I would make a beyblade top like hoij konda's tip and put 0 bump atomic
Create your own Beyblade Burst!
Layer: Primordial Erebus: A Dual Spin somewhat Hexagon Shaped Balance Type Layer based off of Erebus, the Greek god of darkness and one of the first five beings in existence, born of Chaos, in Greek mythology. 3 of the 6 sides of the Layer each hold a Metal ball the size of the Metal balls on Orb Egis. Each Metal ball has a Dark Purple, wavy Rubber "E" to the Right of it. Each Rubber "E" is placed so the 3 lines on the "E" are what hit the opponent's Beyblade, similar to how each Rubber "F" is placed on Drain Fafnir. The purpose of the Metal balls are to dodge and cancel out attacks from any angle, like Orb Egis, and the purpose of each Rubber "E" is to increase friction with Beyblade's spinning in the same direction as it, increasing Burst Attack, And to Drain spin from Beyblade's spinning in a different direction as it. The other 3 sides of the Layer each have a slightly curved Metal sword partially covered with Black plastic. The center of the Layer features an armored face with 2 Dark Purple eyes and a Black Helmet facing forward. Over and under the armored face there are 4 Dark Purple teeth that look like they are about to chomp the face.
Disk: 3. It is colored Black.
Frame: Asteroid : A Hollow, tube-like, plastic Frame with 10 Metal balls inside of it. The purpose of the Metal balls are to add weight and make the combo it is on sound like a Maraca when it's spinning. The Frame is Black and the Metal balls are uncolored.
Driver: Conquer: A Metal ball tip the size of Planet's under a Rubber ring 1 centimeter smaller than Destroy's plastic ring under a plastic ring 1 centimeter larger than Destroy's plastic ring. The gimmick is that you can twist the plastic ring to change the modes of the Driver due to a screw mechanism. Twisting the ring to the right will make the Metal ball come out, and twisting it left makes it go in. There is Attack Mode, where the Rubber ring is the only thing that hits the stadium besides the plastic ring, Defense Mode, Where the Metal ball is the only thing that hits the stadium besides the plastic ring, and Balance Mode, where both the Metal ball and the Rubber ring hit the stadium. If the plastic ring scrapes the stadium while the Beyblade is spinning, there is a chance that the modes will change in battle.
The Driver is Black, the Rubber ring is Dark Purple, the Metal ball is uncolored, and the plastic ring is Black.
Special Moves: Conquer Switch: The Conquer Driver switches modes due to the plastic ring hitting the stadium. The mode it switches to depends on which way the Beyblade is spinning.
Asteriod Blow: The Metal balls in the Asteroid Frame act like Newton's Cradle, increasing the Attack power of hits.
Primordial Upper Final: Erebus hits under the opponent's Beyblade sending them flying into the air, focuses all of it's power into 1 of it's swords, then, when the opponent's Beyblade falls back into the stadium, deals a decisive hit with it.
Fun Facts (?): I called the Driver Conquer because it's Gimmick allows it to Conquer the center of the stadium and/or the Tornado Ridge.
The Asteroid Frame is basically just my idea for the Direct Frame on steroids.
Disk: 3. It is colored Black.
Frame: Asteroid : A Hollow, tube-like, plastic Frame with 10 Metal balls inside of it. The purpose of the Metal balls are to add weight and make the combo it is on sound like a Maraca when it's spinning. The Frame is Black and the Metal balls are uncolored.
Driver: Conquer: A Metal ball tip the size of Planet's under a Rubber ring 1 centimeter smaller than Destroy's plastic ring under a plastic ring 1 centimeter larger than Destroy's plastic ring. The gimmick is that you can twist the plastic ring to change the modes of the Driver due to a screw mechanism. Twisting the ring to the right will make the Metal ball come out, and twisting it left makes it go in. There is Attack Mode, where the Rubber ring is the only thing that hits the stadium besides the plastic ring, Defense Mode, Where the Metal ball is the only thing that hits the stadium besides the plastic ring, and Balance Mode, where both the Metal ball and the Rubber ring hit the stadium. If the plastic ring scrapes the stadium while the Beyblade is spinning, there is a chance that the modes will change in battle.
The Driver is Black, the Rubber ring is Dark Purple, the Metal ball is uncolored, and the plastic ring is Black.
Special Moves: Conquer Switch: The Conquer Driver switches modes due to the plastic ring hitting the stadium. The mode it switches to depends on which way the Beyblade is spinning.
Asteriod Blow: The Metal balls in the Asteroid Frame act like Newton's Cradle, increasing the Attack power of hits.
Primordial Upper Final: Erebus hits under the opponent's Beyblade sending them flying into the air, focuses all of it's power into 1 of it's swords, then, when the opponent's Beyblade falls back into the stadium, deals a decisive hit with it.
Fun Facts (?): I called the Driver Conquer because it's Gimmick allows it to Conquer the center of the stadium and/or the Tornado Ridge.
The Asteroid Frame is basically just my idea for the Direct Frame on steroids.
My bey is called Erupt Ares. Based off of the Greek god of war, of course it's an attack type. It's layer is shaped somewhat like Z Achilles without the little shields plus Twin Nemesis in Upper mode. The blades on its sides have 3 edges so that Ares can hit in three different ways. It's face looks like if you put Phantom Orion's face bolt on a burst bey, but slightly altered. It has 3 different modes as well. The sheath mode is its regular state. Unsheathed mode is made by slightly turning the metal, which reveals hidden blades. Slash mode is made by completely separating the sheaths from the blades which makes it look as if its a bigger and stronger Z Achilles.
It's disk parts are O1 Cutter. Cutter is like dagger, but made in the model of scythes instead of swords. It also reaches slightly farther. For O1, picture OO but the thickest bist of it are more pointy, like 1
It's driver is Punish. It looks like Jolt crossed with Anchor but without the rubber, if you can even picture that. It has a metal ring around it for weight and balance.
Special moves: Falling Edge: Falling edge attacks with all four edges, stabbing the opponent and then continuing the barrage.
Next comes Volcanic Rage. This move is triggered in Slash mode, when the bey charges sheath first at its opponent and then finishes with the hidden blade.
The last one is Triple Flare. In Sheath mode, Ares will give the opponent direct contact from all 3 edges. That's really all there is to it. It's the most simple move.
It's disk parts are O1 Cutter. Cutter is like dagger, but made in the model of scythes instead of swords. It also reaches slightly farther. For O1, picture OO but the thickest bist of it are more pointy, like 1
It's driver is Punish. It looks like Jolt crossed with Anchor but without the rubber, if you can even picture that. It has a metal ring around it for weight and balance.
Special moves: Falling Edge: Falling edge attacks with all four edges, stabbing the opponent and then continuing the barrage.
Next comes Volcanic Rage. This move is triggered in Slash mode, when the bey charges sheath first at its opponent and then finishes with the hidden blade.
The last one is Triple Flare. In Sheath mode, Ares will give the opponent direct contact from all 3 edges. That's really all there is to it. It's the most simple move.
Full Combo: Ronin Gekkouga Limber Footing (LW Opposite)
Combo Type: Attack
GT Chip Description: (Gekkouga) Has one pair of small teeth, followed by a pair of medium teeth, with a pair of big teeth at the end. The surface of the GT Chip is blue with Greninja’s face outlined in red.
Layer Weight Description Pattern: (Opposite) Has one stud on the top left, one on the top right.
Layer Base Description: (Ronin) A Base with a shape similar to a four-sided Valkyrie Bey or Slash Base, with red and black highlights on the blades.
Disk Description: (Limber) A wide four-sided Disk with two of the sides sloping downwards a bit and the other two sides being extended by red rubber to grab onto opposing Layers when it comes into contact.
Driver Description: (Footing) A Driver with a gimmick similar to αnchor. It has a flat metal tip like Iron, but coated with rubber like Unite in a way that it doesn’t make contact with the ground, but causes a speed-up at the ridge. The plastic part would be dark blue, and the rubber would be black.
Time to make a GT evolution for one of the weakest Beys in the Cho-Z anime!
AT.Td.Sr 斬
GT Chip: Trident: A clear yellow GT Chip with the face of Trident's avatar on it. It has 5 small teeth on either side of the locking mechanism.
Layer Weight: 斬 (Zan): Ace/Gran/Rock Dragon's Layer Weight.
Layer Base: Aqua: A 3 sided Layer Base with a similar shape to Screw Trident, but with shallower gaps and less rubber. The majority of the Base would be yellow, the rubber would be orange, and there would be light blue highlights around the edges.
Disk: Tide: A 3-sided Disk with a gimmick similar to the Planet Driver. It has two metal balls (one on each side) that move along the gaps in the Disk. This may cause unpredictable movement, like a real tide.
Driver: Surpass: A complete re-haul of the Yielding Driver. This driver would have POM on the free-spinning tip, with three small rotating wings closer to the top of the Driver that resemble Cycle's wings.
Combo Type: Attack
GT Chip Description: (Gekkouga) Has one pair of small teeth, followed by a pair of medium teeth, with a pair of big teeth at the end. The surface of the GT Chip is blue with Greninja’s face outlined in red.
Layer Weight Description Pattern: (Opposite) Has one stud on the top left, one on the top right.
Layer Base Description: (Ronin) A Base with a shape similar to a four-sided Valkyrie Bey or Slash Base, with red and black highlights on the blades.
Disk Description: (Limber) A wide four-sided Disk with two of the sides sloping downwards a bit and the other two sides being extended by red rubber to grab onto opposing Layers when it comes into contact.
Driver Description: (Footing) A Driver with a gimmick similar to αnchor. It has a flat metal tip like Iron, but coated with rubber like Unite in a way that it doesn’t make contact with the ground, but causes a speed-up at the ridge. The plastic part would be dark blue, and the rubber would be black.
Time to make a GT evolution for one of the weakest Beys in the Cho-Z anime!
AT.Td.Sr 斬
GT Chip: Trident: A clear yellow GT Chip with the face of Trident's avatar on it. It has 5 small teeth on either side of the locking mechanism.
Layer Weight: 斬 (Zan): Ace/Gran/Rock Dragon's Layer Weight.
Layer Base: Aqua: A 3 sided Layer Base with a similar shape to Screw Trident, but with shallower gaps and less rubber. The majority of the Base would be yellow, the rubber would be orange, and there would be light blue highlights around the edges.
Disk: Tide: A 3-sided Disk with a gimmick similar to the Planet Driver. It has two metal balls (one on each side) that move along the gaps in the Disk. This may cause unpredictable movement, like a real tide.
Driver: Surpass: A complete re-haul of the Yielding Driver. This driver would have POM on the free-spinning tip, with three small rotating wings closer to the top of the Driver that resemble Cycle's wings.
(Layer) Rainbow Stratios (Stratios S4) - The layer is a Stamina-Type, and is all white and 6-bladed, each blade resembling that of Valtryek but with the design similar to a mix of Kerbeus and Heat Salamander. Each blade has rainbow stripes that each form a reverse number 7. The gimmick is that the three blades forming an upside down triangle are spring-loaded, so upon contact with the walls of a Beystadium, similar to Genesis Valtryek the blades push the bey off to give it a significant boost of speed for a possible Burst. The downside is that the gimmick could happen upon contact with another Bey, creating recoil that can and will drain stamina.
(Disk) Yell' - upgraded from the original Yell, Yell' takes after its predecessor with a star that equals out the weight distribution, but this one has small triangles between the star in the center that further increases the weight distribution, but increases the weight slightly to help the bey stay close to the center of the Beystadium.
(Driver) Rebound - Rebound is, like the layer it comes with, spring-loaded akin to Geist Fafnir's Absorb Performance Tip, but is more about bouncing and low friction. Rebound can switch between two modes, Bounce Mode and Break Mode. Break Mode is more aggressive than Bounce Mode, as Rebound is fully pressed into itself and locked to create a wild, random pattern of attack in hopes of quickly draining stamina and going for a burst finish, using up a lot of stamina of its own in the process. Bounce Mode is the exact opposite, as it allows the bey to bounce around the beystadium to conserve stamina and drain stamina in the process akin to Heat Salamander's Operate Performance Tip when fully slid to the right or the left. However, Bounce Mode renders the bey more vulnerable from an attack from below and makes it more prone to LOSING stamina than conserving stamina.
(Disk) Yell' - upgraded from the original Yell, Yell' takes after its predecessor with a star that equals out the weight distribution, but this one has small triangles between the star in the center that further increases the weight distribution, but increases the weight slightly to help the bey stay close to the center of the Beystadium.
(Driver) Rebound - Rebound is, like the layer it comes with, spring-loaded akin to Geist Fafnir's Absorb Performance Tip, but is more about bouncing and low friction. Rebound can switch between two modes, Bounce Mode and Break Mode. Break Mode is more aggressive than Bounce Mode, as Rebound is fully pressed into itself and locked to create a wild, random pattern of attack in hopes of quickly draining stamina and going for a burst finish, using up a lot of stamina of its own in the process. Bounce Mode is the exact opposite, as it allows the bey to bounce around the beystadium to conserve stamina and drain stamina in the process akin to Heat Salamander's Operate Performance Tip when fully slid to the right or the left. However, Bounce Mode renders the bey more vulnerable from an attack from below and makes it more prone to LOSING stamina than conserving stamina.
(Mar. 18, 2019 7:23 PM)leander17wall Wrote: (Layer) Rainbow Stratios (Stratios S4) - The layer is a Stamina-Type, and is all white and 6-bladed, each blade resembling that of Valtryek but with the design similar to a mix of Kerbeus and Heat Salamander. Each blade has rainbow stripes that each form a reverse number 7. The gimmick is that the three blades forming an upside down triangle are spring-loaded, so upon contact with the walls of a Beystadium, similar to Genesis Valtryek the blades push the bey off to give it a significant boost of speed for a possible Burst. The downside is that the gimmick could happen upon contact with another Bey, creating recoil that can and will drain stamina.
(Disk) Yell' - upgraded from the original Yell, Yell' takes after its predecessor with a star that equals out the weight distribution, but this one has small triangles between the star in the center that further increases the weight distribution, but increases the weight slightly to help the bey stay close to the center of the Beystadium.
(Driver) Rebound - Rebound is, like the layer it comes with, spring-loaded akin to Geist Fafnir's Absorb Performance Tip, but is more about bouncing and low friction. Rebound can switch between two modes, Bounce Mode and Break Mode. Break Mode is more aggressive than Bounce Mode, as Rebound is fully pressed into itself and locked to create a wild, random pattern of attack in hopes of quickly draining stamina and going for a burst finish, using up a lot of stamina of its own in the process. Bounce Mode is the exact opposite, as it allows the bey to bounce around the beystadium to conserve stamina and drain stamina in the process akin to Heat Salamander's Operate Performance Tip when fully slid to the right or the left. However, Bounce Mode renders the bey more vulnerable from an attack from below and makes it more prone to LOSING stamina than conserving stamina.
The name of that driver reminds me an awful lot of the name of my Rise Aeolus' frame...
soooooooo do these beys get made?
wait, no, never mind.
wait, no, never mind.
Ace Unicorn Pulse Stance.
The Gt base is ace, same as dragon, but with a teal and white color scheme and a bright green sticker on one of the larger two blades.
The layer weight is Retsu, the one from valkrie with two hexagons on one side and one on the other.
The Gachi chip is unicorn, a gt chip that show the head of a unicorn positioned so that the stickered blade of ace looks like a continuation of its horn. It has five teeth, two above-average and three short.
The disc is Pulse, a round disc with a free-spinning weight inside.
The driver is Stance, a driver with a round tip and lots of small free-spinning balls around it that keep it from leaning over too far.
Note: full credit to LOL-y rancher for the driver and partial credit for the disc since he came up with the gimmick.
Special moves:
[insert cool name here]: the weight on the Pulse disc lines up with the horn to deliver a powerful counterattack.
No. This is a thread for sharing ideas.
The Gt base is ace, same as dragon, but with a teal and white color scheme and a bright green sticker on one of the larger two blades.
The layer weight is Retsu, the one from valkrie with two hexagons on one side and one on the other.
The Gachi chip is unicorn, a gt chip that show the head of a unicorn positioned so that the stickered blade of ace looks like a continuation of its horn. It has five teeth, two above-average and three short.
The disc is Pulse, a round disc with a free-spinning weight inside.
The driver is Stance, a driver with a round tip and lots of small free-spinning balls around it that keep it from leaning over too far.
Note: full credit to LOL-y rancher for the driver and partial credit for the disc since he came up with the gimmick.
Special moves:
[insert cool name here]: the weight on the Pulse disc lines up with the horn to deliver a powerful counterattack.
(Mar. 22, 2019 6:29 AM)bladeking101 Wrote: soooooooo do these beys get made?
No. This is a thread for sharing ideas.
Layer is hell Salamander but put a L in the middle. And that's it just that part
void dragoon(burst)
L/R Spinning
Ballance type
a top with a gachi mechanism. the chip is dragoon(different) with a void portal on the middle, two dragon hands with 3 claws, and a dragon head. the metal piece is the same piece used for ace dragoon. and finally, the layer that connects all the pieces together has it's own moving mechanism when it gets hit really REALLY hard, it's lawer moves and fuses onepart(with rubber, to drain spin) and the other(full metal for strong attacks) and unleash a powerful attack. this mechanism can be operated in any spin direction
4 metal
yard s tip
L/R Spinning
Ballance type
a top with a gachi mechanism. the chip is dragoon(different) with a void portal on the middle, two dragon hands with 3 claws, and a dragon head. the metal piece is the same piece used for ace dragoon. and finally, the layer that connects all the pieces together has it's own moving mechanism when it gets hit really REALLY hard, it's lawer moves and fuses onepart(with rubber, to drain spin) and the other(full metal for strong attacks) and unleash a powerful attack. this mechanism can be operated in any spin direction
4 metal
yard s tip
Soul Serpent: A dual layer with wavy sides as snakes, and a very strong, defensive, center and has fangs that pop out from either sides A.K.A North and South
Galactic: A disc sort of like Gravity, but but more smooth edges, and wavy designs
Lock: A driver like orbit, but has a coil around it, that tightens when the Bey loses stamina, witch centers the force of gravity, so it spins longer.
Galactic: A disc sort of like Gravity, but but more smooth edges, and wavy designs
Lock: A driver like orbit, but has a coil around it, that tightens when the Bey loses stamina, witch centers the force of gravity, so it spins longer.
(Mar. 28, 2019 11:05 PM)Harpsterblade Wrote: Soul Serpent: A dual layer with wavy sides as snakes, and a very strong, defensive, center and has fangs that pop out from either sides A.K.A North and South
Galactic: A disc sort of like Gravity, but but more smooth edges, and wavy designs
Lock: A driver like orbit, but has a coil around it, that tightens when the Bey loses stamina, witch centers the force of gravity
cool man, you should try to 3d print your bey. I thought of doing the same thing.
(Mar. 25, 2019 12:38 AM)Ntruder19 Wrote: Ace Unicorn Pulse Stance.
The Gt base is ace, same as dragon, but with a teal and white color scheme and a bright green sticker on one of the larger two blades.
The layer weight is Retsu, the one from valkrie with two hexagons on one side and one on the other.
The Gachi chip is unicorn, a gt chip that show the head of a unicorn positioned so that the stickered blade of ace looks like a continuation of its horn. It has five teeth, two above-average and three short.
The disc is Pulse, a round disc with a free-spinning weight inside.
The driver is Stance, a driver with a round tip and lots of small free-spinning balls around it that keep it from leaning over too far.
Note: full credit to LOL-y rancher for the driver and partial credit for the disc since he came up with the gimmick.
Special moves:
[insert cool name here]: the weight on the Pulse disc lines up with the horn to deliver a powerful counterattack.
(Mar. 22, 2019 6:29 AM)bladeking101 Wrote: soooooooo do these beys get made?
No. This is a thread for sharing ideas.
this inspired me to have more ideas for my bey, which used to start out as a white recolor of ferengriff f2
good job
(Mar. 22, 2019 11:26 PM)bladeking101 Wrote: wait, no, never mind.
you should try thinking ideas for your own bey.
yeah I have but I don't know how to make it.
I'm only a kid but I only get basic mechanisms
I'm only a kid but I only get basic mechanisms
(Mar. 29, 2019 10:25 PM)bladeking101 Wrote: yeah I have but I don't know how to make it.
I'm only a kid but I only get basic mechanisms
These beys do not get made. This is a thread for sharing made-up bey ideas.
You do not need to make your bey in real life to post it here.
Spoiler (Click to View)
Name: Layer: Ultra Elixir
Disk: Hyper
Driver: Nova
System: Cho-Z Layer System
Layer: The layer has 6 vortex blades (like Valkyrie but more blades) and the blades are metal which means more power when the beyblade collides with another beyblade. The layer has 3 burst blockers. The layer is also a dual-spin ability. The side of the blades have rubber on it which means some spin equalization. In the middle, the bit beast has a flame shape head and a galaxy body (including head) facing forward(not side)
Disk: The disk has a built-in frame (like Cho-Z Valkyrie does) and has the gimmick of the contact points (like Slash Valkyrie)
Driver: The driver is a hole rubber flat. The driver can go in (like drain Fafnir or Slash Valkyrie).
Note: Can you try to make this beyblade made for me?I've always wanted my own beyblade.
Disk: Hyper
Driver: Nova
System: Cho-Z Layer System
Layer: The layer has 6 vortex blades (like Valkyrie but more blades) and the blades are metal which means more power when the beyblade collides with another beyblade. The layer has 3 burst blockers. The layer is also a dual-spin ability. The side of the blades have rubber on it which means some spin equalization. In the middle, the bit beast has a flame shape head and a galaxy body (including head) facing forward(not side)
Disk: The disk has a built-in frame (like Cho-Z Valkyrie does) and has the gimmick of the contact points (like Slash Valkyrie)
Driver: The driver is a hole rubber flat. The driver can go in (like drain Fafnir or Slash Valkyrie).
Note: Can you try to make this beyblade made for me?I've always wanted my own beyblade.
Layer: Inferno Salamander
A left spin balance type with a mode change. It has a defense mode in which you rotate the six metal blades to make twelve blades to parry attacks, and attack mode. You rotate the blades the opposite direction of defense mode and make six large blades for smash attacks.
Disk: Ripper
A jagged edged forge disk with three wings. It has a light weight to it so the bey can jump more.
Frame: Scale
A frame I originally intended for my other custom bey, Arc Leviathan (will post soon). A crimson see through frame with a rough texture like dragon scales.
Driver: Operate'
Like a normal operate driver, except the ball tip is slightly larger and you can change the tip to a sharp quake driver for more jumps.
A left spin balance type with a mode change. It has a defense mode in which you rotate the six metal blades to make twelve blades to parry attacks, and attack mode. You rotate the blades the opposite direction of defense mode and make six large blades for smash attacks.
Disk: Ripper
A jagged edged forge disk with three wings. It has a light weight to it so the bey can jump more.
Frame: Scale
A frame I originally intended for my other custom bey, Arc Leviathan (will post soon). A crimson see through frame with a rough texture like dragon scales.
Driver: Operate'
Like a normal operate driver, except the ball tip is slightly larger and you can change the tip to a sharp quake driver for more jumps.
vortex Hydra
0'
layer (dragon - hydra):The layer would have four metal dragon heads similar to lunier facing counter clockwise, and would have rubber around the edges and would be able to go back into the layer once it speeds up as Geist fafnir. It is also a duel spin beyblade that has burst stoppers, and would have strong teeth.
disc(0'): I want this next 0 disc to be more heavier than the regular 0 disc, and more wider like 8', but I want my disc to have weight in the outer area.
0'
layer (dragon - hydra):The layer would have four metal dragon heads similar to lunier facing counter clockwise, and would have rubber around the edges and would be able to go back into the layer once it speeds up as Geist fafnir. It is also a duel spin beyblade that has burst stoppers, and would have strong teeth.
disc(0'): I want this next 0 disc to be more heavier than the regular 0 disc, and more wider like 8', but I want my disc to have weight in the outer area.
Layer(dragon):like valtreyek, but instead of blue it is lime green, and instead of the yellow it is crimson.
Disk:similar to kerburuse's(is that what Ken's Bey is called) disk but lava red.
Driver:basically any attack type driver, as long as it's green.
I call it Breakneck Basilisk.
Disk:similar to kerburuse's(is that what Ken's Bey is called) disk but lava red.
Driver:basically any attack type driver, as long as it's green.
I call it Breakneck Basilisk.
So, I guess it's time for me to contribute to this thread by making Bakugan-themed Cho-Z Beys:
pD.5'R.I'
dN.2'D.Sp'
pD.5'R.I'
Spoiler (Click to View)
Spoiler (Click to View)
The name of the beyblade is major Garuda. It has springs on the inside of the circle of maximum Garuda.The layer has 3 modes:inner mode,outer mode, and spring mode. Inner mode is when the springs are locked in. To lock and unlock them you have to push on the 2 sides and push them down and push the into the layer. To unlock them you have to pull them out and pull them up. To put it in spring mode you have to keep the two sides out.
The disc gimmick came from a mod: it’s basically the polish disc without the plastic and the motorized Hasbro disk and it’s free spinning. The driver is like the gyro driver but with a rubber free spinning wheel attached to the inside free spinning part.
It has an attack that is called rubber drift and it is when the rubber hits the ground and makes it go just like loop drift.
It also has another attack that is called spring parry. It is when the layer hits the wall and hits a beyblade multiple times. It only works it major Garuda is on spring mode.
I would be really happy to see a picture of it on this website.
The disc gimmick came from a mod: it’s basically the polish disc without the plastic and the motorized Hasbro disk and it’s free spinning. The driver is like the gyro driver but with a rubber free spinning wheel attached to the inside free spinning part.
It has an attack that is called rubber drift and it is when the rubber hits the ground and makes it go just like loop drift.
It also has another attack that is called spring parry. It is when the layer hits the wall and hits a beyblade multiple times. It only works it major Garuda is on spring mode.
I would be really happy to see a picture of it on this website.
(Jul. 08, 2015 3:06 PM)Siⱺn Wrote: This is for post-contest ideas for beyblade burst. Feel free to share your ideas here
Format:
Layer (HELL Ionic): A layer like hell salamander but it only has ten fangs color black and yellow the fangs yellow the rest black and has the ability to switch from left to right
Disk (HELL Salamander forged disk): original disk but black
Driver (Slash Valkerie driver): the driver yellow and the tip red.
EXAMPLE:
Layer (dragon): relatively circular, but blades cover the edge like scales, except where the head is, which is at the top of the beyblade. The clear plastic is tinted metallic crimson, and the inner plastic is white.
Disk (spread): released on spriggan, spread is a disk with the most even weight distribution.
Driver (grip): It's a hole rubber flat. It is a strong part because it has a hole in an attempt to preserve some stamina, while the rubber emphasizes attack and defense. The driver is pearl white, and the rubber is red.
Gatinko Chip: (Pegasis) it will have 3 tall teeth akin to the valkyrie chip
Layer Base (Soaring) : will have 3 contact points similar to slash with engraved wings and metal
disc: 00
Driver: (Change) can be changed from a hole flat to a rubber flat and functions like the dimension driver
Type: Attack
Layer Base (Soaring) : will have 3 contact points similar to slash with engraved wings and metal
disc: 00
Driver: (Change) can be changed from a hole flat to a rubber flat and functions like the dimension driver
Type: Attack
Grasp Daemon.Roll.Domination (gD.Rl.Dn)
GT Chip- Daemon: Has 1 pair of medium teeth, 1 small tooth, and 1 big tooth at the end. The surface of the Chip is mostly dark red and depicts a horned, dragon-like face outlined in black.
Layer Weight- None: Other than the one in the middle, this Weight has no hexagons.
Layer Base- Grasp: A Base similar to Ace, but with more jaggier contact points and a gimmick. 2 of the contact points have rubber on them, not to drain spin, but to increase friction with other Beyblades, possibly bursting them. The rubber is black and the plastic is dark red with silver highlights.
Disk- Roll: A Disk with a free-spinning P.O.M Disk on the outside. The P.O.M Disk is supposed to increase LAD when the Beyblade is losing spin by reducing friction with the stadium floor. The outer Disk is black.
Driver- Domination: A spring-loaded wide rubber flat. It is spring loaded to 1: Do a move similar to Nothing Break and Absorb Break, and 2: Bounce. There is also a piece of metal inside of the Driver for more weight so the Driver doesn't bounce too high. The driver is black and the rubber is red.
GT Chip- Daemon: Has 1 pair of medium teeth, 1 small tooth, and 1 big tooth at the end. The surface of the Chip is mostly dark red and depicts a horned, dragon-like face outlined in black.
Layer Weight- None: Other than the one in the middle, this Weight has no hexagons.
Layer Base- Grasp: A Base similar to Ace, but with more jaggier contact points and a gimmick. 2 of the contact points have rubber on them, not to drain spin, but to increase friction with other Beyblades, possibly bursting them. The rubber is black and the plastic is dark red with silver highlights.
Disk- Roll: A Disk with a free-spinning P.O.M Disk on the outside. The P.O.M Disk is supposed to increase LAD when the Beyblade is losing spin by reducing friction with the stadium floor. The outer Disk is black.
Driver- Domination: A spring-loaded wide rubber flat. It is spring loaded to 1: Do a move similar to Nothing Break and Absorb Break, and 2: Bounce. There is also a piece of metal inside of the Driver for more weight so the Driver doesn't bounce too high. The driver is black and the rubber is red.
This is my bey Zenith Omegian
It's a left spin balance tips bey
Https://drive.google.com/file/d/1YxJVgwv...p=drivesdk
It's a left spin balance tips bey
Https://drive.google.com/file/d/1YxJVgwv...p=drivesdk