(Aug. 07, 2009 7:34 AM)Guitar_Legend Wrote: ahhhhhhh just finished up all the quests in Fallout after spending like an hour rummaging through tenpenny tower..drop of karma was totally worth it. also came across the (SPOILER) alien ship after spending awhile looking for it. Pretty sure I'll burn up all the ammo for the gun that you find in a matter of an hour, lol
You can get more ammo for it in various other places, but it's still limited =(
http://fallout.wikia.com/wiki/Alien_Power_Cell
Also, the Experimental MIRV is carp overkill lol Eats through Mini Nukes like nothing else.
Fallout 3
Finished Mothership Zeta some days ago. I explored through most of the place and ended up only having to check online for 1 of the Alien Captive recordings I had missed in the cryo labs. It was a bit short and they could've done more with it, but it was still awesome to explore around the alien ship, finding all sorts of weird stuff.
I didn't take Elliot with me through the Cryo labs, so I was never able to get cryo grenades/mines =( Also, Paulson died on me during the last battle on the Bridge (
the other alien ship exploding was quite the sight though).
Anyone get that MPLX Novasurge Plasma Pistol? The thing's a carp' beast.
I sneaked through most of it, but it was still pretty intense in some parts; the aliens do a load of damage on very hard and weren't it for me having a ton of stimpacks, I would've died a few times.
Also, wtf, I got only Albino Radscorpions and Raiders in the shooting range. Talk about a mismatch. After some time, there were like 20+ Albino Radscorps and it started lagging like hell lol
Dead Space
Just started Chapter 10 yesterday. I actually felt sorry
for Hammond when he got torn apart by the black Brute =(
This game has been awesome so far (
holy carp at the Hunter in Chapter 5, that was full of tension, not knowing when he'd show up or if he could follow you everywhere). The
asteroid shooting in Chapter 4 was a carp to get through though, I mean, making through it alive
with over 50% shield strength to get the "Don't get cocky, kid" achievement was like the hardest thing so far in the game and took me a bunch of tries until I finally got it.
I'm still using the Steampunk Force Gun, Line Gun and Plasma Cutter as my main weapons, while carrying the Contact Beam to sell its ammo.
What I did with the other weapons to get the "30 kills with X weapon" achievements was,
I just sold everything, got X weapon and filled my inventory with ammo for it and then just killed those little things the Wall Guardians (first one is on Chapter 5, the guys attached to the wall that decapitate you if you get too close) spawn with it until I got it, then reset and go for the next weapon. Makes things a lot easier than trying to actually use the carp weapons like the Flamethrower or an un-upgraded Pulse Rifle on "real" enemies. You'll need to wait until Chapter 6 to do the Contact Beam (unless you've been using it as one of your main weapons) since you couldn't buy ammo for it before.
Most of the necromorphs now
are the black tougher variants besides coming in greater number, which is starting to eat through my ammo faster, but my Plasma Cutter already has max damage and the other 2 will soon follow. I still manage to do most of them in with the Force Gun in 1-2 hits, plus I've already fully upgraded my RIG (
also got the level 5 suit) along with max energy for stasis (stasis is a must on Brute battles), which really helps sometimes.
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