the website. .
2. Terms of Service
All event attendees and users of this website are subject to our Terms of Service.
This event has been approved.