I didn't made the background , the background is a RESIZED render that I used for the signature.
General GFX Thread
Ok well sorry for using the same render XD
[Image: di-TOOB.png]
[Image: di-TOOB.png]
Nice smudging on the background but the ball of lighting isn't good , it should have been coming from upwards , the ball looks weird.
Nice one.
Nice one.
Thanks ill do what you did with your sig up there ^^
what c4D di you use please PM them to me and how did you make the BG
Sure , I will PM them to you although the one in the sig , I have recolored them. And by background , you mean those effects right ? Some of them are fractals and others are just a soft brushes set on linear dodge.
It took me more than 20 layers & adjustments to make the signature .
It took me more than 20 layers & adjustments to make the signature .
Anyone like this? It took me ages to make the explosion in the background.
nevermind it was fanart
It's fanart, but you can ask permission to use it from the original artist.
Thanks Noodoo but I do not know how to ask can you ask?
I don't know who the original artist is
(Aug. 20, 2011 3:05 PM)Wolverine Mode Wrote: Another signature :
[Image: di-NT85.png]
I know that the C4D colors don't match .
Eh..the ball of lighting looks weird.
i still cant figure out how to make a realistic light source
Just follow Wolverine's advice. But then again..PM me.
(Aug. 21, 2011 1:41 AM)BeybladerPotter Wrote:(Aug. 20, 2011 3:05 PM)Wolverine Mode Wrote: Another signature :
[Image: di-NT85.png]
I know that the C4D colors don't match .
Eh..the ball of lighting looks weird.
Yeah , I was in a hurry that time .
tip: if u think that in ur sig the light source is not coming in according to the render or it cannot come in the sig size limit so just take out dodge tool think outside the sig where can be a light source be than from that place think of an imaginary line and when it enters the sig boundary use the dodge tool like the rays of light r coming form outside of sig and then add lens flare at the boundary from where the light is entering into the sig. originally created by me .sorry for bad english cause feeling drowsy. hope this helped.
when a person enters gfx field usuall he have problems in rendering so i thought that i must post this tutorial here on how to render simple and nice way of rendering but i started using it in my last 5 renders all others were made by me by eraser tool only .
TUTORIAL ON RENDERING
and also i would like to post another tutorial on how to extract c4d effects or effect while making a render
TUTORIAL ON EXTRACTING EFFECTS USING CHANNELS
NOTE:these tuts r not my belongings i have pasted them here only all the copyrights r owned by the original creator and too sigtutorials.com
when a person enters gfx field usuall he have problems in rendering so i thought that i must post this tutorial here on how to render simple and nice way of rendering but i started using it in my last 5 renders all others were made by me by eraser tool only .
TUTORIAL ON RENDERING
Spoiler (Click to View)
TUTORIAL ON EXTRACTING EFFECTS USING CHANNELS
Spoiler (Click to View)
its a bit small...no?
ONLY FOR MY COMPETITORS' EYES!!!! (Noodoo, DeX, and Wolverine!)
Spoiler (Click to View)
it looks pixaleted to me
(or because its my screen too wide?)
(or because its my screen too wide?)
Sorry if i looked at it. i like the smudge but you have to stop using those brushes
made this AGES ago:
[Image: spiderman.png]
this thread is the most posted thread in this forum... YOO!
[Image: spiderman.png]
this thread is the most posted thread in this forum... YOO!
BP, looks pretty good! I like that the flames contribute to the general flow (I don't know if that was intended). The only problem is that the background doesn't really fit Ho-Oh. Maybe make the lightsource in the top left corner?
the fire is light source. maybe if she can fix it a bit