(Oct. 21, 2011 7:51 PM)Nwolf Wrote: holy cow I wanna see, and heres the mighty design:
basically the 2 wheels at the end of the barrel are motor pwoered, to 3 settings:
off
boost
barrage
in boost it gives a slight push, barrage is extremely fast, also you can put curve on the ball, by putting one roller on boost, and the other barrage, any questions?
The following post will provide information on both previous systems using gyros, wheels, and motors to propel marbles, as well as additional ideas/critique on your design. By no means am I trying to be condescending, just trying to help you out.
You will need a "drive' wheel where the marble will be loaded if you want to fully rely on motors. This "drive wheel" is used to push the marble into the MAIN motors that provide the main propulsion out of the B-Daman. Otherwise, you'll need to use a mechanism similar to Gatling Hades, where the marbles were "pushed" toward the gyro-wheel via gravity.
Gatling Hades used gravity to drop the b-dama down into the gyro-wheel when a "door" was opened. This door opened via a button.
Megadiablos used electric motors for the main propulsion after the marbles were somehow driven into them. As I never fully looked into my Megadiablos, I would assume it used a motorized drive wheel to propel the marbles into the main pair of motors.
Personally I find that using another motor to propel the marbles into a pair or sequence of motors better than using gravity.
Your design will need to properly house the motors and wheels, as well as any wiring and battery housings needed to power said motors.
Motors will definitely need wheels that are either made of rubber or have rubber strips on them to grip the marbles. They lighter they are, the faster the motor will spool up to full speed. However you might want a motor that provides more torque as opposed to top-end/final speed (which can take a while). More torque in the motor will provide a faster "spool up" speed at the loss of final speed. It is your choice to choose which type of motor you want though, high-torque or high-speed.
I suggest using potentiometers instead of having switches, this way you can directly control how much strength each motor has as opposed to using on/off switches. You can probably mount the potentiometers and their knobs so it is ergonomic to use the B-Daman without having to put your hands in different spots just to adjust/fire/move etc.
You might be able to integrate a system similar to Revolver Hades' core, where the barrel rotates. By having a giant cylinder instead of the current proposed "legs", you can potentially rotate the cylinder (and the motors, but how much you can rotate depends on how you mount the motors), adjust the strength of individual motors, and thus be able to do backspins, front spins, etc. However this will make the design much more complicated, so keep it simple for now and upgrade later.
If you wanted to be ridiculous and intimidating, you could probably have a sequence of motors (more than 2, something like 6 total?) in a straight line all liked up electrically (parallel, preferably, to avoid the whole system shutting down due to one bad motor not working), all hooked up to one potentiometer (3 motors + 1 potentiometer for the left half, same for the right).
How the B-Daman will be fed marbles is completely up to you.
With wheel/motor designs, the power/strength of each shot is generally weaker than that of "true" Power type B-Daman, but you can the ability to fill the entire playing field with marbles, playing by the "accuracy by volume" (statistically speaking you WILL most definitely hit something) strategy.