(Sep. 25, 2016 6:43 PM)Silva Wrote: I feel like you guys are ignoring what's going to happen if you ban Deathscyther. Right now, it seems as if everyone has forgotten that Valkyrie exists, which, as previously mentioned (and probably ignored) hard counters Deathscyther. Banning Deathscyther closes the doors to a lot of viable combos and leaves you with what will most likely be a two combo format (D2 and Odin) which is not very fun in the slightest.
(Sep. 25, 2016 5:21 PM)Wizard Wrote: I used a Deathscyther combo at the BeyDays event I attended. Can confirm, Deathscyther is OP. (Source: I won the Burst format)
Sorry, but, this tournament was months ago, was it not? I feel like the meta has changed a bit since then. Also, a lot of the combos used at that tournament didn't really seem that competitive in the first place. No one used Valkyrie against you, except for the first round, which you lost.
(Sep. 25, 2016 5:26 PM)Thunder Dome Wrote: What vulnerabilities does Deathscyther have that Dark Deathscyther and Odin don't have? The teeth wear out but a new Deathscyther is definitely better than either of those two other parts in practically every way. I would like you both to explain what currently beats Deathscyther, and how the meta without Deathscyther would be worse.
As mentioned, Deathscyther loses to Valkyrie pretty badly. Did you forget that it exists? That's what it seems like. I feel like I'm just echoing what Brad said because you clearly side stepped it and continued to press your same points into the ground, despite being proven otherwise.
I'm wholeheartedly against Deathscyther being banned, but I guess I'm not a prominent enough member so my opinion clearly doesn't matter. It's the "Mortals" versus the "Corrupt Committee" I guess.
F230 had counters did it not? I guess we all just forgot about those when we banned it. What combos is it closing the door to? Have you not looked at his format, its literally Deathscyther and some Dark Deathscyther. I'm not sure what your referring to that would be irrelevant in the current format if Deathscyther got banned, because attack isn't really topping.
Don't you think thats a problem when a few months ago the same combination swept an event and it is still dominating events? What different "counters" have arisen since then? The meta is still focused around Deathscyther, so I'm not sure how much it has changed which is the problem here.
Then why is Deathscyther still dominating despite Valkyrie being this flawless counter? Valkyrie has its own issues, and I've witnessed it lose against Deathscyther multiple times. I personally have lost to a fresh Deathscyther multiple times with a Valkyrie, no one is flawless but the fact that I've attempted using Valkyrie on multiple occasions now and not once has worked is an issue. Also I did not side step the issue, Brad didn't mention Valkyrie till after my latest post in this thread.
Also considering both Kai-V and Bey Brad have agreed with some of my points I don't think they've been proven wrong. Both of them have admitted on multiple occasions that Deathscyther is an issue. What it seems the problem is the resolution after Deathscyther gets banned, banning a part is to make the game greater and they want to make sure that it doesn't turn worse off then it already is (although I don't believe it could get worse, we definitely think differently on this subject)
(Sep. 25, 2016 6:19 PM)Bey Brad Wrote: (Sep. 25, 2016 6:12 PM)Kai-V Wrote: Well, banning it is one easy solution but I am also not convinced about the state of the metagame after that is done. So, there might be other solutions in the same vein as doubling how much Bursts are worth that we have not explored yet.
We've explored this and tried it as part of the experimental format, but the reaction was pretty negative all-around. The whole idea behind deck format was to reduce the homogeneity of combos being used, but because a whole tournament ran this way would be unviable its impact is limited only to the finals.
@[Thunder Dome], what impact did you think that the experimental format had on combo selection, particularly in the finals? I was re-reading your post on it and you mentioned that not many people actually switched during the finals, which surprised me.
Stuff like 2-point wins and loser switching were gameplay elements designed to incentivize skill-based attack play and apply pressure against using "safe" stamina combos like Deathscyther (which can outspin a lot but is easy to counter in the next round). However, the feedback to those rule adjustments has been pretty mixed.
The main problem with this for me was the fear of using a combination like Valkyrie and getting bursted my self. In a format where a burst is 2 points it felt really risky considering my previous encounters with the Deathscyther match up. It would be interesting if we had Valtyrek, but it's not really easy to pick up the Hasbro beyblades if you live in the USA like many bladers and my self do.
(Sep. 25, 2016 5:39 PM)Bey Brad Wrote: What's funny about this whole discussion is that in time period between Deathscyther's release and Odin's release, there weren't really any complaints about Deathscyther's dominance because it was easily countered by Valkyrie. The Valkyrie > Wyvern > Deathscyther triangle kept things in check. Of course, this is its own kind of homogeneity and comes with its own issues. But it also makes me think that Deathscyther itself isn't the real problem.
To be fair back at that point I felt that the main region playing Beyblade Burst was Canada (and there might've been a few UK tournaments). Do you feel the meta and strategies weren't developed enough back then, or was Valkyrie just so strong because everyone had access to fresh ones?
(Sep. 25, 2016 5:39 PM)Bey Brad Wrote: However, the arrival of Dark Deathscyther and now unbanning of Odin both put pressure against players selecting Valkyrie, so Deathscyther becomes the safest choice (since Valkyrie has poor odds against either of these). Rather than take the risk of trying to counter Deathscyther and ending up against D2 or Odin, most players will opt for the safe route and take Deathscyther.
When we made the decision to ban Odin, we did it after quite a bit of discussion and tests being posted by numerous players. There haven't been any tests posted in this thread yet and no counter-argument to the idea that Odin and Dark Deathscyther will simply move up to fill Deathscyther's slot in the metagame.
We want to solve this problem as much as you do, but we at least need evidence that it won't just create more problems. I don't think it's irresponsible of us to "wait," in that case.
Stormscorpio1 and I (and some others) at recent events were testing before the event Odin and Dark Deathscyther didn't seem to hard to burst, maybe we were doing something wrong or just have bad Odins and Dark Deathscythers, but honestly they didn't seem any more challenging to Burst than a Deathscyther would be (honestly they seemed easier to Burst, because fresh Deathscyther's generally seem to burst whatever I throw on).
Honestly is Deathscyther dominating every event not enough? I remember when bringing up that Odin was getting destroyed in everyones tests (even the people supporting the banning of Odin!), everyone was acting like tests don't mean much and I should look towards tournament results. I brought up 5 (now 6) tournaments in the last month where Deathscyther has dominated.
(Sep. 25, 2016 5:39 PM)Bey Brad Wrote: You made a thread to discuss it, so I'm here to discuss it. If the only reply that will make you happy is "OK, we'll ban it!" then it's not going to be much of a discussion.
I'm sorry if I've come off as rude. I understand where you are coming from, you don't want this game to be worse and we have to take that into consideration when wanting to ban a part. If you couldn't tell I feel really strongly towards this topic!