Beyblade Random Thoughts

(Mar. 29, 2019  1:52 PM)Adarsh Abhinav Wrote: I find wV far better than czV and czA in Koing aH.7.et
ANyone else with same experience?

Might try doing that tonight and see what happens. Honestly I haven’t used my wV since czV came out. The layer is cool but I do not like Volcanic. That being said I would welcome a Volcanic’ to see if it gets revised.
(Mar. 29, 2019  5:54 PM)kheelpwns Wrote:
(Mar. 29, 2019  1:52 PM)Adarsh Abhinav Wrote: I find wV far better than czV and czA in Koing aH.7.et
ANyone else with same experience?

Might try doing that tonight and see what happens. Honestly I haven’t used my wV since czV came out. The layer is cool but I do not like Volcanic. That being said I would welcome a Volcanic’ to see if it gets revised.
Having a Volcanic’ would not change things tbh It is still too uncontrollable and is a plastic attack type driver.
(Mar. 29, 2019  6:13 PM)Zeutron Wrote:
(Mar. 29, 2019  5:54 PM)kheelpwns Wrote: Might try doing that tonight and see what happens. Honestly I haven’t used my wV since czV came out. The layer is cool but I do not like Volcanic. That being said I would welcome a Volcanic’ to see if it gets revised.
Having a Volcanic’ would not change things tbh It is still too uncontrollable and is a plastic attack type driver.
Yeah I am trying to be too optimistic. Changing it would just be making a completely new driver.
(Mar. 23, 2019  9:20 AM)RDF3 Wrote: I have these beys to consider for my next purchase:
-Blaze Ragnaruk 4C. Fl
-Alter Chronos 6M.T
-Sieg Xcalibur I. Ir
-Victory Valkyrie B.V

I mainly want the Cross disk frame, Alter Chronos layer, Iron and Variable drivers (I have a 0. to pair the Disk Frame with).

How do I fare for purchases?

(Also might get Shelter Regulus because it looks really cool)

They arent worth it, get heat salamander and cho z achilles, they are top tier bruh, those you want are old and burst prone.
(Mar. 29, 2019  6:50 PM)LeonidasKerbeus Wrote: They arent worth it, get heat salamander and cho z achilles, they are top tier bruh, those you want are old and burst prone.

He's already said he has no means of doing online purchases to get anything meta-worthy, so he can only get what is available locally such as that. Given that scenario I'd say they did pretty well.
(Mar. 29, 2019  7:11 PM)MagikHorse Wrote:
(Mar. 29, 2019  6:50 PM)LeonidasKerbeus Wrote: They arent worth it, get heat salamander and cho z achilles, they are top tier bruh, those you want are old and burst prone.

He's already said he has no means of doing online purchases to get anything meta-worthy, so he can only get what is available locally such as that. Given that scenario I'd say they did pretty well.

oooh, makes sense
(Mar. 29, 2019  5:54 PM)kheelpwns Wrote:
(Mar. 29, 2019  1:52 PM)Adarsh Abhinav Wrote: I find wV far better than czV and czA in Koing aH.7.et
ANyone else with same experience?

Might try doing that tonight and see what happens. Honestly I haven’t used my wV since czV came out. The layer is cool but I do not like Volcanic. That being said I would welcome a Volcanic’ to see if it gets revised.

I used wV 00V X and czV Z X/Ds And wV was better.



Also can anyone give me some good pics of Xtend+ Chip, I am making a Model for it.
Hi, is there a way to create a glowing aura effect around a person/bey for a video?
(Mar. 30, 2019  5:36 AM)boigamer25 Wrote: Hi, is there a way to create a glowing aura effect around a person/bey for a video?

Use Some distinct Backdrop, and Then You can use some color changes Fire for the aura
(Mar. 30, 2019  5:24 AM)Adarsh Abhinav Wrote:
(Mar. 29, 2019  5:54 PM)kheelpwns Wrote: Might try doing that tonight and see what happens. Honestly I haven’t used my wV since czV came out. The layer is cool but I do not like Volcanic. That being said I would welcome a Volcanic’ to see if it gets revised.

I used wV 00V X and czV Z X/Ds And wV was better.



Also can anyone give me some good pics of Xtend+ Chip, I am making a Model for it.

Well, part of that is that you're using Zenith on Cho-Z Valkyrie, which is lighter and less effective than 00 in all means. Even then, Cho-Z Valkyrie's burst stoppers get in its own way, so you really have to launch it as hard as possible without activating those for maximum power.
(Mar. 30, 2019  12:52 PM)MagikHorse Wrote: Well, part of that is that you're using Zenith on Cho-Z Valkyrie, which is lighter and less effective than 00 in all means. Even then, Cho-Z Valkyrie's burst stoppers get in its own way, so you really have to launch it as hard as possible without activating those for maximum power.
I have heard about what you stated above.So I have wondered since then,if the cho z valkyrie layers whose wings don't pop out at even high speed,are really blessings in disguise(they will probably burst more often,but considering attack power,they are superior)?
Also, is a cho z valkyrie layer (whose wings do't pop out at even high speeds) better than cho z achilles?I know a normal cho z valkyrie is outclassed by cho z achilles in terms of attack power.
(Mar. 30, 2019  12:52 PM)MagikHorse Wrote:
(Mar. 30, 2019  5:24 AM)Adarsh Abhinav Wrote: I used wV 00V X and czV Z X/Ds And wV was better.



Also can anyone give me some good pics of Xtend+ Chip, I am making a Model for it.

Well, part of that is that you're using Zenith on Cho-Z Valkyrie, which is lighter and less effective than 00 in all means. Even then, Cho-Z Valkyrie's burst stoppers get in its own way, so you really have to launch it as hard as possible without activating those for maximum power.

I used long winder for that purpose. I didn't activated the stoppers.
(Mar. 30, 2019  1:58 PM)Ash_Ketchum_007 Wrote:
(Mar. 30, 2019  12:52 PM)MagikHorse Wrote: Well, part of that is that you're using Zenith on Cho-Z Valkyrie, which is lighter and less effective than 00 in all means. Even then, Cho-Z Valkyrie's burst stoppers get in its own way, so you really have to launch it as hard as possible without activating those for maximum power.
I have heard about what you stated above.So I have wondered since then,if the cho z valkyrie layers whose wings don't pop out at even high speed,are really blessings in disguise(they will probably burst more often,but considering attack power,they are superior)?
Also, is a cho z valkyrie layer (whose wings do't pop out at even high speeds) better than cho z achilles?I know a normal cho z valkyrie is outclassed by cho z achilles in terms of attack power.

I think the best you can get with Cho-Z Valkyrie is if only the Burst Stopper wing pops out, which still allows it to expose its contact points well and makes it unburstable.
(Mar. 30, 2019  2:11 PM)CitrusNinja3 Wrote:
(Mar. 30, 2019  1:58 PM)Ash_Ketchum_007 Wrote: I have heard about what you stated above.So I have wondered since then,if the cho z valkyrie layers whose wings don't pop out at even high speed,are really blessings in disguise(they will probably burst more often,but considering attack power,they are superior)?
Also, is a cho z valkyrie layer (whose wings do't pop out at even high speeds) better than cho z achilles?I know a normal cho z valkyrie is outclassed by cho z achilles in terms of attack power.

I think the best you can get with Cho-Z Valkyrie is if only the Burst Stopper wing pops out, which still allows it to expose its contact points well and makes it unburstable.

Tests don't say the same.It seems to have better chance to burst opponents if it's wings are not popped out.

(Dec. 06, 2018  8:39 PM)MonoDragon Wrote: Cho-Z Valkyrie 10 Xtend+ (Stamina Mode) vs Archer Hercules Outer Eternal
Cho-Z Valkyrie Win Rate: 50%
Archer Hercules Win Rate: 50%

At the 4th round, I accidently launched Cho-Z Valkyrie too lightly to activate the gimmick, I was about to grab it until Archer Hercules Burst. After that I specified when I activated the gimmick. Cho-Z Valkyrie definitely has greater recoil when the gimmick isn’t activated.

So there seem to be three strategies for Cho-Z Valkyrie, use plastic Drivers for full launch power Mobile Attack, use Xtreme' for moderate launch power Mobile Attack or use Stamina Drivers for a moderate launch power Stationary Attack

Cho-Z Valkyrie 10Bump Xtreme (somewhat worn) vs Hell Salamander (Defense Mode) 7 Atomic
Cho-Z Valkyrie Win Rate: 45%
Hell Salamander Win Rate: 55%

All launches were moderate, to not activate the gimmick. I truly think that most of Hell Salamander’s wins were because I had trouble finding the butter zone between “high enough speed for good Attack” and “slow enough to not activate the gimmick”. If you can get that right, I’m sure you can get Cho-Z Valkyrie’s win rate up to 70%

https://imgur.com/a/Av91srn
So I figured out why the recoil is greater when the gimmick is off
Green is where the point of contact is when the gimmick is activated, it's very acute and impacts slip off
Red is where the point of contact is when the gimmick is off, it's much more blunt and hits harder
I wonder if I'm being overly analytical or cynical here, but I can't help notice that Random Boosters for sale by Takara Tomy are eerily similar to the controvesial loot boxes in the gaming industry, if only because they both encourage exorbitant spending without a guarantee of getting what you want (well, there is, but it involves opening the box (although not the plastic bags themselves) and looking at the stickers, and such a method might get me questioned if I get caught doing that in the store).

Am I worried over too much here, or do I have a point?
(Mar. 30, 2019  5:30 PM)RDF3 Wrote: I wonder if I'm being overly analytical or cynical here, but I can't help notice that Random Boosters for sale by Takara Tomy are eerily similar to the controvesial loot boxes in the gaming industry, if only because they both encourage exorbitant spending without a guarantee of getting what you want (well, there is, but it involves opening the box (although not the plastic bags themselves) and looking at the stickers, and such a method might get me questioned if I get caught doing that in the store).

Am I worried over too much here, or do I have a point?

The problems with most in-game loot boxes is that they're often abused as a selling tactic to make money, either by forcing players to buy loot boxes to improve their chances of winning (a.k.a. "pay to win" games) or enticing them to buy their loot items in some other way (e.g. trying to get people to collect character skins). That's all beside the fact that you're paying money for a bit of code on your account that says "This player has X item", which could be subject to change or be removed without warning. Their problems lie entirely within their aggressive selling tactics and necessity on top of not guaranteeing that you'll get what you're looking for.

Physical items in the same vein such Beyblade Random Boosters still get you a physical item the company can't take away from you for any reason, and aren't being sold to you aggressively like most loot boxes are. Although similar in principle of being a random chance based system, they're free from the loot box issues because they're neither being aggressively pushed nor absolutely required to win competitively and can't be taken away.
I mean do random booster packs of Pokemon or MTG cards also upset you? It's just a way to create scarcity so that everybody has a fair chance at getting the limited item. It also guarantees sales even if some of the items may be less desirable, because some people will will stop at nothing to get the desired item.
so I was at my local toy store the other day, and there was one last box of Random Booster Vol 8 remaining.

Using my tried-and-true method of confirming what's in the box (it involves opening the box via the "flat" side which is often unsecured with duct tape so its only a matter of doing it without damaging the box, and taking a look at the sticker sheet. It leaves little to no damage to the packaging, and is often brief, although I recommend doing it only if no one is around to supervise or catch you doing it, as it may be potentially troublesome if someone sees you doing it), it turned out to be the prize bey herself, Shelter Regulus!
I wasted no time in buying it. I don't care if Tower and Shelter Regulus are both terrible (though I admit Shelter Regulus has a sexy blue color to it), I cannot be happier to obtain a prize bey from the last box of RB vol 8.
It also means I will have to stop worrying about Shelter Regulus and move on to more competitive beys, such as Sieg XCalibur, Blaze Ragnaruk, and/or possibly Legend Spriggan.

Although I find merit in MagikHorse's dpoint; while the value of the bey we open is up to interpretation, we get to keep whatever we get at no extra cost, and its ours forever. And Takara doesn't ever market them extensively if at all; contrast that to, well, the personification of corporate evil itself, EA.

I wish I could obtain Dead and Revive Phoenix, but unless my family ever plans a trip to Japan or some other Asian country (and Takara-Tomy distributes there), I don't have any chance of doing it lol.
Okay so I was looking through old WBO posts on Victory Valkyrie. Apparently the black rubber of Variable had added carbon for its black color. Perhaps that also made the rubber harder and more brittle. Would explain why my Red Variable (From Dragoon F) and Evolution haven't worn down yet despite fairly heavy use since their rubber isn't carbonized
Just realized that the Philadelphia Phillies abbreviated logo shirts say PHI...
(Apr. 01, 2019  1:49 PM)MonoDragon Wrote: Okay so I was looking through old WBO posts on Victory Valkyrie. Apparently the black rubber of Variable had added carbon for its black color. Perhaps that also made the rubber harder and more brittle. Would explain why my Red Variable (From Dragoon F) and Evolution haven't worn down yet despite fairly heavy use since their rubber isn't carbonized

Idk about the carbonized aspect of the original Variables, but I have noticed the red rubber on Jl' and Hn' is much closer in hardness and texture to the rubber from Drain Fafnir than the softer, more rubbery texture of the rubber from X' or the slightly harder rubber of earlier Xtreme Drivers.

I haven't used the Variable from my Dragoon F remake, but the next time I'm home, I'll definitely compare them to each other. If you've got Evolution, it might be worthwhile to compare them too.

The new, harder rubber does seem more resistant to wear, but that also means less traction on the stadium floor. I don't think the trade-off's worth it for a Driver like Jl', but I appreciate it for the smaller diameter of Hn' since it would otherwise become worn very quickly like Rubber Sharp from MFB.

EDIT: Meant Jolt, not Spiral, haha. Thanks for catching that, @[BeyCrafter]!
(Apr. 01, 2019  9:13 PM)Angry Face Wrote:
(Apr. 01, 2019  1:49 PM)MonoDragon Wrote: Okay so I was looking through old WBO posts on Victory Valkyrie. Apparently the black rubber of Variable had added carbon for its black color. Perhaps that also made the rubber harder and more brittle. Would explain why my Red Variable (From Dragoon F) and Evolution haven't worn down yet despite fairly heavy use since their rubber isn't carbonized

Idk about the carbonized aspect of the original Variables, but I have noticed the red rubber on Sp' and Hn' is much closer in hardness and texture to the rubber from Drain Fafnir than the softer, more rubbery texture of the rubber from X' or the slightly harder rubber of earlier Xtreme Drivers.

I haven't used the Variable from my Dragoon F remake, but the next time I'm home, I'll definitely compare them to each other. If you've got Evolution, it might be worthwhile to compare them too.

The new, harder rubber does seem more resistant to wear, but that also means less traction on the stadium floor. I don't think the trade-off's worth it for a Driver like Sp', but I appreciate it for the smaller diameter of Hn' since it would otherwise become worn very quickly like Rubber Sharp from MFB.

I think you mean Jolt'. Spiral has no rubber
Hi. What's the best camera to use for slow motion? I tried on my phone but the video is really dark and grainy.
Time to post what I think of the Burst beys I own:

-Dragoon Storm 5.M Loop: Not as much as a bey as a byproduct of my insight into Burst's random booster system (specifically, where the stickers are located, as my method of questionable legitimacy of determining what I was going to get was to look at the sticker sheet). The only notable parts of this bey are 5 and Meteor sadly; Loop isn't that good, and Dragoon S is just flimsy.

-Shelter Regulus 5.S Tower: If you're familiar with tropes, there should be one about girls that look beautiful but have the intelligence of a brick; Shelter Regulus is one of those beys. Tower doesn't even have the decency to at least sport an interesting gimmick (it's kinda like FConfused from MFB, and I hated that thing because it would be knocked off balance whenever the sharp tip goes out), and Shelter Regulus, while sporting a very cool-looking color scheme, is all but useless. But hey, it's got 5, it's got the moderately useful Star diskframe, it looks really cool, and it's a rare bey.

-Nightmare Longinus. Ds: HOLY CARP. This was one of the two very first Burst beys I own, and mother of all bey-gods is it powerful. Destroy is awesome (Imagine F230CF from MFB and it's not very far; Destroy is alike) due to it's LAD capabilities and aggressive attack pattern (I presume it's going to be one of my more-used Drivers) which enables it to nudge out things from the arena. Nightmare Longinus, meanwhile, not only looks really cool, but hits hard (and bonus points for homage to Ryuga with the dragon theme, since he is amongst my favorite characters for his sheer power and audacious personality post-Metal Fusion era). It's a shame my Burst collection is only fledgling at this point, because these two parts could certainly be experimented with a lot more. Maybe next time.

-Spriggan Requeim 0.Zt: The other of my first two purchases is this bey. It's dual spin (although it uses a weird winder to switch directions; you have to disassemble the bey so in a tourney situation you can't switch spin direction between rounds, unlike MFB where all you need to do is use a left-spin launcher), steals spin like a boss (a bit like a combo between MLD/LDD and Gravity Perseus), and (while I have to yet test it) seems to have Attack potential. Definitely one of the better ones in my collection, and I am sure I'll be seeing more of Spriggan in the future.

-Storm Spriggan K.U: I bought it because the Unite driver reminded me of MFB's CS, which was quite good. Sadly, Knuckle is all but useless and so is Storm Spriggan. Unite has been my main defensive/balance Driver for my small, sub-10-bey collection, and I'm considering it for usage when I get Sieg Xcalibur. Maybe it would make a good, yet weirdly-concepted combo that is a combination of what was known as the HMS Re-bounder combo (Seagon Attacker, CWD Defense Ring, and Grip Sharp Core) and traditional stationary attack; where it uses the high smash, high recoil Layer to KO the opponent while relying on a grippy driver to avoid a similar fate.

-Alter Chronos 6M.T: The 6M.T combination was a clever joke by Takara, with the typical 6-speed manual transmission car. Anyway, this was my first bey with a defensive layer. I bought it because I needed exactly that; a Layer to test attack combos against (I usually use Alter Chronos 5Meteo Unite for this purpose). 6 I personally haven't used, so I don't know how it performs. Meteor is decent, although I know it won't hold anything to Cross once I get ahold of it. Trans, meanwhile, has been a good Driver for me, although I'm a bit frustrated at it's inability to hold a decent flower pattern in aggresive mode.

So that's it. I might consider getting Sieg XCalibur or Victory Valkyrie to obtain a non-plastic Attack driver, or Blaze Ragnaruk to get a useful Layer, Disk and Disk Frame for my local-condition-collection. I'll try and find a way to get Cho-Z beys on vacation (mainly Revive and Dead Phoenix since they're both awesome when I read about them) but until the time comes I have to make do with what I have and what I can get here.