This didn't seem to really fit into any other thread, and I think it's pretty important information, so figured I'd make a new topic.
The Beyblade Burst launcher has been much-maligned for its tendency to skip and produce incredibly weak launches, or often skip so badly that it causes the Beyblade to lose Burst clicks during launch!
However, this Tweet from a Japanese Blader indicates that there's been a change inside of the Light Launcher as of B-12 Deathscyther Oval Accel.
I tried out my Deathscyther Light Launchers today and indeed, they launch incredibly smoothly and produce launches that, while not quite meeting the power of the BeyLauncher's, would be useable in a competitive environment.
I hope this news can reassure you guys that Takara-Tomy is listening and being proactive about fixing the issues in Beyblade Burst!
The Beyblade Burst launcher has been much-maligned for its tendency to skip and produce incredibly weak launches, or often skip so badly that it causes the Beyblade to lose Burst clicks during launch!
However, this Tweet from a Japanese Blader indicates that there's been a change inside of the Light Launcher as of B-12 Deathscyther Oval Accel.
I tried out my Deathscyther Light Launchers today and indeed, they launch incredibly smoothly and produce launches that, while not quite meeting the power of the BeyLauncher's, would be useable in a competitive environment.
I hope this news can reassure you guys that Takara-Tomy is listening and being proactive about fixing the issues in Beyblade Burst!