Well, I'll ask something more about that CW ;D
Yeah, try it. It's awesome!
Well, as I said, basicly Duo BD145 MB has no use against Attack types unless a proper launch. Mainly, if you want to win against our Diablo or Flash, you have to break your opponent's sliding shoot. In this way, both Flash and Diablo will start to move around Duo - that will return at the centre of the stadium after the shoot - and at the end of rotation they won't have the necessary strength to defeat your Duo!
Well, you're completly right; or better: against our Attack Types, all kinds of tracks are useless; so it's not the case you were discussing. On the other side, considering that Duo and Death have a great stamina, and also considering our Balance combo "Duo BD MB" that has a great stamina, the only chance to win is using a better track that allows you to add stamina. This track is named 230 xD
About TH170, as you can read in this section, I've always thought it's not better of 230, it simply has other uses. Or better, here in Italy it sees use because of its "middle" height that allows Attack Types to handle both 145 heights and 230!
I strongly think that TH170+MB is horrible; how do you use it? And against what you generally win?
Really? Here, it's the most popular track for Attack Types. Maybe yes, for Diablo it's not the best choice, but we still love that. With a proper -inclined- launch you can defeat all 145 heights with a OHKO, and if your opponent is playing a 230.. you've already won, ahah!
Mmh, well. About R145, it seems that here no one tried that track. I'll have some more tests on Saturday with my Team, and I'll ask to some more player to test that combo. Also, we'll have a tournament in Aprilia on June 23; it will be a great chance to test with some players that don't live in our city!
No, here we "always" play 145,170 or 230 heights! For this reason, in our MG, lower tracks are useless!
Well, our MG it's aggressive as before. You see more Defensive\Stamina combos and Balanced combos based on Stamina\Defense components, because the last releases were focused more on Defensive parts: Death,Diablo,Duo,RDF,RB vs Flash and Diablo.
For this reason, we had to find out some great Stamina customization to leave unchanged the "rule" Defense<Stamina. That's why you see a lot of combos based on Defense and Stamina.
However, all this parts don't change our mind. We're always aggressive.
Our "rule" still is Atk>Def<Stm<Atk, ahah!
Melseth,il diavolo che si annida nel profondo della mia mente... mi spinge alla distruzione e alla pazzia...