Here we are, I bought a second Mercury Anubis so I was able to provide some testing on some of the parts as I know some of you have been waiting very patiently for some indication on whether any parts from Mercury Anubis are of any use. At the moment though I'm still a little unsure on whether or not I'll perform testing on Mercury as I don't want to scratch the paint.
*Both Earth combos are using Mold 2.
I'm quite surprised by the effectiveness of 85, I assumed due to it being such a small track that it would suffer from floor scrapes in stamina combos while suffering major balance issues against combos in the 120 - 130 height range but surprisingly it's the complete opposite. 85 is able to retain a high spin velocity, doesn't lose balance easily as it's constantly destabilizing the opponent even against lower stamina combos; though it should be noted that the track height that it had the most difficulty against was 100.
In regards to XF it's very similar to WF, it's extremely difficult to retain the flower pattern for a sliding shot as XF constantly breaks the flower pattern to circle around the stadium which means it's hard to attain KO's at the start of battle. It does have higher stamina and quicker movement speed then WF but that added advantage is completely useless if you cannot control the tip.
With the recent rise of lower track stamina combos 85 will only help in the rapid growth of players beginning to consider the use of lower track stamina combos as a reasonable and sensible option for stamina which in time lower track combos should replace the use of traditional taller stamina track heights.
*Both Earth combos are using Mold 2.
TRACK HEIGHT TESTING: (Click to View)
STAMINA TESTING: (Click to View)
ATTACK TESTING: (Click to View)
DESTABILIZER COMBOS: (Click to View)
COMPARISON: (Click to View)
I'm quite surprised by the effectiveness of 85, I assumed due to it being such a small track that it would suffer from floor scrapes in stamina combos while suffering major balance issues against combos in the 120 - 130 height range but surprisingly it's the complete opposite. 85 is able to retain a high spin velocity, doesn't lose balance easily as it's constantly destabilizing the opponent even against lower stamina combos; though it should be noted that the track height that it had the most difficulty against was 100.
In regards to XF it's very similar to WF, it's extremely difficult to retain the flower pattern for a sliding shot as XF constantly breaks the flower pattern to circle around the stadium which means it's hard to attain KO's at the start of battle. It does have higher stamina and quicker movement speed then WF but that added advantage is completely useless if you cannot control the tip.
With the recent rise of lower track stamina combos 85 will only help in the rapid growth of players beginning to consider the use of lower track stamina combos as a reasonable and sensible option for stamina which in time lower track combos should replace the use of traditional taller stamina track heights.