(Jul. 20, 2020 3:40 AM)SoleSurvivor11 Wrote: You have a Big con in gimmicks. All three parts are replaced by HS. The gimmicks did actually do something for some. Vise Leopards gimmick did work. So did Breaker Xcalibur. HS causes good drovers introduced in GT like Charge and Bullet to just be HS. SS maintained moving gimmicks, unlike HS. No Pegasus wings, no Dusk Circle, no eternal lock. Plus, there is also good discs introduced in GT turned into trash by Hasbro such as Blitz and Ratchet. Also, SS is adding Keep-s and power-s. I acknowledge the good GT evolution they did for Ogre, Salamander, and Kerbeus, HS is still the worst Hasbro system. Plus, idk why, but their putting the original Manga discs and season 1 discs on HS, really weird. Why put the Wing disc on the new Salamander GT evolution. Infinity disc on Kerbeus GT? Other discs like these r being used such as Spread and Upper.
SlingShock:
Rails are trashy-big impact, given thats the big stadium for this system
Slingshock mode is trashy-big impact, since its forced on every bey
retains some gimmicks-sorta big impact, overall doesn't change to much though but its nice to have to help make up for slingshock mode and rails
Only 2 beys have metal, and they barely have any-giant impact. Metal was literally the main selling point for these beys
tips look more TT like-doesn't change much except those who want spot on recreations of each tips
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Hypersphere:
Remakes each driver to look weird- sorta big impact. They look different and are taller with gimmicks removed, but aren't bad
discs are hollowed-bigger impact. Each disc is lighter
no weights-meh impact. barely changes anything tbh. Yeah the beys are lighter, doesn't make them worse.
removal of lots of gimmicks-meh impact. Almost exactly half of them did literally nothing to help the beys.