Imo with the new stuff released i think the following parts are kind of ignored
1)Wedge for burst attack
Wedge does have some serious agressive movement pattern and it has a tight spring maybe it could find use as a burst attack driver like weight has.
2)Xtend
I think we should really try this driver with sX since sX performs good wether mobile or stationary and also this driver has some disck attack potential i mean we should try it once atleast.
3)Volcanic
This driver has good speed and can be controlled to some extent some i think it might have potential in attack setups.
4)bL on Hold/Destroy
i have heard bL isnt so good on Xtreme/jolt. But imo it should be tried on hold and destroy too as a attack/spin equalizer hybrid bL does seem to have a design which could be good for this and from what i have seen it does have better balance than nL.
1)Wedge for burst attack
Wedge does have some serious agressive movement pattern and it has a tight spring maybe it could find use as a burst attack driver like weight has.
2)Xtend
I think we should really try this driver with sX since sX performs good wether mobile or stationary and also this driver has some disck attack potential i mean we should try it once atleast.
3)Volcanic
This driver has good speed and can be controlled to some extent some i think it might have potential in attack setups.
4)bL on Hold/Destroy
i have heard bL isnt so good on Xtreme/jolt. But imo it should be tried on hold and destroy too as a attack/spin equalizer hybrid bL does seem to have a design which could be good for this and from what i have seen it does have better balance than nL.