Worked with the stub by Kai-V. Don't know if its okay to put up an article for it with the stub in place or the rules involved with that, but whatever.
Still enamored by it and I loved working with it. This will probably need a lot of work organization-wise as I was uncertain where to put the commentary for Death as a whole so I put it under Metal Frame as it is the only varying part. (Other descriptions involving the Metal Wheel were left untouched so yeah we can fiddle with that.) Along with formatting and probably elaboration in certain places.
But damn, it's 4AM. 'Tis a start though.
Still enamored by it and I loved working with it. This will probably need a lot of work organization-wise as I was uncertain where to put the commentary for Death as a whole so I put it under Metal Frame as it is the only varying part. (Other descriptions involving the Metal Wheel were left untouched so yeah we can fiddle with that.) Along with formatting and probably elaboration in certain places.
But damn, it's 4AM. 'Tis a start though.
Quote:{{Beybox
| image = DeathQuetzalcoatl.jpg
| full item name = Death Quetzalcoatl 125RDF
| item number = BB-119
| beyblade system = [[Metal Fight Beyblade]]
| beyblade type = [[Defense]]
}}
__TOC__
==Face: Quetzalcoatl==
The Face depicts Quetzalcoatl, the Mesoamerican feathered serpent deity. This Face mark differs from the Metal System Quetzalcoatl Face, however. It resembles more its first Face mark, but it has more colours, exaggerated traits, a more fierce design, as well as patterns in the sticker's background that were inspired by the Mesoamerican civilization's cultures.
==4D Clear Wheel: Quetzalcoatl==
*'''Weight:''' 2.6 Grams
The Quetzalcoatl Clear Wheel is of a pale golden colour and illustrates two winged serpents with a head more like that of a cobra. Competitively, Quetzalcoatl has niche uses in Clear Wheel attack, which it does effectively to thwart opposing Beyblades of greater height thanks to the cobra heads that curve upwards, but overall, it is not necessary.
==4D Metal Wheel: Death==
*'''Weight:''' 43.6 Grams
The gimmick of this 4D Metal Wheel is that one of the two metal parts, the Metal Frame, can be flipped to form another mode. Death has no PC Frame, only metal pieces, which makes it one of the heaviest 4D Metal Wheels available.
====Metal Frame====
*'''Weight:'''
The Metal Frame of this 4D Metal Wheel is the piece that acts as the primary mechanism behind its Mode Change. It has four small indents which act as a locking mechanism when placed on the Core. On the Defense side it has eight shallow slopes with a reptile-like texture and the large slopes of the Attack mode connect perfectly with the Core's. On the Attack side, as previously mentioned, there are eight significantly larger slopes each with the face of a serpent sculpted in.
====Core====
*'''Weight:'''
As with any other Core in 4D, this part connects the Wheel with the Track. Its design is based on wings, so the combination of the Metal Frame and the Core indeed illustrate a winged serpent, which is the representation of Quetzalcoatl.
Like all 4D Metal Wheels, Death features a mode changing gimmick. It works by flipping the Metal Frame on the opposite side while the Beyblade is disassembled. The two Modes are:
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* ''’Attack Mode'''
If Death is set in Attack Mode, the Metal Frame shows details of several serpent heads with fangs, enhancing the term "Attack". This mode is in no way more useful than Defense Mode as it does not provide sufficient Smash Attack to be of any use in Attack Type customs, and its Recoil makes it overall inferior to Defense Mode in other areas.
* '''Defense Mode'''
If the Metal Frame is completely flipped to be in Defense Mode, this other side reveals a design of serpent scales, which relates to the term "Defense" and how animals defend themselves with their back, their scales, etc. Defense Mode's top half is also sloped, which reduces Recoil and is also an uncommon trait among Metal Wheels.
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Defense Mode is preferred over Attack Mode in every aspect due its much smoother design, which provides much less Recoil. Death, in Defense Mode, was arguably the first to dethrone Basalt in terms of Defensive prowess: it may not have had the weight that Basalt did, but the fact that it had infinitely less Recoil made it the better Metal Wheel. Without this Recoil, Death is much harder for any Attack Type to KO or for any Stamina Type to outspin.
If the unbalanced Basalt wins because it can wobble and smash away the opponent’s spin while conserving its own rather than simply absorbing shocks, the balanced Death wins by shaving, or grinding, away the opponent’s spin instead using the relief created by the Metal Wheel's designs on the sides. While Death has not necessarily outclassed Basalt, it does earn a position as a top-tier Defense Metal Wheel.
===Use in Defense Customizations===
Death, in Defense Mode, can be put to great use in the following [[Defense]] combo ''MF-H Death Aquario BD145RDF". Death’s low Recoil in tandem with the sturdy weight of BD145 and the exceptional grip of RDF form a remarkably resilient [[Defense]] customization with the ability to withstand ferocious attacks from the best Attack type customizations of its time.
==Track: 125==
*'''Weight:''' 1.0 gram
The 125 Track is a midway between the 105 and the 145 Tracks. Utilized in mid-height stamina combos, it is more difficult to destabilize compared to 145 height stamina combos. It has declined in popularity as the choice mid-height track due to the release of gimmicked tracks of the same height, such as T125 and D125.
==Bottom: Rubber Defense Flat==
*'''Weight:''' 1.1 grams
RDF is an odd combination of shapes to hypothetically form a tip with both Defense and Attack abilities. This Bottom consists of a very wide plastic encasing which holds a rubber tip with a large, flat surface and a small protuberance in the middle which ends in another flat point. The rubber, which constitutes the actual tip, comes very flush with the plastic structure that contains it. In actual performance, it is similar to CS in the sense that it can have an aggressive pattern and a Defensive pattern.
The release of RDF essentially made RS irrelevant, since it is just as effective, if not more, but also because of certain key differences. First, its superior height and better balance allows RDF to be used with the best defensive Track available at the time, BD145, without being hindered by floor scraping. Secondly, RDF has much more Stamina than RS, which was always an obstacle to the latter.
When shot in a standard manner, it is stationary, much like the S tip. When weak launched, it is similar to a worn RS' movement patterns which is usually a light circling around the center of the stadium. When banked, the outer plastic part of RDF comes into contact with the stadium causing instability and erratic behavior, much like an aggressive CS, but with more grip as it has a much larger surface area of flat rubber and plastic. When contact is made with the opposing Beyblade, RDF may tilt and fall onto its outer ring and begin an aggressive movement again, before regaining balance relatively quickly. Stamina-wise, it is a tad inferior to CS, though it can consistently defeat other rubber based bottoms, which is handy. By no means should RDF be used for Stamina purposes.
Wearing does occur with RDF, like any other rubber-based tip, and it is recommended you buy a mint one for optimum Defensive performance.
===Use in Defense Customization===
RDF can be utilized in the Defense customization ''MF-H Duo Aquario BD145RDF''.
==Gallery==
==Overall==
[[Death Quetzalcoatl 125RDF]] was a welcomed release in the competitive community. While Quetzalcoatl and 125 are not overly useful, Death brought a potent alternative to an otherwise Basalt-dominated Metagame, and RDF offered a great Bottom for pure Defensive customs. '''Every Blader should own at least one of this Beyblade.'''
[[Category:Metal Fight Beyblade]]
[[Category:Beyblade]]