Beyblade Random Thoughts

(Nov. 12, 2011  10:20 PM)sum 472 Wrote:
(Nov. 12, 2011  9:52 PM)Hazel Wrote: I'd really rather not see another CS versus MB thing flare up... that argument is getting very old hat, and this is the makings of one.

Basalt's been dethroned in Stamina, and equaled in Defense - Death has lower recoil, Phantom and Scythe outspin by miles. However, Basalt is still a rampaging monstrosity in Anti-Meta, so the beast is not completely dead.

Still, it's better than the state of affairs when I first showed up; "Basalt or Go Home".

But Death hasn't got that amount of weight only a better shape.

Death is only a few grams short of Basalt, actually. 4 at the most, but I believe it is 3...

EDIT: Appears it was 4. Well, rounded.
Death: 43.6 grams
Basalt: 47.52 Grams

Compare to Earth, which is 30.8 grams. MASSIVE difference, for such low recoil.
Still. Basalt is still better for defense, I believe. That comes from its weight.
(Nov. 13, 2011  5:42 AM)Ryu13 Wrote: Still. Basalt is still better for defense, I believe. That comes from its weight.

You know extremely little right now, however. Basalt is still technically better, yes - but Death is a very suitable alternative for people favoring low-recoil Defense.

You should probably stop stating obvious things to forum veterans, though. It's a little pretentious.
And obviously in defence mode, Anyway I really like the design of Duo Uranus, maybe will see upper attack judging from those slopes or will just get another Screw or Vulcan slope wheel.
Upper Smash, not upper attack. Very similar, but MFB's have too much power and recoil to produce proper upper attack unless a battle/encounter is specifically designed to produce this.

Anyway, I think the fact it's almost perfectly round is somewhat more important than that...
I think this wheels intricute design could also be used as a destaibeliser when used on 90,85 etc. Sorry for inconsistent thoughts, just didn't relise the [overused] circular part of Duo.
Destabilisers are a dated concept, superseded by LTSC's, and both have been largely rendered redundant by BD145 and Basalt.
Destablizers?Long time no hear that word.Outclassed severely by BD145.Well,this is a random thought,It's been a year since I started beyblading(on my birthday too)Duo Uranus,If I'm not mistaken,Uranus is a roman god,right?
Just learned that BD145 is NOT meant to be an attacking Track, but Lightning LDrago can greatly use from it. So that means I have to rework my entire Attack scheme before I decide to move on to working with a Defense bey and a Stamina Bey. Sad face...

I still have so much to learn...
(Nov. 13, 2011  11:05 AM)Whatzzer Wrote: Destablizers?Long time no hear that word.Outclassed severely by BD145.Well,this is a random thought,It's been a year since I started beyblading(on my birthday too)Duo Uranus,If I'm not mistaken,Uranus is a roman god,right?


Yupyup. The king of the skies, or something on the terms of sky. oh! For some strange reason... I can picture Dranzer (Kai's Phoenix) in a KFC box. .____.
(Nov. 13, 2011  11:13 AM)Kaji Motomiya Wrote: Just learned that BD145 is NOT meant to be an attacking Track, but Lightning LDrago can greatly use from it. So that means I have to rework my entire Attack scheme before I decide to move on to working with a Defense bey and a Stamina Bey. Sad face...

I still have so much to learn...

BD145 is good in every type,you know.Even Balance.
(Nov. 13, 2011  11:13 AM)Kaji Motomiya Wrote: Just learned that BD145 is NOT meant to be an attacking Track, but Lightning LDrago can greatly use from it. So that means I have to rework my entire Attack scheme before I decide to move on to working with a Defense bey and a Stamina Bey. Sad face...

I still have so much to learn...

BD145 is great, yo! Grin
Well, it is effectively used for attack as it 'pushes' beys out. For Defense, its weight is enough. And it also bullies LTAC's for that matter. For Stamina, Cool .
As Whatzzer said, it suits every type. And hence, BD145 is a balance track. The other track which is also great for defense/stamina, and sometimes attack is TH170.
(Nov. 13, 2011  11:20 AM)Whatzzer Wrote:
(Nov. 13, 2011  11:13 AM)Kaji Motomiya Wrote: Just learned that BD145 is NOT meant to be an attacking Track, but Lightning LDrago can greatly use from it. So that means I have to rework my entire Attack scheme before I decide to move on to working with a Defense bey and a Stamina Bey. Sad face...

I still have so much to learn...

BD145 is good in every type,you know.Even Balance.

Yes, a part that slows an attacker down and makes it more difficult to hit opponents is a BRILLIANT idea for attackers who don't need the extra weight (read: Variares, Blitz)

How about you stop spreading false information before you continue posting?


jan: Consider the fact that hitting a bey with a round plastic edge is always going to be worse than hitting with a jutting, metal edge, before you claim BD145 is good for attack.

Damn, guys. Lightning needed the weight to shrug off hits from basalt smacking down on it. Blitz and Variares just don't.

A short discussion on it (carries onto the next page): http://worldbeyblade.org/Thread-Build-me...#pid837453
No..BD145 sucks on most of attack types..on Vari Ares..XD...even on Blitz...(except LLD)
BD145 is just seen to godly nowadays..but it does godly on Basalt-CS and Defence..
@th!nk- ???
Well, I think I, Kaji, and Whatzzer, were kinda referring to the famous LLD BD145LRF. Agreed that it slows down attackers, but it is known for 'pushing' opponents out effectively, isn't it? Or, did the meta-game face a drastic change, making this information a part of a history text book? Smile
EDIT- Ah, didn't read your edited post, th!nk. Sorry! Grin
MF LLD BD145LRF isn't as good as it once was, it's facing much better opponents, and there are attack wheels that don't need extra weight to smash basalt around, like Variares and Blitz.

Pushing is sometimes enough, but it's not the same as smashing an opponent out properly.

Just because a part works on one attack combo, doesn't mean it's great on any other attack combo's, even if that attack combo dominates for a while. MFB might be formulaic, but if it were like that I wouldn't have started playing at all.
I never said BD145 was good with VariAres or Blitz.We were referring to LLDBD145LRF.Also,th!nk,sarcasm?
Yes, sarcasm. It's just dumb to stick it on an attacker. That it worked for one attacker does not make it good for all attackers, and this it is not good for "all types", especially as LLD BD145LRF is no longer the best attack type.
LLD now is diminished with the presence of Basalt...no more superior nowadays...
well..shoudnt it be more specific..lol..
BD145 great on attack types LLD..
Basically: BD145 is great on defense and stamina and one attack combo that happens to need the weight and is not the best combo you can make.
(Nov. 13, 2011  11:31 AM)th!nk Wrote: MF LLD BD145LRF isn't as good as it once was, it's facing much better opponents, and there are attack wheels that don't need extra weight to smash basalt around, like Variares and Blitz.

Pushing is sometimes enough, but it's not the same as smashing an opponent out properly.

Just because a part works on one attack combo, doesn't mean it's great on any other attack combo's, even if that attack combo dominates for a while. MFB might be formulaic, but if it were like that I wouldn't have started playing at all.

Ah, how could I forget that!!! Grin
Truly, Blitz and VariAres are too heavy already, and hence BD145 is worthless for those.
Considering that Blitz and VariAres are the current undisputed kings of attack, we might tend to bring in those in our conversation.
I guess the statement I made was too general, and I should have stated 'LLD only', to avoid passing out wrong info... Smile

@Whattzer- I don't think so. There seems to be no kind of sarcasm in what he said... I think what he said is true...

EDIT- BOOM! Why am I SO SLOW!!!!
Exactly, yes, it works on beys in all different categories, but it is by no means "good for all types" or "good for everything" as generally it is "unhealthy" for an attack type, unless it seriously needs that extra weight.

Admittedly I was a little heavy handed in explaining this, and I owe both you and Whatzzer an apology to that (Sorry! :C) but it is something people need to realise somewhat drastically, as the current mindset is "BD145 ON EVERYTHING INCLUDING THINGS THAT IT ONLY HINDERS".

To quote the top tier list:
Metal Face VariAres CH120/R145 RF/R2F/LRF
Considering that in this 4D era, all the new MWs are already over 40g. Hence, they simply do not require that extra weight to get their attacks right...
So, does this mean that BD145 is history now(in attack only)?
EDIT-
@th!nk- Well, I should be the one to apologize(and also say thank you) as I was out there giving out wrong info and you saved me from going any further into the wrong details... Smile
Oh, MF LLD BD145LRF is still a very potent combo. It's just Variares is a lot stronger. I've only ever KO'd Basalt BD145CS by sheer luck of hitting it as it was closer to the edge than normal right after launch.

If you look into plastics, attackers tried to minimise weight to increase speed. In this case, we need a minimum weight to be effective (to make sure recoil doesn't overpower it) but we don't want to go over for that same speed tradeoff.

That's an extremely simplified look at it though, don't quote me on it.

As for BD145 being history, you never know, TT could release Basalt 2 and Variares BD145 might become ubiquitous. Right now, though, it's relegated to a single combo.

Also IIRC weak launches do horrid things to single-spin BD145 attackers but yeah, I'm not really familiar with the technique. If only Dan were here.
Well, in plastics, there was probably nothing as 'hard hitting' as any metal wheel we have these days. I may make this statement now-
For plastics, this is how it was-
Speed based Attack
Weight-based Defense (This holds true for MFB too)
Bearing-based Stamina


I have always observed such occurrences. Speed is a major factor. The difference is, in plastics speed was considered a primary factor while now, we consider it a secondary factor now.
Defense, as I mentioned, has remained similar throughout.
I really have no idea about stamina in MFB, as I never got an insight into any stamina combos recently...