(May. 11, 2009 5:49 PM)Bey Brad Wrote: Do you understand that this is essentially impossible without some sort of supercomputer?
Mmm i guess it would depend on how its coded, you could use simple alogarithms to do it, i mean it would probably be for rough estimates not acurate to the bone e.g. collision between say a dranzer f with the base that causes it to spin around a stadium whilst you have a draciel s in the middle, eventualyl it loses speed so distance/time spinning would give you its speed (use typical stats - perhaps an average?) and then roughly find out how long a draciel f on a normal launch would stand for and roughly how long it would take the dranzer to get to the draciel in question so how much of a distance it moves over a period of time at an average speed again which can again be found by normal formulas. The collision on the other hand im not so sure about i think it would be power x speed for dranzer - weight x velocity for the draciel. Just a rough method xD