Battle Strikers... heard of it?

The Strikers cannot retain their spin as well as MFB because of the weight and distribution of said weight.

But, as I said, lots of amazing stuff in the pipeline. Just trust me. Wink /hype
I noticed that as well, they do not tend to last very long at all, other than the ones with the Metal Ball for the tip.
Like the Flat and taller flatish semi flatish tip just lose spin so quickly.

I believe you.

Its like what you said about the earlier Beyblades not being very impressive. After the first line of Beyblades were released, the second line improved, and it just got better. I think that it will be the same for Battle Strikers.
Especially with me working on it Wink
(Aug. 12, 2009  9:33 AM)Bey Brad Wrote: Especially with me working on it Wink

Right!Stupid
Are you aloud to give like a time range of about when new stuff will begin being released? I would expect a good while since the line just started, but I am just interested, if your not I completely understand.
I can't say anything like that, sorry.
They need to make them faster and be able to be costumized with they need a new cool feture like having some kind of elctronic device that tells how fast your batlle things speed is, thats what kids want we want something that we can take any were and that makes us exited.
I'd like to see the launcher "plate" stabilized somewhat. It's pretty wobbly, innit?
(Aug. 12, 2009  2:31 PM)Minion Wrote: I'd like to see the launcher "plate" stabilized somewhat. It's pretty wobbly, innit?

I've found it's only wobbly if the Striker is not attached correctly or if the launcher isn't level. Nonetheless, I'll mention it.
Have you customized with them a bit?

I am really liking Gauntlets Weapon.
hey but honestley i think this could be somthing really neat this is just like the beyblade anima where they controled the beys not to mention sure its could be a so called enemy but do not forget beyblades rcs with the control of the top or the engine gear launchers also the battles may seam cramped whith the finger control but hey it adds more statagy to the game like if you ram into some one you could lose also do not forget let say a striker battled a bey the striker has a advanage by controled motion also you could not use a rip courd because the finger controler would get in the way so the fixed launch is needed along with the fact with a ripcourd its like a rip off of the wii so my point is I like beyblade more but that can not mean I can like strikes as much so please aney onene who thinks they are ripping off beyblade from my perspective they made a new game because beyblade does not have control over a bey nor blade that can go any where on demand so thank you
Other than the fact that they are spinning tops, they are very different.
(Aug. 13, 2009  6:00 AM)tfp1119 Wrote: a ripcourd its like a rip off of the wii

How is a ripcord like a rip-off of the wii Chocked_2

And why do people keep going on about it when they're two completely different things! (except for the fact they're both spinning tops)
Hmm the stadium seems a bit small. But other then that, the tops looks great. I'll have to try to pick up a starter one day.

Also Brad, since your an official rep for Battle Strikers now. Will you be making a section on this forum for Battle Strikers in the near future?
(Aug. 14, 2009  3:58 AM)Kyanbu.XM Wrote: Also Brad, since your an official rep for Battle Strikers now. Will you be making a section on this forum for Battle Strikers in the near future?

I'm pretty sure that won't be happening. This is the World Beyblade Organization!
These things look really cool, and i'll definately be picking up a couple of these! a small suggestion though, i think there should be a rule or something that the 2 players must keep their hand (finger controller) on a certain side of the arena so that their hands arent bumping into each other so often Smile
(Aug. 14, 2009  4:14 AM)Kei Wrote: I'm pretty sure that won't be happening. This is the World Beyblade Organization!

Yeah now that I think about it. It wouldn't make much sense to do that. Joyful_3;
Purely by coincidence, and totally to my disappointment, I ended up in the Scarborough wal-mart yesterday, 2 hours after the TurboTour had left. Super lame! They had tournament sets and starter packs, but I can't afford the $50 tournament set, and what I really wanted to buy was just a stadium. Super frustrating.

In other related news- That wal-mart is epically massive. I was with 4 friends, got lost, wandered around for 20 minutes, and had to phone them. I've seen people walking around in there with walkie-talkies. It would probably take a whole day to really browse the whole store.
(Mar. 19, 2009  5:18 PM)Neku2 Wrote: I'm gonna have to say this looks like a cheap nockoff of beyblade, they dont look like they spin very fast, the tops all look the same and the magnetic finger glove thing looks like a cheap gimmick. Arenas look crappy, and the tops themselves look very cheap and boring. Sorry I am so not interested in this.

i agree and plus the magnetic control just slows the top down i tested it on a beyblade and the result was that power because of the control over the blade
hey brad have you tried to modified the launcher so you can launch a beyblade? it would be really interesting to see how it will turn out
The magnets seem to have very little effect as to the movement of the top, as opposed to controlling it you seem to be timidly suggesting that it goes in a certain direction, and on its whim the top will wander in that direction for a short period of time before doing its own little thing again.
The arenas seem small and unexciting, but the flat surface would be fantastic, if the control over the tops was more reliable and fluid.
The actual tops themselves seem to be marketed to a younger age than me, so I cant really complain all that much except to say we're not really catered to at the ages of 12+, it just seems that all the rubber/plastic materials scream "No lawsuits, mom and dad!".
Because of this, the battles seem uneventful, collisions lack the power that Beyblades seem to have, battles used to be about those freak moments where everything collided and both would be sent flying. Even the moments where your favourite blades broke were fun in their own way, because despite having to find a new blade, you just saw a collision so powerful it took a wing off your attack ring, or shattered the core etc.
Finally, taking away ripcords and customization was a terrible decision, they're the two things that affected how you played, without them the game really is just pushing a button and flailing a hand.
Except there is customization ...? And the tops do control very well, actually. Have you used them?

I've already talked about why taking away the ripcords was a better move than I'd anticipated.
there ok but they need to have picture and they need to be smaller and untill beyblades come out its just a halfwy to playing beygoma (english trasilwation spinning top) so lets just wait
(Aug. 20, 2009  1:03 PM)saj007 Wrote: there ok but they need to have picture and they need to be smaller and untill beyblades come out its just a halfwy to playing beygoma (english trasilwation spinning top) so lets just wait

Beigoma is not just "spinning top." You should do some research on what a beigoma is.