Further thoughts on the new Astral Spriggan now that we have a more detailed view of it.
The Astral base is pretty much what you'd expect, it's sorta like the World base where you can flip it around for left and right spin. Left spin has rubber parts, Right spin has metal parts, so it adds something extra for each mode. Left spin is also very reminiscent to Spriggan Requiem, the Right spin mode is like World's left spin mode. But yeah, that's pretty much it, neither Astral or the chip have any kind of Burst stoppers, which IMO is a good thing for the meta, and it honestly doesn't need it, it'll be good enough already.
The chip switches spin direction much like the past few Spriggan chips. As expected, the white tabs on the side shift depending on spin direction.
The 0 weight, I honestly don't have much to say on since I'm not that familiar with what weight is good or not.
The Over disk definitely feels like a mix of 0 and Infinity, especially when looking underneath. It looks smooth and decently heavy, might be useful.
The most interesting part in my opinion, is the driver Quarttro. It's a really cool driver and basically a heavily beefed up Zeta driver, and even that's an understatement. It has four modes, and the way it's fit is very interesting. Attack Mode is a rubber flat, Balance Mode is the Unite driver, Stamina is a metal survive driver, and Defense is a smaller Orbit Metal (or Planet's tip). I'm actually surprised how they all managed to fit on, especially the Defense tip, I know it's shrunken down, but still, having the Zeta type tip switch while adding fairly intricate gimmicks for each tip is really impressive. This is easily my favourite part, I just love how this one was done. This one outdoes every Driver in DB in terms of how much it amazes me, personally.
Not much to say about the S Gear, it can change modes via flipping it, one mode is fixed, one is free spinning. It's pretty neat, although I'm not sure how it would fare in competitive play.
My Cho-Z Reaper Deathscyther .12.Cr concept render, click below to see!
No I don't plan on doing more yet.
I should probably go back to making fan custom Zero G beyblade concepts again