You can't steal spin if you're in the same spin direction as your opponent, but any zombie works in right spin too against a left spin opponent, and some right spin limited parts become available (Bearing Base and Wing Cross for example) and it obviously affects which Ar's work best.
First set:
AR: Tiger Defenser (Driger S)
WD: 10 Heavy (Metal Driger)
SG: Neo Right SG (Driger V2) with a Heavy Metal Core (Metal Driger).
BB: Metal Change Base (Driger S)
Compact
As well as
AR: Driger V2
WD: 10 Heavy
SG: Neo Right SG + Heavy Metal Core
SP: Driger V2
BB: Driger V2
Upper Attack, albeit more balance-type
Obviously, you have to move over the WD and SG from the Driger S combo. The Driger V2 one is more aggressive while the driger S one is more balanced.
Second set:
AR: Tiger Defenser (Driger S)
WD: 10 Balance (Driger V2)
SG: Right Engine Gear (Circle Survivor) (Wolborg 4)
BB: Normal Base Wolborg 4 Ver.
Defense/Balance combo.
As well as
AR: Triple Tiger (Driger G)
WD: 10 Wide (Wolborg 4)
SG: Right SG (Driger S)
BB: Metal Change Base (Driger S).
As a passable attacker.
Really though, the types don't mean anything much competitively anyway... Just make the combos and look at how they perform...