My brief thoughts on all of them.
Hell Scythe - Still probably my favourite one thus far, I really like the design and colour of it, and the motif too. The FS styled tip is to be expected (wish we had Metal Change design again...), but this tip shape seems to be a blessing as it can use the gear gimmick a bit and has better balance than some other tips, which we'll get to. (Disclaimer, I don't think I got the tip shape correct, it might be semi flat like)
Dran Sword - The design looks pretty neat, it of course reminds me of Valkyrie and there's not much more to it. The flat tip is huge and I didn't expect the hole. It's the one that takes advantage of the new stadium gimmick so I'm surprised it isn't the main character bey.
Wizard Arrow - I like this more than I thought I would design wise, it's not too bad overall, it kinda reminds me of Phantom, but with a gap. The tip is probably the best looking one of the four as it's a ball shaped tip, which I must admit is weird for stamina beys but I suppose Zero G did this as well, but it just makes it the most viable one thus far.
Knight Shield - That green is lighter than expected but otherwise not too bad, I like the round, armoured design, almost like Gravity Perseus. However, that sharp tip is awful. I understand the thought process behind it but gahhhhhh that's terrible. Couldn't it at least have a Survive shape, heck, why not even the MFB Sharp tip design? This one's comparable to MS in MFB in shape. At least the blade is rounder.
As for the stadium gimmick, it is quite interesting I must say, I kinda like the idea that it keeps contact as much as possible, and the rev up action's hard hits might be why it's made of metal, to reduce breakage. I feel like this is a tad gimmicky to become a generation long gimmick, even compared to Burst, but that's just me. Maybe it'll catch on (no pun intended), but only time will tell.
Hell Scythe - Still probably my favourite one thus far, I really like the design and colour of it, and the motif too. The FS styled tip is to be expected (wish we had Metal Change design again...), but this tip shape seems to be a blessing as it can use the gear gimmick a bit and has better balance than some other tips, which we'll get to. (Disclaimer, I don't think I got the tip shape correct, it might be semi flat like)
Dran Sword - The design looks pretty neat, it of course reminds me of Valkyrie and there's not much more to it. The flat tip is huge and I didn't expect the hole. It's the one that takes advantage of the new stadium gimmick so I'm surprised it isn't the main character bey.
Wizard Arrow - I like this more than I thought I would design wise, it's not too bad overall, it kinda reminds me of Phantom, but with a gap. The tip is probably the best looking one of the four as it's a ball shaped tip, which I must admit is weird for stamina beys but I suppose Zero G did this as well, but it just makes it the most viable one thus far.
Knight Shield - That green is lighter than expected but otherwise not too bad, I like the round, armoured design, almost like Gravity Perseus. However, that sharp tip is awful. I understand the thought process behind it but gahhhhhh that's terrible. Couldn't it at least have a Survive shape, heck, why not even the MFB Sharp tip design? This one's comparable to MS in MFB in shape. At least the blade is rounder.
As for the stadium gimmick, it is quite interesting I must say, I kinda like the idea that it keeps contact as much as possible, and the rev up action's hard hits might be why it's made of metal, to reduce breakage. I feel like this is a tad gimmicky to become a generation long gimmick, even compared to Burst, but that's just me. Maybe it'll catch on (no pun intended), but only time will tell.