Solar Wings Pegasis WD
Type: Attack
Spin Direction: Right
Owner: Gingka Hagane
Face: Pegasis IV, despite the previous iterations cartoon-like design, Pegasis IV goes for a more realistic one. It is the design of the Samurai Pegasis motif, but with out the top right flame, and the top left and middle left flames. The horse face is thinner and edgier, it is primarily white, with blue accents, the eyes are like those of Pegasis III, but of a lighter shade. There are wing like motifs on both sides of the horse, they have 'sharper' edges and the curves are somewhat pronounced. The hair on the horse appears to be stylized in a flame-like way. To the middle right of the motif seems to be some form of stylized '3'. The 'wings' are outlined by white but on the inside, transition from a light gray to a dark blue.
Clear Wheel: Pegasis IV, this clear wheel basically shows a Pegasus from head-wings-tail. The eyes for the Pegasus have red stickers, and the head has some minor depressions, the ears are somewhat raised to elude to the fact that they are ears. The first wing begins right after that, it is detailed, due to the feathers on it. There is a minor pause before the next wing, it has two bright red stickers that fill up space, the stickers have white lines going through them in varying thicknesses. The next wing is just as long as the first one, and as detailed. immediately after the wing, the 'tail' is shown, it has navy blue stickers on it with black lines going through them. after the tail, there is a minor 'placeholder' area that has a bumpy surface, on one part, a 'W' sticker is placed, it transitions from bright red to navy blue (Right to Left) with black and white lines on it. To the left of that is a sticker of a 'P' sideways, it transitions from left to right, bright red and navy blue with black and white lines. The stickers on the wall next to the facebolt are fiery red, with white accents, it transitions into dark blue with white accents. There is also one red eye underneath the flames. It, obviously, has metal powder, its weight comes in at 3.45 grams.
Metal Wheel: Wings, not to be confused with Wing, is meant to fix the problems of Big Bang and Wing. There are three main wings, each with a subdivision of four of their own wings, these wings start quite far beyond the 'main body'. The first part of the wing is much longer than the other three, it has most of the contact points, which are feathers, each feather is a different height and width. As soon as it begins to curve inwards, the next, smaller wing appears, it has the same details of the first wing, only 1/3rd of the size. The next wing is a little bit smaller than the last wing, it has the same details, but at the end, it curves slightly outwards on the bottom. The last wing has the same curve on the bottom of the wing and is as big as the second wing. As soon as one of the main wing ends, there is a gap separating the wings, this gap also has two separate indents, making it appear a part of a wing. There are notches on the top and bottom of the metal frame, these allow spin frames, pc frames, and claw frames. Holding the Beyblade together is the core below the metal frame. It is raised slightly to allow beyblades with more layers to still be able to function, the bottom of the core has ~19 blades facing a counterclockwise direction. Its weight comes in at 42.3 grams
Spin Frame: Solar, is the first spin frame identified. It has 3 gaps allowing it to be inserted onto a metal wheel. Its main gimmick is its 'wings', during battle they start off (if seen in a bird's eye view) at the left and are locked at that position, when it is hit hard enough, they move to the right and lock there. These wings have wing details on both sides and curve outwards on the bottom to give an upper smash of sorts. The modes are as follows, on the top of the metal frame, starting position: Smash Mode; end position: Cover Mode, On the bottom of the metal frame, starting position: Awoken Mode; end position: Upper Attack Mode. Its weight is 3.9 grams
Driver: Wing Drive, it is similar to Final Drive in the sense that it is two tips in one driver and they change depending on the spin velocity of the Beyblade. However what is different is how it works, you can manually change and lock the tips. The tips are Wide Semi Flat to Rubber Ball, there is a little hole with a circle in it, the color of the circle represents the mode, blue is WSF, red is RB, and yellow is battle-switch (changing of WSF to RB during battle, due to spin velocity). Once a click is heard, the mode has been locked. In battle switch mode, the lock is skipped. Overall, WD is a little less aggressive than FD,
Beyblade Burst is cool, I once made a continuation of MFB, but I stopped, but now I've restarted (Then stopped again). Geist Fafnir is also pretty cool
MR System Beyblade:
https://worldbeyblade.org/Thread-4th-Season-MR-System