Does It Matter If I use Ω or 0/00C on PP Xt+?

Just a thought
well Octa is sorta weak
(Oct. 21, 2019  11:06 PM)drewb518 Wrote: well Octa is sorta weak
Uh, BladerJayCraft is talking about Outer here, not Octa. Disc, not driver.
oh my bad sorry
Well, outer is better same spin, but 00 cross is a lot better opposite spin. In deck format I would use 00 cross, but in single stage you could use whatever you value more: slightly better same spin, or slightly better opposite spin.
(Oct. 22, 2019  2:05 AM)NatedogPhilly Wrote: Well, outer is better same spin, but 00 cross is a lot better opposite spin. In deck format I would use 00 cross, but in single stage you could use whatever you value more: slightly better same spin, or slightly better opposite spin.
I disagree, but only to an extent. Because same spin is almost impossible to test, there is no way of telling which disk/frame combo is better, but in opposite spin, 00C is the better option. Burst resistance goes to Outer though...
Outer feels a bit better on Xt+, but it just depends on your deck composition.

I currently run:

LC pP.Outer.Xt+
czS.St.At (left spin)
LS.Bl.Br (perpetual left spin) - Ratchet was too iffy and has lesser weight; Vanguard design doesn't suit my taste and has lesser versatility.

Main reason that I would prefer Outer for pP Xt+ over say, 00C or 00P, is because I know by experience that the Armor is double-edged especially when you have Frames. Outer has minimal surface area that could be hindered by the protrusions of the Dead Armor, so I feel it is better overall than 00C/P especially on the LAD.

I would put 00C on ZD Dm', but that's just my opinion.
(Oct. 22, 2019  4:50 AM)Rouzuke Wrote: Outer feels a bit better on Xt+, but it just depends on your deck composition.

I currently run:

LC pP.Outer.Xt+
czS.St.At (left spin)
LS.Bl.Br (perpetual left spin) - Ratchet was too iffy and has lesser weight; Vanguard design doesn't suit my taste and has lesser versatility.

Main reason that I would prefer Outer for pP Xt+ over say, 00C or 00P, is because I know by experience that the Armor is double-edged especially when you have Frames. Outer has minimal surface area that could be hindered by the protrusions of the Dead Armor, so I feel it is better overall than 00C/P especially on the LAD.

I would put 00C on ZD Dm', but that's just my opinion.
Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?
(Oct. 22, 2019  8:02 AM)Infinite.Zero Wrote: Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?

In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.
(Oct. 22, 2019  12:59 PM)DeceasedCrab Wrote:
(Oct. 22, 2019  8:02 AM)Infinite.Zero Wrote: Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?

In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.

What are you bursting it with? My Zwei struggles to get it to move even a few clicks.
(Oct. 22, 2019  8:02 AM)Infinite.Zero Wrote:
Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?

Tbh, hS isn't too great from my experiences with battling with it. I did find success with it on Hr.Ds'/H', but that's about it for me on that Layer. czS enables me a bit of flexibility on putting it in left or right spin depending on the combos I've scouted during a tournament.


(Oct. 22, 2019  10:57 PM)Armor Wrote:
(Oct. 22, 2019  12:59 PM)DeceasedCrab Wrote: In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.

What are you bursting it with? My Zwei struggles to get it to move even a few clicks.

I find hS to quickly Burst with successive hard hits from say, gF or Zwei on rubber attack Dash Drivers. hS really won't Burst if you're using a Dash Driver, still depending on what you're up against or how you and your opponent will launch
(Oct. 23, 2019  3:43 AM)Rouzuke Wrote:
(Oct. 22, 2019  8:02 AM)Infinite.Zero Wrote: Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?

Tbh, hS isn't too great from my experiences with battling with it. I did find success with it on Hr.Ds'/H', but that's about it for me on that Layer. czS enables me a bit of flexibility on putting it in left or right spin depending on the combos I've scouted during a tournament.


(Oct. 22, 2019  10:57 PM)Armor Wrote: What are you bursting it with? My Zwei struggles to get it to move even a few clicks.

I find hS to quickly Burst with successive hard hits from say, gF or Zwei on rubber attack Dash Drivers. hS really won't Burst if you're using a Dash Driver, still depending on what you're up against or how you and your opponent will launch

Does hS really burst from gF? I thought gF would be the one bursting here, unless you put it on a dash driver?
(Oct. 22, 2019  12:59 PM)DeceasedCrab Wrote:
(Oct. 22, 2019  8:02 AM)Infinite.Zero Wrote: Why Cho-Z Spriggan? Isn't hS.St.At the ideal same spin combo?

In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.
It wasn't "bursty" till Zwei/Judgement came into the scene months ago. Pretty much nullifying the use of any At combo from the start. However, I'd like to add that Cho-S isn't that great either. Same spin stamina isn't amazing along with very weak Ko defense making it a questionable layer when compared to Salamander's superior aesthetics and better same spin stamina (doesn't matter much on At).
(Oct. 24, 2019  2:25 AM)Armor Wrote:
(Oct. 23, 2019  3:43 AM)Rouzuke Wrote: Tbh, hS isn't too great from my experiences with battling with it. I did find success with it on Hr.Ds'/H', but that's about it for me on that Layer. czS enables me a bit of flexibility on putting it in left or right spin depending on the combos I've scouted during a tournament.



I find hS to quickly Burst with successive hard hits from say, gF or Zwei on rubber attack Dash Drivers. hS really won't Burst if you're using a Dash Driver, still depending on what you're up against or how you and your opponent will launch

Does hS really burst from gF? I thought gF would be the one bursting here, unless you put it on a dash driver?

I tested (LC) hS.10P.Xt+ vs gF.0H.Ds way back during the Chouzetsu craze, and I was able to see that as long as I was able to launch gF in a way it gets hard hits early on, it was able to Burst it more often (with the risk of it Bursting itself unless on a Dash version). It wasn't really reliable especially since my gF combo would still lose to stamina (even with a Ds') during late-game, unless you get lucky last nudges to hS that give you Burst priority points.
A bit of a dumb question, but what does LC mean?
(Oct. 25, 2019  3:11 PM)Suoh sadboii Wrote: A bit of a dumb question, but what does LC mean?

Level Chip.
(Oct. 24, 2019  2:27 AM)Infinite.Zero Wrote:
(Oct. 22, 2019  12:59 PM)DeceasedCrab Wrote: In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.
It wasn't "bursty" till Zwei/Judgement came into the scene months ago. Pretty much nullifying the use of any At combo from the start. However, I'd like to add that Cho-S isn't that great either. Same spin stamina isn't amazing along with very weak Ko defense making it a questionable layer when compared to Salamander's superior aesthetics and better same spin stamina (doesn't matter much on At).

Why does hS have weak KO defense?
I'm going to assume Rouzuke plays in WBBA style tournaments, which would allow him to switch the spin direction of CzS mid-match, making it more useful than hS in that situation.
(Oct. 24, 2019  2:27 AM)Infinite.Zero Wrote:
(Oct. 22, 2019  12:59 PM)DeceasedCrab Wrote: In what world is Hell Salamander ideal on same spin? It's very bursty, and being on same spin leads to more bursts than opposite spin. If you launch Cho-Z Spriggan correctly, you aren't going to burst.
It wasn't "bursty" till Zwei/Judgement came into the scene months ago. Pretty much nullifying the use of any At combo from the start. However, I'd like to add that Cho-S isn't that great either. Same spin stamina isn't amazing along with very weak Ko defense making it a questionable layer when compared to Salamander's superior aesthetics and better same spin stamina (doesn't matter much on At).
I was able to KO or Burst Hell Salamander with Bloody Longinus combos...
(Oct. 25, 2019  5:20 PM)7sukuyomi Wrote:
(Oct. 24, 2019  2:27 AM)Infinite.Zero Wrote: It wasn't "bursty" till Zwei/Judgement came into the scene months ago. Pretty much nullifying the use of any At combo from the start. However, I'd like to add that Cho-S isn't that great either. Same spin stamina isn't amazing along with very weak Ko defense making it a questionable layer when compared to Salamander's superior aesthetics and better same spin stamina (doesn't matter much on At).
I was able to KO or Burst Hell Salamander with Bloody Longinus combos...

Wait seriously? I've literally never burst hS at all. Did you use hS on Bearing?
(Oct. 25, 2019  11:46 PM)Armor Wrote:
(Oct. 25, 2019  5:20 PM)7sukuyomi Wrote: I was able to KO or Burst Hell Salamander with Bloody Longinus combos...

Wait seriously? I've literally never burst hS at all. Did you use hS on Bearing?

He might have used hS on oval and Accel. How do you guys burst hS? I barely do that.
(Oct. 28, 2019  8:57 AM)Turbo blader Wrote:
(Oct. 25, 2019  11:46 PM)Armor Wrote: Wait seriously? I've literally never burst hS at all. Did you use hS on Bearing?

He might have used hS on oval and Accel. How do you guys burst hS? I barely do that.

Wait if he uses a lighter disc, then it'll be harder to burst. So something like 0 or 00.
So what conclusion do we reach? Which one is better Outer or 00C?
BTW, Could you help me out as of which combo of the following is better for same spin and opposite spin
1) pP00CXt+
2) JV.St.X'
3) Zwei Bahamut Blitz Atomic
(Oct. 29, 2019  2:09 AM)Armor Wrote:
(Oct. 28, 2019  8:57 AM)Turbo blader Wrote: He might have used hS on oval and Accel. How do you guys burst hS? I barely do that.

Wait if he uses a lighter disc, then it'll be harder to burst. So something like 0 or 00.

But any disk shouldn't be light like oval it creates high recoil and not just high recoil ,very high recoil. and it may end up getting self KO or a Burst.
(Oct. 25, 2019  11:46 PM)Armor Wrote:
(Oct. 25, 2019  5:20 PM)7sukuyomi Wrote: I was able to KO or Burst Hell Salamander with Bloody Longinus combos...

Wait seriously? I've literally never burst hS at all. Did you use hS on Bearing?

Yes against Br.