Round 5 GFX Battle: othellog Vs Wolverine Mode



Tally of Votes:

Entry 1: 6 Votes
Entry 2: 18 Votes

*Voting Closes on the 13th of August*
I feel a 'Game On' presence here.

To that, I pick Entry 1. I like the way its presented
I prefer entry 2. The image has a cool feel to it, and the cutting was well done.
To explain some more what I meant was text placement, etc.
Dude, yes. This is the heated battle I wanted, can't wait for the outcome Pinching_eyes_2
I vote 2 in my opinion the C4D and Render in two ruins it
Entry one. It's blended very well. The character doesn't stand out like an edit, but instead the rending of the background matches the render on the person.

Close call!
I like Number 1,Honestly,it was hard to choose which one,i just thought Number 1 looked a bit better
Y u no pick devil jin?
E2. E1's picture has trashy quality and with a game series like Tekken with it's quality thats a slap. E2 is livable at least.
(Aug. 07, 2011  5:35 AM)Dan Wrote: Y u no pick devil jin?
E2. E1's picture has trashy quality and with a game series like Tekken with it's quality thats a slap. E2 is livable at least.
Lol, I used to use him. My main is lars, I'm beast right now and climbing the ranking system. Wow, I'm off-topic.
Entry 2. The quality is far better, and the render in entry 1, like Dan said, has trashy quality.
Entry 2
BTW
Score Check!!!
Entry 1:3
Entry 2:4
Entry 2 , mainly the reasons as everyone above. I was expecting someone to use Jin Tongue_out
i'l go with entry 2
That image is just cool....text placement is also nice according to me...Wink
my vote goes to entry two cool render nice effect , bg and looks simple .
Entry 1. I like the background and the render.

Entry 2 has no border. Serious
I Like Entry 2. Entry 1 looks like there was a few images slapped on to a background and it is too confusing with too many images there.
Entry 2.. Paul's render looks a little chaffy on Entry 1.
I'm voting Entry 2.

In Entry 1, I understand what the participant was trying to accomplish, however I don't believe they have pulled it off. The C4D brushes behind Paul seem a little off, with no connection with the rest of the background. The colours used in the sig are also slightly off the mark. Instead of using a light and dark brownish red color scheme, I would have preferred to have seen more use of the stronger orange and yellow which is used very sparingly behind Paul. I think if the entire sig was heavily based around the dark C4D and a stronger red, orange and yellow color scheme it would look significantly better.

Entry 2 isn't too bad. It's nice but I feel as though there isn't much connection between the background and the render.The white lines which are used in the sig seem as though they were used in order to disguise the lack of connection, sort of an attempt to bridge the two separate pieces. I also believe there can be a greater amount of depth which could be created in the background, it seems a little too one dimensional. A few darker brush strokes, or even fiddling around with the levels should fix this. Though with that said the background is nice, simply needs a bit more work.

A minor detail, but this can make a sig look significantly more professional. But why no border in Entry 2? The participant simply forgot?


Score Check!

Entry 1: 4
Entry 2: 10
Entry 2 it looks more cool.
Would have chosen 1 if it was not for the LQ render so i go with 2
I like entry 1 a little more than entry 2
Score check!

Entry 1: 5
Entry 2: 13
entry 1 i reckon, the other looks odd with the white lines. the top one has been constructed better.