To me it is abnormal that this did not have any testing topic and that nobody has written a draft about Burst parts yet, so I took matters into my own hands hah.
This is my contribution for αmaterios, because it surprised me that some people had mentioned that it had no use. Here are the results first :
Amaterios Heavy Assault VS. Wyvern Heavy Accel
Amaterios : 18 (9 Bursts, 7 OS, 2 KO)
Wyvern : 12 (OS)
Win percentage : 60%
Amaterios Heavy Assault VS. Wyvern Heavy Survive
Amaterios : 2 (Burst)
Wyvern : 8 (OS)
Win percentage : 20%
Conditions : BeyLauncher, the highest grade of power (alternating two lights flashing before all three blink), Wyvern shot first since it was the Defense type technically, Amaterios was at least banked most of the time, and obviously the legal Burst BeyStadium Standard Type was used.
Observations
The first few times I had tried αmaterios Heavy Assault before officially recording the results for this topic, it really amazed me because it was winning by huge bursts almost all the time. It is weird that it did not burst the opponent as much in the official battles though, but my observation remains that it is awesome at bursting Wyvern Heavy Accel, or probably anything mobile.
However, since Assault is like Metal Fight Beyblade's Wide Flat Bottom (Quetzalcoatl 90WF), it is a lot harder to maintain a consistent flower pattern with it, especially after the first hit. Therefore, its huge weakness is any opponent that stays in the middle of the stadium. This is definitely why I ended up not using it in yesterday's tournament in Montréal, besides the fact that I barely reached my acquired launch power anymore and that I could not tell in advance what people would be using hah.
If you know for certain that your opponent will use Wyvern Heavy Accel or something similar, I would say that αmaterios is, while not necessarily your best choice since it can be quite risky anyway, certainly the most fun selection, as opposed to a steady Stamina counter. The reason for it being a good counter against Wyvern Heavy Accel, in my opinion, is that their 'wings' or 'angled contact points' are total opposites : Wyvern's are counter-spin, while αmaterios' follow its spin direction.
It is also important to note that while it did "pack a bunch" as some would say, whenever it bursts an opponent, it is also very close to bursting itself, often only one tooth away from disassembling.
Other avenues
- Making it more controllable : I only vaguely tried it with Accel to see if at least it could be controlled better, but it did not seem like it would punch as much.
- How about against other mobile combinations ? Well, fire your suggestions away, I just wanted to test other things and could not believe that αmaterios was a completely useless Layer. I only wanted to find one good characteristic and stumbled on it.
So, even if it ends up being too risky for tournaments, too 'niche', etc., at least any testing is good to have out there, like my next topic will prove hah. Let whatever this shows be known, quite simply.
This is my contribution for αmaterios, because it surprised me that some people had mentioned that it had no use. Here are the results first :
Amaterios Heavy Assault VS. Wyvern Heavy Accel
Amaterios : 18 (9 Bursts, 7 OS, 2 KO)
Wyvern : 12 (OS)
Win percentage : 60%
Amaterios Heavy Assault VS. Wyvern Heavy Survive
Amaterios : 2 (Burst)
Wyvern : 8 (OS)
Win percentage : 20%
Conditions : BeyLauncher, the highest grade of power (alternating two lights flashing before all three blink), Wyvern shot first since it was the Defense type technically, Amaterios was at least banked most of the time, and obviously the legal Burst BeyStadium Standard Type was used.
Benchmark (Click to View)
Observations
The first few times I had tried αmaterios Heavy Assault before officially recording the results for this topic, it really amazed me because it was winning by huge bursts almost all the time. It is weird that it did not burst the opponent as much in the official battles though, but my observation remains that it is awesome at bursting Wyvern Heavy Accel, or probably anything mobile.
However, since Assault is like Metal Fight Beyblade's Wide Flat Bottom (Quetzalcoatl 90WF), it is a lot harder to maintain a consistent flower pattern with it, especially after the first hit. Therefore, its huge weakness is any opponent that stays in the middle of the stadium. This is definitely why I ended up not using it in yesterday's tournament in Montréal, besides the fact that I barely reached my acquired launch power anymore and that I could not tell in advance what people would be using hah.
If you know for certain that your opponent will use Wyvern Heavy Accel or something similar, I would say that αmaterios is, while not necessarily your best choice since it can be quite risky anyway, certainly the most fun selection, as opposed to a steady Stamina counter. The reason for it being a good counter against Wyvern Heavy Accel, in my opinion, is that their 'wings' or 'angled contact points' are total opposites : Wyvern's are counter-spin, while αmaterios' follow its spin direction.
It is also important to note that while it did "pack a bunch" as some would say, whenever it bursts an opponent, it is also very close to bursting itself, often only one tooth away from disassembling.
Other avenues
- Making it more controllable : I only vaguely tried it with Accel to see if at least it could be controlled better, but it did not seem like it would punch as much.
- How about against other mobile combinations ? Well, fire your suggestions away, I just wanted to test other things and could not believe that αmaterios was a completely useless Layer. I only wanted to find one good characteristic and stumbled on it.
So, even if it ends up being too risky for tournaments, too 'niche', etc., at least any testing is good to have out there, like my next topic will prove hah. Let whatever this shows be known, quite simply.