[Hasbro]  Luinor L3 Testing and Discussion

Another test @[LazerBeamz] and I did, timestamp included!

(Defense Mode) Hell Salamander 0Bump Bearing (Weak) vs. Luinor L3 Glaive Orbit: KJ & LazerBeamz (Bladekid) - Timestamp
- hS.0B.Br: 2 KO (20% Win Rate)
- L3.G.O: 7 Burst, 1 OS (80% Win Rate)
Another test @[LazerBeamz] and I did, timestamp included!

(Defense Mode) Hell Salamander 0Bump Atomic vs. Luinor L3 Glaive Orbit: KJ & LazerBeamz - Timestamp
- hS.0B.At: 8 OS, 2 KO (100% Win Rate)
- L3.G.O: 0 Wins (0% Win Rate)
(Jul. 07, 2018  10:20 PM)Rebel Blader Wrote: J2 7G At first moderate  vs l3 bump xtreme second sliding shoot

Jinnius J3 7Glaive Atomic (First Moderate) vs. Luinor L3 Bump Xtreme (Second Sliding Shoot):
- J3.7,G.At: 2 KO, 4 OS (30% Win Rate)
- L3.B.X: 13 KO, 1 OS (70% Win Rate)
(Nov. 02, 2018  12:45 AM)Universe04 Wrote:
(Jul. 07, 2018  10:20 PM)Rebel Blader Wrote: J2 7G At first moderate  vs l3 bump xtreme second sliding shoot

Rebel actually asked for Jormuntor J2, not Jinnius J3. Good test though.
Jormuntor J2 7Glaive Atomic (First Moderate) vs. Luinor L3 Bump Xtreme (Second Sliding Shoot):
- J2.7,G.At: 1 KO, 11 OS (60% Win Rate)
- L3.B.X: 1 OS, 6 KO, 1 Burst (40% Win Rate)
Here are some more tests that Lazer and I did yesterday. We originally intended on recording them, but after finishing some wV related tests, we did some preliminary battles just to check again that the results we were getting from the informal testing we did last week were legit (basically L3 on SlingShock Drivers was able to get one or more bursts on aH, hS, and rP Xt+ in Stamina Mode). This time around, the SlingShock Drivers didn't look as good. One thing to note is that last week, we used the blue aH from RBV12. We eventually learned that it might've gotten nerfed as the plastic on the bows was harder, which meant it got Burst more often. Because of this, we used the original aH this time around. But anyway, after some time had passed by, we decided to just get the tests done and not record them because we thought it wasn't worth it. But as we finished the first 2 aH tests, we then realized that they might have a decent chance against certain combos. But at that point, it was already a little too late. I apologize for this. 

Also, just to clarify for those who might be confused at the modes, Battle Ring Mode is the shorter setting, SlingShock Mode is the taller setting.

And yes, we will also test Luinor L3 on Xtend-S just to round out all 4 SlingShock Drivers that have been released so far, we just ran out of time, that's all. The next time we meet, we'll try to get it done.

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (Battle Ring Mode) (Sliding Shoot): KJ & LazerBeamz
- aH.10.Xt+: 4 OS (40% Win Rate)
- L3.U.Jl-S: 4 Burst, 2 KO (60% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- aH.10.Xt+: 6 OS, 1 KO (70% Win Rate)
- L3.U.Jl-S: 3 Burst (30% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (Battle Ring Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 3 KO, 2 OS (50% Win Rate)
- L3.U.Jl-S: 4 KO, 1 Burst (50% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 2 OS (20% Win Rate)
- L3.U.Jl-S: 7 KO, 1 Burst (80% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (Battle Ring Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 4 KO, 2 OS (60% Win Rate)
- L3.U.Jl-S: 4 KO (40% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Jolt-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 7 OS, 1 KO (80% Win Rate)
- L3.U.Jl-S: 2 KO (20% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Volcanic-S (Battle Ring Mode) (Sliding Shoot): KJ & LazerBeamz
- aH.10.Xt+: 8 OS (80% Win Rate)
- L3.U.Vl-S: 2 Burst (20% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Volcanic-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 4 OS, 3 KO (70% Win Rate)
- L3.U.Vl-S: 3 KO (30% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Volcanic-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 5 OS, 2 KO (70% Win Rate)
- L3.U.Vl-S: 2 KO, 1 Burst (30% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Volcanic-S (Battle Ring Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 8 OS, 1 KO (90% Win Rate)
- L3.U.Vl-S: 1 KO (10% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Volcanic-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 5 KO, 4 OS (90% Win Rate)
- L3.U.Vl-S: 1 KO (10% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (Battle Ring Mode): KJ & LazerBeamz
- aH.10.Xt+: 8 OS (80% Win Rate)
- L3.U.Yr-S: 2 Burst (20% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- aH.10.Xt+: 9 OS (90% Win Rate)
- L3.U.Yr-S: 1 KO (10% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (Battle Ring Mode): KJ & LazerBeamz
- hS.7G.Xt+: 4 OS, 4 KO (80% Win Rate)
- L3.U.Yr-S: 1 Burst, 1 KO (20% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 8 OS, 1 KO (90% Win Rate)
- L3.U.Yr-S: 1 Burst (10% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (Battle Ring Mode): KJ & LazerBeamz
- rP.0B.Xt+: 5 OS, 2 KO (70% Win Rate)
- L3.U.Yr-S: 2 KO, 1 Burst (30% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Yard-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 6 OS, 1 KO (70% Win Rate)
- L3.U.Yr-S: 1 Burst, 1 OS, 1 KO (30% Win Rate)

With the SlingShock Drivers, most of their SlingShock Modes (aside from ones like Volcanic-S, Jolt-S, the upcoming Hunter-S, and others) are akin to a taller and wider Zephyr. While it is possible for L3 on Drivers like that to burst some of these combos here, it all comes down to the consistency of the hits. With a really good sliding shoot, you can get lots of damage on Beys that like to stay in the center. But again, it all comes down to that consistency.
Lazer and I got around to finishing the L3 + SlingShock Driver tests we had to do.

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (Battle Ring Mode): KJ & LazerBeamz
- aH.10.Xt+: 9 OS (90% Win Rate)
- L3.U.Xt-S: 1 Burst (10% Win Rate)

Archer Hercules 10 Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- aH.10.Xt+: 8 OS (80% Win Rate)
- L3.U.Xt-S: 2 Burst (20% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (Battle Ring Mode): KJ & LazerBeamz
- hS.7G.Xt+: 8 OS, 2 KO (100% Win Rate)
- L3.U.Xt-S: 0 Wins (0% Win Rate)

(Defense Mode) Hell Salamander 7Glaive Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- hS.7G.Xt+: 4 OS, 4 KO (80% Win Rate)
- L3.U.Xt-S: 2 Burst (20% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (Battle Ring Mode): KJ & LazerBeamz
- rP.0B.Xt+: 7 OS, 3 KO (100% Win Rate)
- L3.U.Xt-S: 0 Wins (0% Win Rate)

Revive Phoenix 0Bump Xtend+ (Stamina Mode) vs. Luinor L3 Under Xtend-S (SlingShock Mode) (Sliding Shoot): KJ & LazerBeamz
- rP.0B.Xt+: 4 OS, 2 KO (60% Win Rate)
- L3.U.Xt-S: 3 KO, 1 Burst (40% Win Rate)
did some L3.Hn-S tests requested by Wombat.
L3.Hn-S vs hS.7S.Br
L3- 2 bursts  - 20% win rate
hS- 8 SF - 80% win rate



L3.Hn-S vs aH.7P.At
L3- 0 wins - 0% win rate
aH- 10 SF -  100% win rate