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[3D Printing] GreenK9148's 3D printed Beyblade designs. (details on commissions in FIRST POST!)
Twisted Tempo (Basalt Horogium) commission for 6Jupiter5 Recommended combo is wheel yielding/revolve/gyro/eternal.
https://www.tinkercad.com/things/1iljXvf...sted-tempo
https://www.tinkercad.com/things/1iljXvf...sted-tempo
so i forgot do if i want one i pay ya on tinkercad or is there another service
(Oct. 09, 2020 12:34 AM)GreenK9148 Wrote: Twisted Tempo (Basalt Horogium) commission for 6Jupiter5 Recommended combo is wheel yielding/revolve/gyro/eternal.
https://www.tinkercad.com/things/1iljXvf...sted-tempo
Thanks a lot
(Oct. 09, 2020 4:25 AM)6Jupiter5 Wrote:(Oct. 09, 2020 12:34 AM)GreenK9148 Wrote: Twisted Tempo (Basalt Horogium) commission for 6Jupiter5 Recommended combo is wheel yielding/revolve/gyro/eternal.
https://www.tinkercad.com/things/1iljXvf...sted-tempo
Thanks a lot
K no problem. The face bolt design took longer than anything else.
I got an idea, make a what if evolution for hyperion.
Here just make A custom beyblade that is RED this is the name Plasma Area(Don't forget to make it RED! )
Don’t get the community riled up, if you copy a design when your not supposed to they could get mad (and start a design war and yes, it has happened) also, your sparking template that you use is buggy, use the one that I use.
(Oct. 09, 2020 12:34 AM)GreenK9148 Wrote: Twisted Tempo (Basalt Horogium) commission for 6Jupiter5 Recommended combo is wheel yielding/revolve/gyro/eternal.
https://www.tinkercad.com/things/1iljXvf...sted-tempo
It says error 404 when I tap the link.
(Oct. 09, 2020 2:40 PM)6Jupiter5 Wrote:try reloading, try it again.(Oct. 09, 2020 12:34 AM)GreenK9148 Wrote: Twisted Tempo (Basalt Horogium) commission for 6Jupiter5 Recommended combo is wheel yielding/revolve/gyro/eternal.
https://www.tinkercad.com/things/1iljXvf...sted-tempo
It says error 404 when I tap the link.
I think it's about time. Toilet Paper beyblade, print this and you'll be good on tp until 2040.
https://www.tinkercad.com/things/b1vYEqzdaCY-tp
https://www.tinkercad.com/things/b1vYEqzdaCY-tp
I just looked at Twisted Tempo, and I noticed that it doesn’t have the ridges that the og had. I would appreciate it if you could take the time to add it. (Also I’m going to use 00 wall on it).
(Oct. 10, 2020 11:09 PM)6Jupiter5 Wrote: I just looked at Twisted Tempo, and I noticed that it doesn’t have the ridges that the og had. I would appreciate it if you could take the time to add it. (Also I’m going to use 00 wall on it).
My brain is gonna get fried, I'll try to see if I can do that though.
(Oct. 10, 2020 11:11 PM)GreenK9148 Wrote:(Oct. 10, 2020 11:09 PM)6Jupiter5 Wrote: I just looked at Twisted Tempo, and I noticed that it doesn’t have the ridges that the og had. I would appreciate it if you could take the time to add it. (Also I’m going to use 00 wall on it).
My brain is gonna get fried, I'll try to see if I can do that though.
Thanks for taking the time to attempt to do so I really appreciate it
(Oct. 07, 2020 4:56 PM)GreenK9148 Wrote:(Oct. 07, 2020 4:38 AM)RoscoePColeslaw Wrote: Whenever I feel like dabbling in the arcane arts of materialization, I use Tinkercad, too. I like how accessible it is, but I feel like the trade-off is how unintuitive it can be. I've been using it (off and on) for about a year now, and the only way I've figured out to remove parts from a pre-existing model is to stick an "empty" block over the part I want gone, and then click "group"Thanks for the advice!
A tip I can give you though, something I've started doing to make my models less "polygonal", is just grabbing pre-made assets from Thingiverse, then sticking them wherever I see fit onto the thing I'm working on. Give me a sec and I'll post a SK chip that I just made through that workaround
https://www.tinkercad.com/things/kn3YBOo...-parlangua
Edit: 6Jupiter5 Ali Baba and BladerbuilderWhen I'm done with your commissions, do you want me to pm you or post it in this thread?
Sorry for the late reply but post it here please